DolphinHungry Posted February 13, 2016 Share Posted February 13, 2016 jumpers especially force masters abuse jumping in arena and because of it most skills cant hit them while they in mid air. Link to comment Share on other sites More sharing options...
voodooblade Posted February 13, 2016 Share Posted February 13, 2016 5 minutes ago, DolphinHungry said: jumpers especially force masters abuse jumping in arena and because of it most skills cant hit them while they in mid air. Is that why my ccs don't work when they jump? Link to comment Share on other sites More sharing options...
Akula69 Posted February 13, 2016 Share Posted February 13, 2016 Its not only targeting, it will also have a residual effect on CC. A jumper will sometimes slide away when CC'd. It will also screw with the opponents ping so that they have skill delay. Its a all around FU. Link to comment Share on other sites More sharing options...
811135_1452549862 Posted February 13, 2016 Share Posted February 13, 2016 As an FM, Jumping does wonders. But it's our defense against other classes gap closes and their CC. So we jump to avoid your attacks, and everyone else has parries/counters to avoid ours. So I think it's fair. Link to comment Share on other sites More sharing options...
voodooblade Posted February 13, 2016 Share Posted February 13, 2016 3 minutes ago, 811135_1452549862 said: As an FM, Jumping does wonders. But it's our defense against other classes gap closes and their CC. So we jump to avoid your attacks, and everyone else has parries/counters to avoid ours. So I think it's fair. As a fm who doesn't jump I disagree. It's called q,e double s, v, tab, and c. Not counting freeze, chill, impact cc, and of course our force grip. So please tell me with all those possibilities why jumping is a must to survive? Other then you suck at time Double s, q, e your ice shields and force grip and kiting? Link to comment Share on other sites More sharing options...
811135_1452549862 Posted February 13, 2016 Share Posted February 13, 2016 17 minutes ago, voodooblade said: As a fm who doesn't jump I disagree. It's called q,e double s, v, tab, and c. Not counting freeze, chill, impact cc, and of course our force grip. So please tell me with all those possibilities why jumping is a must to survive? Other then you suck at time Double s, q, e your ice shields and force grip and kiting? It isn't a must to survive, but PvP ISN'T about surviving is it? It's about winning. I don't think I've fought a single person above 1550 rating who didn't use whatever dirty trick they can to win. And jumping is a legit mechanic in the game. Any classes can do it. While not all classes have access to stealth, a summon, parries/counters out the wazoo, a plethora of knockdowns, etc... But honestly, I learn to live with it and get good. It's pretty simple to counter though... how about... wait until the FM has hit the ground? Block/parry until then. Backstep to remove debuffs then CC to your heart's content. Considering the amount of gap closers that classes have that stun/daze. I've seen plenty of classes knock an FM out of their jump routine, quite easily. Back on topic though, if we are complaining about not being able to target jumpers, how about not being able to target Assassins? At least jumping can still be targeted. Link to comment Share on other sites More sharing options...
voodooblade Posted February 13, 2016 Share Posted February 13, 2016 2 minutes ago, 811135_1452549862 said: It isn't a must to survive, but PvP ISN'T about surviving is it? It's about winning. I don't think I've fought a single person above 1550 rating who didn't use whatever dirty trick they can to win. And jumping is a legit mechanic in the game. Any classes can do it. While not all classes have access to stealth, a summon, parries/counters out the wazoo, a plethora of knockdowns, etc... But honestly, I learn to live with it and get good. It's pretty simple to counter though... how about... wait until the FM has hit the ground? Block/parry until then. Backstep to remove debuffs then CC to your heart's content. Considering the amount of gap closers that classes have that stun/daze. I've seen plenty of classes knock an FM out of their jump routine, quite easily. Back on topic though, if we are complaining about not being able to target jumpers, how about not being able to target Assassins? At least jumping can still be targeted. There's a hack for that. Link to comment Share on other sites More sharing options...
