Lordzero2 Posted February 10, 2016 Share Posted February 10, 2016 zz Link to comment Share on other sites More sharing options...
NeoJinko Posted February 10, 2016 Share Posted February 10, 2016 ... this happens in every mmo? the items that are wanted / need more demand become more expensive the developers will notice and fix.. its not game breaking Link to comment Share on other sites More sharing options...
Temjiu Posted February 10, 2016 Share Posted February 10, 2016 I agree Lord. Soulstones need to be obtainable in more areas of the game. it's the big limiting factor in end game progression atm. You can raid all you want, run blackram's until your blue in the face, and you won't get one single soulstone unless you do PvP. Which can be a bear if your on a server where there's a drastic imbalance in fractions. Like on Old Man Cho...the only players you really see doing any PvP is red. red dominates in huge ways. So unless your on red side, you'll be buying your soulstones off the market. accessibility is the key. you can't lock access to game critical items to only a specific fraction of the playerbase, and a specific playstyle. Don't get me wrong...I got smart and went red, so i have no issues myself. but it's bad design. Soulstones need to be achievable in both PvE and PvP. Some folks plain don't want to have to PvP all the time just to get their weapons upgraded. Link to comment Share on other sites More sharing options...
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