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New RNG Box in Shop!


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2 minutes ago, Enhance said:

Moving from rank 3 to 4 gives you an ability to sell trash items from anywhere on the map, which I find quite useful. From then on the ranks are a small-ish increase.

Tier 9 gives remote vault though, so that's a thing I'd hope to have.

 

It's from Reddit I believe, though this might be the OP, I dunno. Here's the link, figure!

https://www.reddit.com/r/bladeandsoul/comments/445d8i/p2w_confirmed_6000_in_winter_frenzy_chest_outcome/

Oh I didn't know I could do that ;P and it comes out to just over $6,700 U.S. if he spend  as much as he said he did.

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Despite an overwhelming opposition, they put them in anyway.  This is turning into a cash grab very quickly.

Not worth it, RNG boxes never really are. It pains me to see NC already taking the RNG box route. If I want to buy something from the shop, I want a set price.

Dear NCSOFT, Despite the outcry's of people asking you to not put costumes in rng boxes and that they would pay a HIGH price for certain costumes... you still put it in an RNG box. You cannot tel

nah i only spent 2k on archeage. i am poor now to spent 6k on bns :v that guy said he was one shotting people in misty woods open wold pvp on his destro kappa

 

also fek tab classes. summoner ftw kappa

Edited by Arcann
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22 hours ago, Houlon said:

x24e9s.jpg

 

So, it's pretty much it's like most of the other RNG boxes you get for Quests/Dailies, but a chance of getting better endgame crafting stuff and a costume.  Aside from these boxes probably causing the prices of the items in them drop (which will be bad for sellers, but for the buyers who don't have a lot of money will benefit from this), I don't really see whats the huge deal with these boxes. 

 

I can't really say this "Pay to WIn" since you get most of the items that are in these boxes anyway from Quests/Dailies.  This doesn't really affect PvP (yes players who brought these boxes will be able to progress a bit faster in terms of gear then others for Open World PvP, but this doesn't affect Arena PvP at all since gear doesn't matter there), and if these boxes do cause the the prices of these items to drop wouldn't it also benefit the Free to Play Players (including myself) who might have a harder time making gold ingame compared to Premium Members? 

 

I know that the RNG boxes added in PWI made that game more P2W then normal since it allowed players to get the top tier gear to pretty much win against anyone PvP who doesn't have the top tier gear. In Blade & Soul, the PvP is more better since Arenas are balanced gear wise, and in Open World PvP getting a good soul shield at endgame shouldn't be to difficult either (aside from grinding). 

 

I know someone will think I'm wrong about this, but I don't these boxes are P2W or anything (at least in this game) and I don't really see a reason to complain about this either. 

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1 minute ago, Silxer said:

 

So, it's pretty much it's like most of the other RNG boxes you get for Quests/Dailies, but a chance of getting better endgame crafting stuff and a costume.  Aside from these boxes probably causing the prices of the items in them drop (which will be bad for sellers, but for the buyers who don't have a lot of money will benefit from this), I don't really see whats the huge deal with these boxes. 

 

I can't really say this "Pay to WIn" since you get most of the items that are in these boxes anyway from Quests/Dailies.  This doesn't really affect PvP (yes players who brought these boxes will be able to progress a bit faster in terms of gear then others for Open World PvP, but this doesn't affect Arena PvP at all since gear doesn't matter there), and if these boxes do cause the the prices of these items to drop wouldn't it also benefit the Free to Play Players (including myself) who might have a harder time making gold ingame compared to Premium Members? 

 

I know that the RNG boxes added in PWI made that game more P2W then normal since it allowed players to get the top tier gear to pretty much win against anyone PvP who doesn't have the top tier gear. In Blade & Soul, the PvP is more better since Arenas are balanced gear wise, and in Open World PvP getting a good soul shield at endgame shouldn't be to difficult either (aside from grinding). 

 

I know someone will think I'm wrong about this, but I don't these boxes are P2W or anything (at least in this game) and I don't really see a reason to complain about this either. 

