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Loot Changing


Karageek

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This isnt per-se a bug.  However, I feel that changing loot after already in a dungeon and in combat should be blocked.  ATM certain items are rare drops in dungeons and I have had several parties in cross-server attempt to ninja change loot in middle of combat to get the potters book.  This particular item is going for over 100g on AH.  

 

The ability to randomly change loot in a dungeon with only an audible warning, and if you happen to notice the obscured text on your party window seems like a very bad design.  Other games based on UE3 have a vote system for these kinds of changes or just flat out prevent once a dungeon is engaged.

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