Rym Posted February 11, 2016 Share Posted February 11, 2016 Nonsense. Summoner is now balanced. git gud Link to comment Share on other sites More sharing options...
Zephyranthes Posted February 11, 2016 Share Posted February 11, 2016 ^ Issue here is more in line of stealth changes so people are not stupidly wondering if it's a bug or not. These changes are not in the KR/CN versions. Link to comment Share on other sites More sharing options...
lmaogg Posted February 11, 2016 Share Posted February 11, 2016 IMO they want us to actually play with more skills. Hiding behind an AI 24/7 just plain defeat the purpose of having other defensive skills like seed shroud. Other classes have to depend on timing and iframes while SMN can just press 1 button and stands there dpsing. Link to comment Share on other sites More sharing options...
Valyriana Posted February 11, 2016 Share Posted February 11, 2016 For all who are like ''summoner is now balanced'' that's not the discussion here. This thread simply asks if it was intentional because it did not read on the patch notes. It was a surprise for a lot of summoners who went in game after reading patch notes and learned the changes. Started to do our daily dungeons yet the cat does not do what it used to do. Therefore a lot of people were confused for what is going on. Of course people want answers when their class changes without a notice. Imagine a class who would rely heavily on a stun for example and all of a sudden the stun is gone without a notice. What does this person feel? Probably confusion just like summoners did when the cat did not tank as it used to. Simples. Just an answer if this is gonna be how the cat will act from now on or is it a bug will ease our minds for sure. I personally don't care about the change, but if it is intended, I'd like a confirmation just like other skill changes were mentioned on the patch notes. :) Link to comment Share on other sites More sharing options...
Kanella Posted February 11, 2016 Share Posted February 11, 2016 Honestly the changes with the cat taunt makes summoner a tad bit harder which was needed imo since before you were able to faceroll through any dungeon with taunt. Also with F7 i try to knock him down with V + TAB combo and snare him with 1 you should be taking little damage by doing this. Link to comment Share on other sites More sharing options...
Bazroz Posted February 11, 2016 Share Posted February 11, 2016 4 minutes ago, Kanella said: Honestly the changes with the cat taunt makes summoner a tad bit harder which was needed imo since before you were able to faceroll through any dungeon with taunt. Also with F7 i try to knock him down with V + TAB combo and snare him with 1 you should be taking little damage by doing this. the problem here is half the time he just ignores the cat taunting in general, while i do knock him down and such any time i try to taunt with the cat even right next to me he just ignore it and guns for me. After the recent patch the taunting mechanism is being very very finicky about how it works and when it works, it also would have been really really nice if they included it in the patch note(such massive changes need to be noted otherwise shit like this will happen) Link to comment Share on other sites More sharing options...
Archaegeo Posted February 11, 2016 Share Posted February 11, 2016 The problem is not only did we lose the taunt on cat, but our heal does nothing now, it is miniscule, not 100% of damage done. Same heal if group or single target. Link to comment Share on other sites More sharing options...
SkyTanFlying Posted February 11, 2016 Share Posted February 11, 2016 TANK Effectiveness Reduced Significantly HEALING Effectiveness Reduced Significantly Smnrs have one counter #4 skill. No block. No side step of any kind. Low mobility. Lowest defense of all. Link to comment Share on other sites More sharing options...
Windy Posted February 11, 2016 Share Posted February 11, 2016 This its the answer i got in the Twitter-so keep posting our forums ,report as bug and make tickets in order to get it solved for us ! Link to comment Share on other sites More sharing options...
Windy Posted February 11, 2016 Share Posted February 11, 2016 This its the answer i got in the Twitter-so keep posting our forums ,report as bug and make tickets in order to get it solved for us Link to comment Share on other sites More sharing options...
Demise Posted February 11, 2016 Share Posted February 11, 2016 If they said it's a known issue, then that means it's a bug and will be fixed, right? This wasn't an intended change? Link to comment Share on other sites More sharing options...