 

Im not sure if you read the other pages, I think no since its a long read actually (lol).

But I think for most people, like me, the problem is not really the content of these specific boxes, i mean i couldnt care less about those boxes since all they do is let you spend more money than what you actually get for it (with average luck).

 

The problem in my eyes is more that they are heading in the wrong direction, because lets be honost, RNG boxes are a money grab fest for companies and I will not put my faith in a company that relies on bussiness models like these. If it is this obvious they are out for money, and if it influence the gameplay and market this much it can only get worse.

 

Lets hope it wont.

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13 minutes ago, Silxer said:

 

So, it's pretty much it's like most of the other RNG boxes you get for Quests/Dailies, but a chance of getting better endgame crafting stuff and a costume.  Aside from these boxes probably causing the prices of the items in them drop (which will be bad for sellers, but for the buyers who don't have a lot of money will benefit from this), I don't really see whats the huge deal with these boxes. 

 

I can't really say this "Pay to WIn" since you get most of the items that are in these boxes anyway from Quests/Dailies.  This doesn't really affect PvP (yes players who brought these boxes will be able to progress a bit faster in terms of gear then others for Open World PvP, but this doesn't affect Arena PvP at all since gear doesn't matter there), and if these boxes do cause the the prices of these items to drop wouldn't it also benefit the Free to Play Players (including myself) who might have a harder time making gold ingame compared to Premium Members? 

 

I know that the RNG boxes added in PWI made that game more P2W then normal since it allowed players to get the top tier gear to pretty much win against anyone PvP who doesn't have the top tier gear. In Blade & Soul, the PvP is more better since Arenas are balanced gear wise, and in Open World PvP getting a good soul shield at endgame shouldn't be to difficult either (aside from grinding). 

 

I know someone will think I'm wrong about this, but I don't these boxes are P2W or anything (at least in this game) and I don't really see a reason to complain about this either. 

Also as people before mentioned, a lot of people - now me included - have an issue with NCSoft previously stating that there will be no RNG boxes in game, and not keeping their word for it. That's the only thing I'm upset about now, even though I haven't seen any confirmation links yet.

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I think that's the thing.  This grab box has nothing I'm really interested in.  The outfit, for example, is horribly anachronistic for the game, (even worse than the cowboy outfit) and belongs in a game like skyforge, at best.  It's a complete eyesore in this game.  May as well introduce battle mechs and blaster rifles.

 

That said, if we don't complain about this gotcha, it's only a matter of time until the only way to get an outfit you DO want is to gamble $$$ on a gotcha.  Which is something I absolutely refuse to participate in.  The whole concept of Gotchas are morally repugnant.

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10 minutes ago, HurbY said:

 

Im not sure if you read the other pages, I think no since its a long read actually (lol).

But I think for most people, like me, the problem is not really the content of these specific boxes, i mean i couldnt care less about those boxes since all they do is let you spend more money than what you actually get for it (with average luck).

 

The problem in my eyes is more that they are heading in the wrong direction, because lets be honost, RNG boxes are a money grab fest for companies and I will not put my faith in a company that relies on bussiness models like these. If it is this obvious they are out for money, and if it influence the gameplay and market this much it can only get worse.

 

Lets hope it wont.

 

To tell you the truth I didn't... I read some of the comments but not 38 pages of it so I might have missed a good point I've overlooked. :X

 

I do, agree that they shouldn't go down the same as other companies did with RNG boxes and hopefully they don't make the same mistake that PWI did by adding something in a RNG box that does make the game P2W.  That would be a sad sight to see. 

Edited by Silxer
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First off, going to say I'm a free player. I bought 7 day premium to avoid queues and thoroughly enjoy the game. I planned on supporting it more, but I must say I'm pretty disappointed with the RNG boxes. I don't even care about the outfits or so, I just feel that having them hidden behind RNG boxes is basically taking advantage of  people's addiction to gambling and lack of self control. Look at the myriad examples of people spending over a hundred dollars on boxes and not getting the outfit. That to me is pretty messed up. A shame on them, yes, but it's also kinda shady business for a company to do that in my opinion. Offer the product in the store, over time and the sales will beat out the short term gains you get. Think long term, not short term.

