D4z3D Posted January 25, 2016 Share Posted January 25, 2016 Alright. So after hitting 45 for the last couple of days I've been trying to find a way to efficiently make money in this game. Sadly, after all the looking about, it's kind of demoralizing to see what little options even exist. Basically, it just seems like all you can really do is do dailies, grind dungeons and hope to get valuable mats for cheap or get the secret merry potter recipe, or craft. However, the crafting aspect of this game is abysmal. Correct me if I am wrong, but all the craft of this game is either lackluster or utterly useless. Of course, Soul Warden has the moonwater transmutation stones which sells for a lot. However, you need the reagent from Merry Potter which requires that plan that you need to be super lucky to get, or rich enough to buy. One can then argue the value of other crafts like Radiant Ring and Earthseers. However, Radiant Rings make keys, which are valuable early levels, but once you start grinding dailies, you are up to your neck in keys and the gem bags are completely RNG. As for Earthseers, unsealing charms are valuable at all levels, even now at cap. However, you look at the actual time and effort require to make em, it makes you wonder what's the point? 12 HOURS for 5 charms, at guild level 1. Furthermore, people are selling them for 10 silver+ on the auction house, yet the NPCs sell them for 10s 20c. I'm sorry, but why would I pay more for your product you spent hours crafting if I can get it cheaper, even if that money is going toward a NPC. I apologize for the rant, but it's frustrating to see how the economy of the game looks. I understand that the game is very PvP oriented, and I do love the arena pvp. However, I must ask why bother putting in a crafting aspect to the game if the majority of the crafts are useless and have no effect on the economy? I'm not saying to go back to the generic crafting where you have to go out and find the mats by yourself and spend hours sitting around doing the actual crafting yourself. However, it would be nice to see the time needed for various product of the crafts to be more reflective of their value. I would just like to see the other crafts being lucrative to pick up, so there would be actual competitive use for them in the economy rather than everyone jumping on Merry Potter and Soul Warden for their obvious money making abilities. Link to comment Share on other sites More sharing options...
This topic is now archived and is closed to further replies.