Ninfu Posted February 11, 2016 Share Posted February 11, 2016 2 minutes ago, Demise said: If they said it's a known issue, then that means it's a bug and will be fixed, right? This wasn't an intended change? It seems so. I really hope its purely bug. Im not playing summoner but friend of mine is and we're doing duo dungeons and well now with those problems he lost interest to play Link to comment Share on other sites More sharing options...
Demise Posted February 11, 2016 Share Posted February 11, 2016 I'm making it work, the tank thing is kind of doable for solo play at least, just because I can manage to kill most things while they are still grouped up before they kill me. I've definitely noticed the lack of self healing with doom and bloom only healing from one target, though. I've started taking true friends heal instead of the invuln frames because it's basically the only self heal that we have that's decent now? Link to comment Share on other sites More sharing options...
Archaegeo Posted February 11, 2016 Share Posted February 11, 2016 Have you been able to solo brightwater ruins since the nerfs/bugs? Link to comment Share on other sites More sharing options...
LittleBubbles Posted February 11, 2016 Author Share Posted February 11, 2016 Ya. It's slightly harder at the end because the cat just won't tank both bosses. Just stay in melee range of the bosses at all times and you won't get too messed up hehe. Link to comment Share on other sites More sharing options...
duber Posted February 12, 2016 Share Posted February 12, 2016 Yeah I'm going back to my sin. I feel like a melee class anyway now. Link to comment Share on other sites More sharing options...
Blissoft Posted February 12, 2016 Share Posted February 12, 2016 Well it's now listed under the known issues : Hopefully they will give us more information soon. Link to comment Share on other sites More sharing options...
YamiMizu Posted February 12, 2016 Share Posted February 12, 2016 Does anyone know if the recent update that was put out fixed the taunt issue as well as the doom and bloom aoe healing issue that was identified? Link to comment Share on other sites More sharing options...
Zephyranthes Posted February 12, 2016 Share Posted February 12, 2016 Just tested now with Doom N Bloom, still not counting AOE damage. Taunt, didn't test thoroughly but seems ok. Only fought one field boss though since I still don't feel like playing much. Link to comment Share on other sites More sharing options...
LittleBubbles Posted February 13, 2016 Author Share Posted February 13, 2016 No, today's update was to stop crashes when reporting messages with special characters in them. Follow: https://forums.bladeandsoul.com/forum/412-news-and-announcements/ Link to comment Share on other sites More sharing options...
YamiMizu Posted February 13, 2016 Share Posted February 13, 2016 ty for the feedback. Am going to attempt ET and see if I have any Taunt Issues Link to comment Share on other sites More sharing options...
KaitoSai Posted February 13, 2016 Share Posted February 13, 2016 I'm wondering more about grasping roots attack. Last night when i did Jinghado grasping roots were keeping him pretty much stuck every time and i had a nice combo of grasping roots then anklebiter. Tried again today and grasping roots hasn't kept him in place once. I just love sprinting around the arena since kitty can't tank him to save my life anymore. Link to comment Share on other sites More sharing options...
Elvenmad Posted February 13, 2016 Share Posted February 13, 2016 well, only thing to make me believe it was not intended is the fact the skill tool tips were not changed, but saying that the way this team is managing the game, that could be a mistake, Losing faith alot in this team, seriously thinking of going back to CN servers full time, server is 5000 miles further away but game is 100% smoother and no stupid random lag spikes. Link to comment Share on other sites More sharing options...
SilSol Posted February 13, 2016 Share Posted February 13, 2016 I REALLY HOPE ITS A BUG. Also the cat has like half the HP like it used to have. I REALLY HOPE ITS BUGGED FK ^.^ Link to comment Share on other sites More sharing options...
Zephyranthes Posted February 13, 2016 Share Posted February 13, 2016 Nothing changed with cat HP. Link to comment Share on other sites More sharing options...
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