 

That however isn't my real problem with the RNG boxes. The real problem is the effect they have in game. They destroy the economy big time. RNG boxes aren't  tantalizing unless they have lucrative rewards offered. That means that Moonwater Transformation stones and soulstones and the like are a must have in them, or else they simply aren't worth the money. Everyone knows that if you just got unsealing charms, hammers, and tonics from the boxes, they wouldn't be worth it. The problem with this is that the heavy cash shoppers, the ones that buy thousands of dollars of these boxes, even a few of them make a massive impact on the economy.

 

Blade and Soul has an ingenious setup with it's transformation costs. To transmute my weapon costs twelve (12) gold alone. Accessories are thirteen (13) gold alone. Altogether that's roughly fifty (50) gold that i need to save up just to awaken to the siren level of weaponry. The gold sink is real, and that's a good thing because it takes currency out of the game very rapidly to combat inflation, but it doesn't deal with the other point that the limited goods are all of a sudden supplied in mass and now devalued.

 

Soulstones for example were going for around thirty one to thirty two (31-32) silver each on Poharan because they were limited to the pvp dailies. They dipped down to twenty one (21) silver or so because of the RNG boxes. Moonwater Transformation stones were 6-8 and steadily dropping as more poeple could craft them, now down to four gold nine silver now. That's a pretty substantial drop given how they were devaluing before. While this may seem like a good thing, it isn't necessarily. This move punishes the people that play the game freely and use crafting to make their money and such. The time we invested in figuring out ways to earn money has now been cut because of short term gain ideas.

 

As a player, I'm asking, please just put the costumes in the store and forego the RNG boxes. There's no need to screw over crafting professions and destroying the value of rare items based on artificial supply being created by the RNG box monsters. Thank you for your time.

 

-Kinohki

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I must say that I regret buying my Master Pack now. While the Master Pack itself was a good deal, I only bought it because I felt the game would be promoting a healthy environment for me to reap the benefits of my pack. I'm still sitting on the 7200 NCoin provided and I don't even know if I'll be around long enough to spend it anymore.

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What's all the whining about?  There is nothing, nothing at all, in that rng box that you can not get in game.  What's more, no costumes or must have items.  So... relax people.  Let those that want the boxes have them.  If this is what the boxes are going to contain, there is no issue.

 

 

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The fact that you can get several of the items in game and that they were rare is in fact an issue because it dicks over the in game economy worse than gold sellers ever could.

 

fyi the AH is region wide, soulstones did not drop to 21 silver on Poharan, they dropped to 20-21 silver across the region.  same with moonwater transform stones

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I bought some and was quite satisfied because i went into it, not knowing what I'd get, and it was exciting seeing my new loot.

 

Not saying its for everyone but why are so many vehemently against it?

 

I'm actually curious, so please be honest. Thanks.

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Because if you are unlucky you could spend thousands of dollars and still never get the item you are after (costume in the case of this box). There are already posts of people claiming they have spent 550$ + to get the costume. Most people just can't afford this.

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Simple and seriously: Please don't Block any content (not only but especially costumes) behind a CASH-RNG-WALL!
(Even re-relasing it in a different color wil not make it better!)

I'm here to play the content not to gamble for it. That's cheap, disrespectful and I'm more than offended, more kinda disgusted. 

 

I too regret, having bought a masterpack at the current state of the game. 

 

 

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Because, let's be real: majority of RNG boxes will contain 99% crap and 1% the item(s) you actually want. And this 1% can only be obtained through this box. And the 99% items can be obtained through other methods.

 

Leaving a highly desired item up to chance by paying real money (until currency exchange) is a crappy way to squeeze money out of the player base.