Kensho1996 Posted February 13, 2016 Share Posted February 13, 2016 can I ask why some jumpers can launch ALL the way across the arena from start point to start point?? IS this hoongmoom points? 3 minutes ago, 811135_1452549862 said: It isn't a must to survive, but PvP ISN'T about surviving is it? It's about winning. I don't think I've fought a single person above 1550 rating who didn't use whatever dirty trick they can to win. And jumping is a legit mechanic in the game. Any classes can do it. While not all classes have access to stealth, a summon, parries/counters out the wazoo, a plethora of knockdowns, etc... But honestly, I learn to live with it and get good. It's pretty simple to counter though... how about... wait until the FM has hit the ground? Block/parry until then. Backstep to remove debuffs then CC to your heart's content. Considering the amount of gap closers that classes have that stun/daze. I've seen plenty of classes knock an FM out of their jump routine, quite easily. Back on topic though, if we are complaining about not being able to target jumpers, how about not being able to target Assassins? At least jumping can still be targeted. as far as getting good I am tired of arena as my KFM .. I haven't won one match since the patch came out and I can't learn anything while dealing with spam after spam of cheap cheesy attacks .. my grapple break also never seems to work for me .. could be lag of something in the arena but IT IS going to drive players away when they don't even stand a chance to even hit Link to comment Share on other sites More sharing options...
Shar Posted February 13, 2016 Share Posted February 13, 2016 If jumping was meant to make you untargettable I wonder why they bothered to create evade skills...it's an exploit, plain and simple (and it also looks stupid to see 2 rabbits fighting like that). Link to comment Share on other sites More sharing options...
811135_1452549862 Posted February 13, 2016 Share Posted February 13, 2016 9 minutes ago, Shar said: If jumping was meant to make you untargettable I wonder why they bothered to create evade skills...it's an exploit, plain and simple (and it also looks stupid to see 2 rabbits fighting like that). Ever thought that jumping is an evade skill in of itself? It's not just random, or a bug that certain skills can't target airborne enemies. Because if they could, imagine all of the classes that can effortlessly juggle an enemy in the air without any real setup? Jumping is not exclusive either, EVERY class can do it. And every class can take advantage of it. And you aren't untargetable while in the air, just certain skills cannot be used against a class that is in an airborne state. The reason being seems to be mainly from a game design and coding perspective, the perks of tab targeting PvP. But since they probably can't remove it for whatever reason, they balance the game and other skills around it. Link to comment Share on other sites More sharing options...
DolphinHungry Posted February 13, 2016 Author Share Posted February 13, 2016 21 minutes ago, 811135_1452549862 said: Ever thought that jumping is an evade skill in of itself? It's not just random, or a bug that certain skills can't target airborne enemies. Because if they could, imagine all of the classes that can effortlessly juggle an enemy in the air without any real setup? Jumping is not exclusive either, EVERY class can do it. And every class can take advantage of it. while all classes can jump ranged classes benefit from it much more. its a waste of spacebar to jump as kfm Link to comment Share on other sites More sharing options...
