XenoSword Posted February 19, 2016 Share Posted February 19, 2016 Lately, there is more and more AFK’s goes into a 24 man dungeon and waits for others to complete the task to spawn the final boss, I do not mind that as long there are people willing to help defeat bosses, which is not happening as often, I tried using /channel communication but usually met with silence. So I purpose that people who are partaking into killing bosses more than three times, receive a bonus in some form (i.e. items, exp, or currency) so that this will promote more active players to help reach an end goal of the 24 man dungeon. I understand people are busy and I'm not saying you shouldn't AFK at all, I just feel that those who are more active during this time should feel great about completing the dungeon without the "Omg look at all these AFK's while we bust our chops" kind of mindset. Link to comment Share on other sites More sharing options...
VRock Posted February 19, 2016 Share Posted February 19, 2016 some people are noobs and think last boss is a timer. They don't know they need kill all the other "mini.bosses" x3.... Link to comment Share on other sites More sharing options...
Kaom Posted February 19, 2016 Share Posted February 19, 2016 Some people are not in a hurry :D Link to comment Share on other sites More sharing options...
BlinkMoth Posted February 19, 2016 Share Posted February 19, 2016 I don't care for these most of the time since they don't really gain anything nor do they hurt other people. If they afk and leech, thats another issue. Link to comment Share on other sites More sharing options...
Hongmoon Posted February 19, 2016 Share Posted February 19, 2016 What they need to do is reduce the number of bosses required to 6. 9 is too much for soon to be outdated content. Link to comment Share on other sites More sharing options...
Mishi Posted February 19, 2016 Share Posted February 19, 2016 Go bowling for afk scrubs with the cats if in Poharan :) Link to comment Share on other sites More sharing options...
fruitie Posted February 19, 2016 Share Posted February 19, 2016 4 minutes ago, Hongmoon said: What they need to do is reduce the number of bosses required to 6. 9 is too much for soon to be outdated content. I wouldn't mind that. I had 2 bosses left to do the other day and almost killed one of them and saw pohoran was spawning soon. Got disconnected from the server for some reason (was still connected to the internet and when I came back I missed out on both ;-; Link to comment Share on other sites More sharing options...
XenoSword Posted February 19, 2016 Author Share Posted February 19, 2016 18 hours ago, VRock said: some people are noobs and think last boss is a timer. They don't know they need kill all the other "mini.bosses" x3.... I notice people always ask me "How do you know when the Final Boss Spawns?" Your right, there is a lot of misconception about how final boss or any other boss spawns, there should be some sort of Timer for each boss and boss counter telling when last boss spawns. Such as does bonus boss count? What is the spawn time on each mini boss? 14 hours ago, Kaom said: Some people are not in a hurry :D Yes, some people are not in a hurry and they shouldn't be, it should be enjoyable. But, if your AFKing and waiting for somebody to make something happen, how is that enjoying the game? Furthermore, this will just add up when there is more 24 man dungeon on the way. Will you be satisfy with the current system in place? I know I'm not and therefore I still believe this little bonus won't hurt anyone in any way. I've seen alot of post about how we should punish AFK and that's just not a good way to resolve things. Link to comment Share on other sites More sharing options...
LagunaL8 Posted February 19, 2016 Share Posted February 19, 2016 they should make people PK enabled if they afk too long. Link to comment Share on other sites More sharing options...
Naisho Posted February 19, 2016 Share Posted February 19, 2016 They not leeching so it's fine. Might as well pretend they not even in game; same difference. And I think 9 boss kills isn't so bad. That means on average, a player will see Poharan spawn every 4.5 boss kills. It depends at which point you join the map. You might luckily join just as she is spawning or unluckily join after she's been defeated. 9 boss kills, 4.5 on average, most players will kill at least 3... sounds fairly reasonable to me. Link to comment Share on other sites More sharing options...
Shar Posted February 19, 2016 Share Posted February 19, 2016 Get 6 people via F7 (took me 2 seconds last time) and go kill every boss by yourselves, better fps and easier brilliant boxes :D Link to comment Share on other sites More sharing options...
Soher Posted February 19, 2016 Share Posted February 19, 2016 20 hours ago, VRock said: some people are noobs and think last boss is a timer. They don't know they need kill all the other "mini.bosses" x3.... I think that this happens often heh Link to comment Share on other sites More sharing options...
Enamour Posted February 19, 2016 Share Posted February 19, 2016 Yea I literally go around solo until a boss spawns (like twins <.<) and run there to check how many people are there. After that, I check them out and see how many people we need, which in every case so far has just been a need for 2-3 other people. I usually ask for 2 or 3 more folks to come to a boss and people show up, we kill it, then I call the next boss and say "mysterious man/poharan should be spawning soon". Usually works like a charm. Link to comment Share on other sites More sharing options...
Eckin Posted February 19, 2016 Share Posted February 19, 2016 I don't have that issue for Poharan but for Mysterious Man it happens all the time (maybe because the map is new/larger?). Lowering to 6 from 9 would certainly help but I don't know if thats the real issue. Sometimes it feels like the channel is empty when its not. Maybe a counter on the screen to see how many players? Or showing their icons on the map... Link to comment Share on other sites More sharing options...
Brand X Posted February 19, 2016 Share Posted February 19, 2016 Could be those who lack wall walking don't want to travel about the map. Though, I try to tell others that the mini-bosses need to be taken out 9 times before the main one spawns. Link to comment Share on other sites More sharing options...
XenoSword Posted February 20, 2016 Author Share Posted February 20, 2016 I like the replies, just remember that 24 man dungeons are not cross-server to be taken into consideration. Some server just don't have this sort of issue, while others does. I play around midnight as it is just my work schedule is. I can't say much how different it is to when it's during peak hours since I am at work. I believe along the lines where first timers going into these areas are just bewildered to what to do, that could be handle better with a guideline so people don't misunderstand how the mechanics work. I was kind of upset that 24 man dungeon was not the traditional kind where everyone is making effort to help out, but I digress since having the whole system changed would not happened. Link to comment Share on other sites More sharing options...
Redmonster Posted February 20, 2016 Share Posted February 20, 2016 People are saying that it doesn't affect you if people are AFK'ing, but in reality it does at least a little bit. If ten, fifteen people are AFK'ing at Poharan, whether because they know it's not timed or not, those are slots that AREN'T being taken by active parties. They're field bosses so the more people helping you out, the faster it goes. It sucks having to drag your feet through an empty channel and solo it or try to get your party to one place every time to clear every boss multiple times by yourselves. Link to comment Share on other sites More sharing options...
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