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24 man variant boss spawn.


TheRealElvis

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It would be a much better system to just give the main boss a static timer how ofte he spawns. From the point of HP reaching zero, something like after 20 or 21 minutes the main boss would always spawn in these dungeons regardless of the situation with the other major bosses.

 

Healthier for economy, healthier for player interest, and healthier for sustainability.

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