voodooblade Posted February 13, 2016 Share Posted February 13, 2016 1 hour ago, 811135_1452549862 said: Ever thought that jumping is an evade skill in of itself? It's not just random, or a bug that certain skills can't target airborne enemies. Because if they could, imagine all of the classes that can effortlessly juggle an enemy in the air without any real setup? Jumping is not exclusive either, EVERY class can do it. And every class can take advantage of it. And you aren't untargetable while in the air, just certain skills cannot be used against a class that is in an airborne state. The reason being seems to be mainly from a game design and coding perspective, the perks of tab targeting PvP. But since they probably can't remove it for whatever reason, they balance the game and other skills around it. 2 hours ago, 811135_1452549862 said: It isn't a must to survive, but PvP ISN'T about surviving is it? It's about winning. I don't think I've fought a single person above 1550 rating who didn't use whatever dirty trick they can to win. And jumping is a legit mechanic in the game. Any classes can do it. While not all classes have access to stealth, a summon, parries/counters out the wazoo, a plethora of knockdowns, etc... But honestly, I learn to live with it and get good. It's pretty simple to counter though... how about... wait until the FM has hit the ground? Block/parry until then. Backstep to remove debuffs then CC to your heart's content. Considering the amount of gap closers that classes have that stun/daze. I've seen plenty of classes knock an FM out of their jump routine, quite easily. Back on topic though, if we are complaining about not being able to target jumpers, how about not being able to target Assassins? At least jumping can still be targeted. Because all classes have a full set of ranged abilities that do high damage that be used while jumping. Please enjoy this video of a FM hitting Diamond without a single lose. Please note how he doesn't really jump. My guess is because he either feels it is cheap, or doesn't need a crappy mechanic to carry him. That or they probably patched it because it's considered broken at korea. Either way, this thread is done. We won GG. Link to comment Share on other sites More sharing options...
PatchKid Posted February 13, 2016 Share Posted February 13, 2016 I haven't had a problem sweeping a jumping FM. Seems like it might be fixed? Sweep is a super low CC, so I would imagine that if it can hit a jumping target maybe the perception is that jumping is the problem when really it's the massive lag issues that many people are concerned about. Link to comment Share on other sites More sharing options...
Akula69 Posted February 13, 2016 Share Posted February 13, 2016 3 hours ago, 811135_1452549862 said: As an FM, Jumping does wonders. But it's our defense against other classes gap closes and their CC. So we jump to avoid your attacks, and everyone else has parries/counters to avoid ours. So I think it's fair. And jumping the bunny hop dance is 100% spammable all the time. How neat, what a cool ability they got for ya there. /s Link to comment Share on other sites More sharing options...
DolphinHungry Posted February 13, 2016 Author Share Posted February 13, 2016 1 hour ago, voodooblade said: Because all classes have a full set of ranged abilities that do high damage that be used while jumping. Please enjoy this video of a FM hitting Diamond without a single lose. Please note how he doesn't really jump. My guess is because he either feels it is cheap, or doesn't need a crappy mechanic to carry him. That or they probably patched it because it's considered broken at korea. Either way, this thread is done. We won GG. copy and paste. there are no winners in a debate. just because you found 1 fm who doesnt use jumping to his benefit doesnt mean 99% of fms dont do it. Link to comment Share on other sites More sharing options...
voodooblade Posted February 14, 2016 Share Posted February 14, 2016 4 minutes ago, DolphinHungry said: copy and paste. there are no winners in a debate. just because you found 1 fm who doesnt use jumping to his benefit doesnt mean 99% of fms dont do it. You're beyond dense. Not going to waste time on you, come back when you understand the fundamentals of a debate or discussion. Link to comment Share on other sites More sharing options...
DolphinHungry Posted February 14, 2016 Author Share Posted February 14, 2016 8 minutes ago, voodooblade said: You're beyond dense. Not going to waste time on you, come back when you understand the fundamentals of a debate or discussion. you are misleading. you already wasted time on me. since you are backing out you should be the one coming back not me. ill be sittin here waiting. Link to comment Share on other sites More sharing options...
TheEllimist Posted February 14, 2016 Share Posted February 14, 2016 12 hours ago, voodooblade said: Because all classes have a full set of ranged abilities that do high damage that be used while jumping. Please enjoy this video of a FM hitting Diamond without a single lose. Please note how he doesn't really jump. My guess is because he either feels it is cheap, or doesn't need a crappy mechanic to carry him. That or they probably patched it because it's considered broken at korea. Either way, this thread is done. We won GG. He doesn't do it because he doesn't need to. Cheap is just a phrase scrubs use to try and rationalize losing to a certain technique. Link to comment Share on other sites More sharing options...
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