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why i just uninstalled this game


firedrop

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if a force master attacks a blade dancer/destroyer while they're spinning, you magically get stunned from 16 feet away even though they're nowhere near me. that's the shittiest game design i've ever seen in my life.

 

it's like im being punished for attacking them. what a joke.

 

they're melee characters. why the *cricket* do they have a ranged parry-stun which seems to be on a 3 second cooldown?

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deflects 1 attack for 0.5 sec

increases movespeed by 60%

increases movespeed by 30% on deflect

user is resistant to slow for 3 sec on deflect

generates 30 focus on deflect

user is resistant to stun, daze, knockback

removes snares on use

 

ALL that for 2 points on ability with no cooldown ROFL
 

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34 minutes ago, firedrop said:

if a force master attacks a blade dancer/destroyer while they're spinning, you magically get stunned from 16 feet away even though they're nowhere near me. that's the shittiest game design i've ever seen in my life.

 

it's like im being punished for attacking them. what a joke.

 

they're melee characters. why the *cricket* do they have a ranged parry-stun which seems to be on a 3 second cooldown?

 

You want to just freely attack them from range with no repercussion or thought involved?  That's how other MMOs handle ranged classes.

 

Welcome to a thinking man's game.  You have to know they are going to spin, and plan around it.  That's all.  If this isn't the game for you, that's fine.  Don't try to insult the game design when you know absolutely nothing about the classes you are fighting against.

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they should add other means of closing the gap for destroyers/blade dancers versus ranged characters other than pressing 1 button that is basically 3 abilities in one.

 

no one should be able to press tab and stun from ranged, gain 90% movespeed, gain more focus than the skill costs, and CC immunity for 2 talent points

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Im a FM so dont say OMGWTFSCRUBSTFU.

 

In pvp u shouldent mindlessly spam skills because thats exactly what will happen i do admit the block spam is a little like wdf but did u know u could use blaze/frost step get behind them and stun them for a punish? I myself suck at pvp so i dont know exactly how to counter ppl spamming block but thats cause im just flat out terrible and havent put much time into pvp. Ive seen FMs destroy basically every class in arena like full combo wombo to 0 so just because u keep getting punished dont say "oh this is broken"

 

I will say i feel FMs need a tad bit more oomf im pvp but even still they are fine as is

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3 hours ago, firedrop said:

if a force master attacks a blade dancer/destroyer while they're spinning, you magically get stunned from 16 feet away even though they're nowhere near me. that's the shittiest game design i've ever seen in my life.

 

it's like im being punished for attacking them. what a joke.

 

they're melee characters. why the *cricket* do they have a ranged parry-stun which seems to be on a 3 second cooldown?

 

*Sigh*

 

 

Thank me later...

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And I wonder why people don't ever use this miracle tool called search.I seen many other FM's in  this forum to give tips how to counter ther block/spin.I won't repeat ther words but will just post one skill description.

 

Breaks Defense

Freezes enemies for 5 sec on breaking Defense

Disables Defense for 6 sec on breaking Defense

Increased projectile speed

Increases Defense by 10% on using Frost skills

Range
16m
Area
Target
Cast Time
Instant
Cooldown
24 sec

Defense is block.It's in english but if you want in different language I can google translate it for you.

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not true. Knockdown works. You just need to respec some points when you see you're against destroyer. I haven't played much FM I'm a sin main, but knowing the machanics of your opponent's class is just as important as knowing your own.

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Just now, Naviko said:

not true. Knockdown works. You just need to respec some points when you see you're against destroyer. I haven't played much FM I'm a sin main, but knowing the machanics of your opponent's class is just as important as knowing your own.

which is bns's way of forcing yout o buy more character slots. fuq it.

I can't see this game getting anywhere near e-sports worthy, don't even know how it has happened.
Oh wait. it's the money. that's right.

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4 hours ago, firedrop said:

if a force master attacks a blade dancer/destroyer while they're spinning, you magically get stunned from 16 feet away even though they're nowhere near me. that's the shittiest game design i've ever seen in my life.

 

it's like im being punished for attacking them. what a joke.

 

they're melee characters. why the *cricket* do they have a ranged parry-stun which seems to be on a 3 second cooldown?

Go explore the class you play as, I mean seriously. I play a blade master, and have been 45 for 3 weeks, and I just found out that blade masters have a near- indestructible block.

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57 minutes ago, ChickenSandwich said:

 

*Sigh*

 

 

Thank me later...

Yep, of course the game is balance. There is absolutely no inbalance in the game, that dude did not jsut get to 50% in 1 instant. Absolutely, the game is balance. Anyone who sint a force master, summoner, destroyer has no idea how to play the game, and "git gud" is the words of the day.

Those are the words of the users of the class I mentioned  on the forum.

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I myself think ill quit, game its nice and all, but I went for a force master m already 45 but, pvp in the arena its so hard as a force master 1 mistake can totally lose u the match, Yes m looking at u tab escape, The reason m considering on quitting its cuz of how bad I get reckted on arena, the time I have to invest to '' get good '' seems more than my average mmo and honestly ( Ilove the game ) but while I enjoy the hard pvp, I tend to go casual, I cannot find a way to keep up, sad sad sad : c, ( I dont really wanna quit, but frustration will make me eventually.Insert other media

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no class/game should allow reward without risk. (class is OP if no risk involved)

 

stunning opponent with defense is the risk attacker take for attacking. that's good design.

 

BUT, the duration of the stun is BS. That part is poor execution.

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9 hours ago, firedrop said:

deflects 1 attack for 0.5 sec

increases movespeed by 60%

increases movespeed by 30% on deflect

user is resistant to slow for 3 sec on deflect

generates 30 focus on deflect

user is resistant to stun, daze, knockback

removes snares on use

 

ALL that for 2 points on ability with no cooldown ROFL
 

3 points.

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9 hours ago, Cogbyrn said:

 

You want to just freely attack them from range with no repercussion or thought involved?  That's how other MMOs handle ranged classes.

 

Welcome to a thinking man's game.  You have to know they are going to spin, and plan around it.  That's all.  If this isn't the game for you, that's fine.  Don't try to insult the game design when you know absolutely nothing about the classes you are fighting against.

Finally someone that gets it. In AA ranged attack boost is hardest to get, ranged attack dmg that is on par with melee and magical dmg is a bit lower when compared. On silkroad online bow attack cooldowns are a bit longer than sword or glaive, bows also have lower magical reinforcement to prevent ints from depending on it for high instant ranged damage because their nuke attacks are ranged but take a while to cast.

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Don't be like that guys. We all know how BM and FM are weak in our current version. Jaesung vids showing his playing good and ofc its balanced since legendary skills is already available. also hes fighting tons of Des bots. not real players. 

 

in our version we don't have any legendary skills which makes the game unbalanced. you can still beat Des/ LBD as a FM but it will be super hard and u have to play extremely careful.

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I am an FM Main and best thing to learn is to not spam ever. FM takes extreme patience sure i can say our dmg output is lacking right now and yes i would say BM is the bottom of the list and FM is a close second when it comes to pvp. Also dont post  videos of Jae its so irrelevant right now because they are on a complete different patch then us. The best advice i can give is PLEASE LEARN your X  ice skill trees and Z ice tree they will be your bread and butter  for now.

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