Sign in to follow this  
JSY

Small annoyance..

Recommended Posts

JSY   

Everytime you dash too close to the edge of the doors or a lot of objects in the game you get stuck and have to either walk or dash away from it.

Not a big deal but pretty annoying when you get stuck at such dumb places like the picture shown below. My character is dashing in the same spot without moving.

 

BnS_zpshv68oi3g.jpg

Share this post


Link to post
Share on other sites
Enhance   

For me, I press jump to make a 3-meter leap over that tiny threshold. Have you been at Yehara's mirage second floor yet? Yeah.

Share this post


Link to post
Share on other sites
Houlon   

Yeah it's annoying, seemed to stop for me once I got wall run, it's like it treats certain places on the floor as a "step"

Share this post


Link to post
Share on other sites
JSY   
3 minutes ago, Enhance said:

For me, I press jump to make a 3-meter leap over that tiny threshold. Have you been at Yehara's mirage second floor yet? Yeah.

 

Definitely one of the most annoying places to dash around...

Share this post


Link to post
Share on other sites
Aiezen   

While dashing it seems the character collision box encumbers the entire animation. Now I wonder if the flashy premium only animation makes that collision box larger? Prolly the same size though. But yeah, super annoying..

Share this post


Link to post
Share on other sites
Enhance   
1 minute ago, Aiezen said:

While dashing it seems the character collision box encumbers the entire animation. Now I wonder if the flashy premium only animation makes that collision box larger? Prolly the same size though. But yeah, super annoying..

I'm like 99.9999% sure it doesn't. It's supposed to be purely visual in the first place, and actually making it larger seems like an awful lot of dev work for seemingly no reason whatsoever.

Share this post


Link to post
Share on other sites
JSY   

if you walk without dashing by the exact same spot you will notice that your character get pushed away and walk past it. Same with other obstacles. So i think the obstacle and its invisible "bubble" and character collision box stays the same but its just when you dash your character doesnt get pushed away.

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this