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Atrocious object/terrain hitboxes, exacerbated by running


y3kcjd5

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I brought this up during the betas, apparently to no avail. pretty much all of the objects (rocks, trees, buildings, etc.) have some of the crudest hitboxes I've ever seen, and I'm forever getting stuck on the invisible corner or side of one when trying to run or glide around. The terrain also gets pretty ridiculous when running; any time there's a doorframe, step, pebble, or sometimes even when there's nothing visible, I will get blocked when sprinting, and have to switch back to walking or jump just to get over the obstruction. Please, PLEASE put some effort into making hitboxes at least somewhat reasonable. At a bare minimum please round them off, so that players get deflected instead of stopped entirely when colliding with them.

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