Adeptguy Posted January 27, 2016 Share Posted January 27, 2016 The most obvious skill-nodes in the skilltree that are probably not working as intended are Flash Step and Cyclone, examples below. Flash Step: http://nl.tinypic.com/r/2s6x8xl/9 Cyclone: http://nl.tinypic.com/r/2mzl54j/9 As you can see Flash Step Tier 3 Stage 1 gives something called "Decreases Flash Step combo cooldown". I have made some tests and I asked around other players and they also reported that this does nothing. If it would do anything, like lets say lower the global cooldown for that skill only, then its so tiny that it is not worth putting any points in. But I did not notice any difference whatsoever with this "upgrade" on this skillnode. Therefore this node is useless and does nothing, please fix this. Then we have Cyclone. As seen in the screenshot Tier 1 Stage 1 literally does nothing! This seems also like a bug or at least not intended, why would anyone want to spend a point in here if it does not give an advantage? Assuming you have only 1 skillpoint, I am aware of how good the focus buff is after putting in 2 points, im using that myself. However that does not mean putting 1 point in the skillnode should do nothing. Please fix this too. There are probably more skills that require attention as well but for now I have noticed these to stand out the most. Both skills are usefull for the blademaster class and are considered good to very good, so when they have bugs like these skill nodes that give no advantage to player why would we ever want to put points into them? Right now I wouldnt want to call the class broken but these skillnodes are and they require fixing. Please consider. Link to comment Share on other sites More sharing options...
Adeptguy Posted January 29, 2016 Author Share Posted January 29, 2016 Bump :| Link to comment Share on other sites More sharing options...
ShendivaScarlet Posted February 12, 2016 Share Posted February 12, 2016 Still no solution in this case!? Link to comment Share on other sites More sharing options...
DrBelmont Posted February 13, 2016 Share Posted February 13, 2016 If the tier 1 stage 1 of Cyclone is indeed a prerequisite only ,it should state as such e.g. "Required to reach next tier" , tho i do agree some enhancement would make more sense. The flash step is not the only move suffering from a less than descriptive description they are all over. I have yet to see any difference with this point in as well. Please address this with an explanation or let us know if it is functioning as intended. Link to comment Share on other sites More sharing options...
Abrelatas Posted February 13, 2016 Share Posted February 13, 2016 Any more info on Cyclone? Does the upgrade do something but its not showing on the description or is it just plainly a bug? I don' think its intended to do nothing and be just a requisite, that would be the only skill tree to work that way for all I know. Not asking for an instant fix but some info about what happens with that skill would be nice. Link to comment Share on other sites More sharing options...
Elyris Posted February 15, 2016 Share Posted February 15, 2016 On 27.1.2016 at 4:58 PM, Adeptguy said: The most obvious skill-nodes in the skilltree that are probably not working as intended are Flash Step and Cyclone, examples below. Flash Step: http://nl.tinypic.com/r/2s6x8xl/9 Cyclone: http://nl.tinypic.com/r/2mzl54j/9 As you can see Flash Step Tier 3 Stage 1 gives something called "Decreases Flash Step combo cooldown". I have made some tests and I asked around other players and they also reported that this does nothing. If it would do anything, like lets say lower the global cooldown for that skill only, then its so tiny that it is not worth putting any points in. But I did not notice any difference whatsoever with this "upgrade" on this skillnode. Therefore this node is useless and does nothing, please fix this. Then we have Cyclone. As seen in the screenshot Tier 1 Stage 1 literally does nothing! This seems also like a bug or at least not intended, why would anyone want to spend a point in here if it does not give an advantage? Assuming you have only 1 skillpoint, I am aware of how good the focus buff is after putting in 2 points, im using that myself. However that does not mean putting 1 point in the skillnode should do nothing. Please fix this too. There are probably more skills that require attention as well but for now I have noticed these to stand out the most. Both skills are usefull for the blademaster class and are considered good to very good, so when they have bugs like these skill nodes that give no advantage to player why would we ever want to put points into them? Right now I wouldnt want to call the class broken but these skillnodes are and they require fixing. Please consider. cyclone t1s1 still does absolutely nothing Link to comment Share on other sites More sharing options...
Adeptguy Posted February 19, 2016 Author Share Posted February 19, 2016 I may have heard from rumors from players ingame that at least the Flash Step bug mentioned in this thread gives a slightly faster attack speed, barely noticeable. Though only one player said that in chat and tbh even if its true then the change is so painfully small that its still not worth putting a point in it. Its STILL a problem. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.