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Changes made to summoner that were not included in the patch notes


Bazroz

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So lets just start up a thread and note each and every change made to summoner that has been noticed and not noted in the patch notes

 

1. Pet taunt does not work as intended(the initial taunt goes off but if you dmg too fast it pulls it away and ignore taunt until you hit e and beckon the pet back thus reseting it)

2 Doom n Bloom not healing as much as it should(the 100% of dmg returned as heal not working as intended and noted)

 

And before we get all the "aww summoners are crying cause they got nerfed" posts get in here.

1 play a summoner up to 45 and play the dungeons and then come back and post

2 this mostly affects pve and not pvp so all you "summoner is op cause they got butt spanked in pvp" you either need to learn how to fight them or just shut up about it already

3 You can complain about summoner all you want but, when in a party in dungeons you depend on us more than any other for healing and pet tanking(pet is usually main tank in any party using a summoner)

4 Yes we can learn to use what we have now but quite a few of our main skills are not working like they should

 

Post your thoughts on wether it was a ninja change or a unintended bug, so we can get the devs to actually notice this because at this moment far as i see it we are only playing half a class with all the things that have happened

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