DizzyStriker Posted January 22, 2016 Share Posted January 22, 2016 I've noticed and this really absolutely irritates me to no end, but the out of combat timer is extreme inconsistent. For those who don't quite understand.. After defeating a mob/enemy, your character has to wait a bit to sheathe his/her weapon, when this happens you're character is considered out of combat. The problem is sometimes you stay in combat for a very long time although you have defeated the monster. As a result the leveling becomes slower because you cannot sprint while in combat. I'm not sure if this was intended but I had walk from Sandstone Refuge to Yahara's Mirage because my Destroyer would not sheathe her weapon after I defeated a mob. I paid for premium membership but I don't even get to enjoy the benefits of the cool sprinting effects because of this issue. I believe the formula for the out of combat timer is broken/flawed, definitely needs to be looked at again. Link to comment Share on other sites More sharing options...
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