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It's a spit in the face to the community. This sort of stuff would probably fly years ago, but the reason you see so many people against it is because no name companies have made free-to-play models that respect the player. You shouldn't be gambling away your money for a chance at a cosmetic item that isn't even trade-able. If the outfits in this game were trade-able, then it would be slightly less of an issue and I could care less, but that isn't the case.

 

People like to bring up the argument, "oh, but how are they going to get money?" I don't think NC Soft is hurting for money so badly that they need to include non-tradeable RNG boxes with a chance to get an outfit. Path of Exile, for example, is able to exist today because of how much they respect the player and all they sell is stash space and cosmetics. 

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you guys gambling that's your own fault not NCS's if you can't control your own impulses you have the issue not them. Why don't you go to Vegas and try to shut down the casinos, they do the same thing... tempt your weakness and you cant control your self.

 

Yall expect people to hold your hands where you can't, gain some self control. I went in only gonna buy one box i got lucky, if i didn't get the costume i would have still stopped at that one either way.

 

All i see is a bunch of "i can't control myself, take it away pleeeaassseeee!!"

Edited by Jikiro
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Greetings.

So, like many people I hate the new addition of RNG boxes, mainly because I've been looking forward to the black padded coat ever since head start. It's the only outfit that makes my character not look like a prostitute while still keeping some dignity for when it comes to style (I'm looking at you, white rosetta).

Not only did they put this outfit in an rng box, but they also made it untradeable. Now I can't get it at all. Some may tell me to open some boxes, but I've seen people do it and the chances of getting the outfit are really slim.

This would be fine if they told us what the exact percentile chance to get the outfit was.

I am afraid that this is only going to go downhill from here.

#Getridofrngboxes

Tldr; I hate them, get rid of them. And also, put the outfit on the marketplace.

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Greetings.

So, like many people I hate the new addition of RNG boxes, mainly because I've been looking forward to the black padded coat ever since head start. It's the only outfit that makes my character not look like a prostitute while still keeping some dignity for when it comes to style (I'm looking at you, white rosetta).

Not only did they put this outfit in an rng box, but they also made it untradeable. Now I can't get it at all. Some may tell me to open some boxes, but I've seen people do it and the chances of getting the outfit are really slim.

This would be fine if they told us what the exact percentile chance to get the outfit was.

I am afraid that this is only going to go downhill from here.

#Getridofrngboxes

Tldr; I hate them, get rid of them. And also, put the outfit on the marketplace.

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7 minutes ago, Jikiro said:

you guys gambling that's your own fault not NCS's if you can't control your own impulses you have the issue not them. Why don't you go to Vegas and try to shut down the casinos, they do the same thing... tempt your weakness and you cant control your self.

 

Yall expect people to hold your hands where you can't, gain some self control. I went in only gonna buy one box i got lucky, if i didn't get the costume i would have still stopped at that one either way.

 

All i see is a bunch of "i can't control myself, take it away pleeeaassseeee!!"

 

It has nothing to do with taking it away because people can't control their impulses. That's only a small part of the issue. The real problem is it devaluing other parts of the game (crafting) to make a quick buck. Tack on the fact that the costumes can't be sold or traded and even then, free players can't get their hands on it without gambling on it by having someone gift them the boxes via gold. Even then you're looking at a random chance to get something you want. It's a shady way of doing business.

 

Literally it preys on the fact that people can't control their impulses and expects them to not get it and continue to fork money over. It's absolutely ingenious but ethically appalling in my opinion. I'm not against gambling, however I am against RNG boxes. Gambling in casinos only hurts the person that lost their money. These RNG boxes hurt everyone by devaluing parts of the game that are supposed to maintain a fine balance. Soulstones are supposed to be hard to come by, not plentiful. It's what gives a longevity to the game because it limits people's transforming and breakthrough of weaponry / accessories. The faster people are able to reach that cap, the less they have to work towards to and they leave out of boredom. RNG boxes aren't good for the games.

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