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Shield Fusion Questions (FM)


RayTerlon

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Alright i got a couple of questions here hope you guys could help me xD

So first off,
1. What stat do you prefer for each of the classes? and specifically what stat should i aim for as a force master? People keep saying go for critical, others tell me go for the block rate + evasion, And some others just tell me to go tanky... idk which side should i go for and would appreciate some feedback since am new to this xD

2.^If you know the answer for the above question as a force master, would appreciate if you could recommend a specific shield fusion, as in fuse arena shield with something else for pvp and fuse pohoran with something for pve.

3.What is the best shield, since i keep hitting this subject, i really dont know how to answer it, people were arguing in my faction about which shield is best for pvp, and some people said that poh has a better shield for arena, while arena shields are better for open world, any feedback on this theory?

Thats it thank you for the answers in advance <3
Sorry for le bad english :c
 

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People said 'Block'  for FM realy !!

It depends what content your doing , for PVE and upcoming Mushin and dungeons has FM you should be looking for:

 

CRIT DAMAGE - damage multiplier, base Crit damage is 150% of base skill dmg, , Ideally you want to get to as close to 200% Crit damage , which is soft cap, before diminishing returns. which at 200% means your Crits will be doing at least double base damage, but it does multiply with buffs etc and is your biggest Damage increasing stat

 

ACCURACY - basically hit chance, 100% means you have 100% chance to hit an opponent of the same level as you, but they could block, evade, dodge this, 105% was recommended  for lvl 45 dungeon bosses, some used to go to 110%

 

HP - HP is fine, except it does not really do much , except make you have a large pool to take more damage until you eventually die.

 

DEFENCE - mitigates damage, so eg: 25% defence means 25% of incoming damage is mitigated

 

PIERCE - 10% used to be around soft cap on other versions of this game, Pierce basically reduces the opponents  defence by the % of Pierce you have.

 

Dodge, Block, evade etc are obviously your 'chances' to avoid damage, remember only 'chance' For FM I would imagine defence and Evasion are main stats

 

For most dps  stat priority is ATTACK > CRIT DAMAGE > ACURRACY > CRIT > PIERCE > ( some prefer different orders) then into defensive stats defence, evade, block etc

 

As for which Soul Shield , personally for PVP its the Moonwater ones, BUT Mushin Tower floors 1-7 out next week, which brings another shield set,  then soon after Floor 8 wil be here, and yet another Shield set, so I would'nt go spending too much Gold on Shields for now, there is too much new stuff yet to come

 

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