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Terrible System for BnS


MelodyOfWings

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On 2/17/2016 at 3:25 AM, MelodyOfWings said:

The maximum number of soul stones you can get from faction quests is about 20... the Bronze/Silver Soul stone bags Still require you to play an extensive amount of PVP to "earn" zen beans. Therefore... Blade and Soul/NCSoft is still forcing players to pvp in order to advance. 

 

And to all the people saying "forcing a pvper to pve is unfair"... This game is not built around pvp... Therefore that argument has no validity. And in fact... people can advance faster through pvp alone than they can from pve... So for people who dont like pvp.. its compleatly unfair and unbalanced. Hence, a bad system for any mmo. Especially since the pvp in this game is trash as it is now. 

Was digging through old posts, and saw this. I laughed at the part where you said "This game is not built around pvp"...How long have you followed this game? It holds PVP competitions for a REASON. It is a game CENTRIC on pvp. 

 

On 2/17/2016 at 1:01 PM, MelodyOfWings said:

Again... Level has nothing to do with the arena.....

 

The developers are punishing players who prefer pve over pvp... That is unfair to the players and needs to be changed.

Also, very not true. Even though the arena actually equalizes gear and "level" stats, players of higher levels have skills that give them advantages over players who are lower levels. This warrants more PVE, in order to level up to acquire the same level as the higher ups in pvp. So, your "PvE" content takes precedence in that particular situation. You ALWAYS level up faster via PvE than you do PvP, as is the case for pretty much every single game ever. PvP is a medium for players to flaunt their superior skill over other players. Don't complain about being inferior in an environment that PROMOTES players being superior in some shape, form, or fashion. Please, gain a concept of "equality" before saying something is not fair.

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