XER0SIGHT Posted February 10, 2016 Share Posted February 10, 2016 Do with this information as you please, I'm done with BNS arenas for now.. I'll keep posting exploits as I find them. I don't care if I get banned. NCSoft screwed up royally on the technical aspects of this game. Link to comment Share on other sites More sharing options...
Cogbyrn Posted February 10, 2016 Share Posted February 10, 2016 Making claims but proving nothing. At least try to explain something. Or prove something. Or, I don't know. Something. Link to comment Share on other sites More sharing options...
XER0SIGHT Posted February 10, 2016 Author Share Posted February 10, 2016 7 minutes ago, Cogbyrn said: Making claims but proving nothing. At least try to explain something. Or prove something. Or, I don't know. Something. Fair enough old chum, since BNS is a port of Korea's version, bugs and exploits found during it's initial release in Korea remains and still is very active in the North American and European ports of today. Here's a forum post from 3 years ago: http://www.bladeandsouldojo.com/topic/20590-jump-exploit/ In my day job, I do localization work and I know how these process work. You start with the origin, in this case BNS-Korea, and run it through the appropriate channels to get this suitible for release to different cultures (NA and EU). One thing that is not localized is the source code. If a company wants to alter the code they can do so however, again, it's only to alter character models so that they don't offend different cultures. Bugs and exploits and left alone until they can localize the patch to suit the cultures they're localizing too. Link to comment Share on other sites More sharing options...
Pbblade Posted February 10, 2016 Share Posted February 10, 2016 It is very strange indeed, the amount of times my shoulder charge / kick miss on a target who is hopping and right in my face is pretty insane. It's very costly when things like that happen Link to comment Share on other sites More sharing options...
KatHead Posted February 10, 2016 Share Posted February 10, 2016 Wow, I dunno how im gonna stop bunny hopping now. I been bunny hopping for years in every mmo I ever played and now I find out it could be giving me an advantage in arena, guess I will have to unbind spacebar. Link to comment Share on other sites More sharing options...
Fyk0 Posted February 10, 2016 Share Posted February 10, 2016 I don't get it, as someone said in dojo " Not sure how this is an exploit. That's like saying jumping/crouching in a FPS game is an exploit because you're trying to stop the guy from shooting you. " Link to comment Share on other sites More sharing options...
Goreshade Posted February 10, 2016 Share Posted February 10, 2016 18 minutes ago, Fyk0 said: I don't get it, as someone said in dojo " Not sure how this is an exploit. That's like saying jumping/crouching in a FPS game is an exploit because you're trying to stop the guy from shooting you. " In an FPS it isn't an exploit because you're manually targeting your weapon - an enemy jumping/crouching is just moving their hitbox (something that happens alot in FPS games),and you have the tools at your disposal to counter it (in fact, it's a huge part of the game). It strikes me as a possible exploit in *this game* because, as people are mentioning, bunny hopping is causing issues with targeting and skills hitting - this is not intended. Jump is not intended to provide iframes or targeting benefits, and more importantly there's nothing your opponent can do to "counter" it - it's not as if being a more skilled player allows me to better target a bunny hopping target, or better predict where the game determines they will land when I stun them mid bunny-hop (yes, you can usually determine where they *should* land, but ultimately the game engine decides). Link to comment Share on other sites More sharing options...
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