Sign in to follow this  
RickayRicky

Importance of Choosing Servers

Recommended Posts

Hi guys,

 

I've been reading the forums for a while now and I am a bit confused.

 

Is it actually important to choose a server with lots of people?

 

I mean, since we have cross-server dungeons in case your server has no one during the time you want to get in the dungeon

 

Sorry for being so dense but then again I am not too familiar with the game itself.

 

So, the question is... does the amount of players in a server affect gameplay?

Share this post


Link to post
Share on other sites
Amateur   

Doesn't affect gameplay at all.

 

Mushin just happened to be the main hub server for NA since it was the go to server in Alpha/Beta. People meet friends and want to stay together, so they'll pick a server which is most familiar to them. 

 

You don't HAVE to go to Mushin/Windrest. 

Share this post


Link to post
Share on other sites
Kounat   

Yeah, like Amateur said, you don't HAVE to go to Mushin or Windrest, just keep in mind, no matter where you go... Mushin#1.

Share this post


Link to post
Share on other sites
So, the question is... does the amount of players in a server affect gameplay?

 

Oh yeah. It will. If your population is dead, a merge will occur and you will be moved to the populated servers.

 

Pick the server you want. Don't worry.

Share this post


Link to post
Share on other sites
Grimoir   

Well I can say for myself I want a server with more players simply because for example during CBT on Iksanun, no one ever really did kill the Ogres in Misty Woods or try and do Blackwyrm, and it was really hard to find people. That's my only incentive to be honest o.o

Share this post


Link to post
Share on other sites
Familiar   

Doesn't affect gameplay at all.

I'm pretty certain the difference between playing on Mushin and playing on almost any other server at Headstart will be more than noticeable. Especially since most of those people will actually be experienced with the game, and you're going to be competing with them. Imagine going to gather quartz ore on Mushin and then imagine doing the same on almost any of the other servers. On which server do you think you'll have more competition? Now, imagine that you're not a fan of the cross-server dungeon bull, and want to F7 for a dungeon group. Which server do you think might have the more experienced players?

 

And those examples are just the tip of the iceberg. Once new content comes out that actually ENCOURAGES competition, you're definitely going to notice the difference between a populated server and one that isn't. You'll also notice the difference between servers who are full of veterans who know what's REALLY important, and those that aren't. At least until a loooong while after launch, when more people can become experienced about different aspects of the game.

Share this post


Link to post
Share on other sites
Azurrei   

Mushin/Windrest will be full of Veterans...but also full of Elitists.  If you want max population, increased server lag, fierce competition for open world mobs/resources and most likely some toxicity in the community, choose them...if not, Pohwaran and Jiwan for NA seem to be the popular next choices.  I personally would not touch Mushin (or Windrest)...

Share this post


Link to post
Share on other sites
Shorsh   

Server is basically just for Dragon at launch.

Future would possible be hell island and other open world stuff.

and OWPVP if your into that.

Share this post


Link to post
Share on other sites
Teisho   

If you're a (mostly) solo player like I am, there's really no benefit in picking a highly populated server.

 

In other MMOs you'd probably want to pick a populated server so that you'd actually have people to play with, but BnS has many cross-server functions such as dungeon-matching, arena matching and the auction house that make the increased population of servers like Mushin less worthwhile.

Share this post


Link to post
Share on other sites
화 랑   

It's the same as our real lives.

 

Cities are more populated than rural areas.

 

You know the rest..

Share this post


Link to post
Share on other sites
Nitefire   

Yes its important for primarily four reasons ...

 

1) Server Economy, less players usually means a more unbalanced economy and complete dependence on the cross server auction house ... your almost never gonna trade anything useful in chat.

2) Guilds, more players usually means you get to a better chance of getting people who fit in with your ideology and guild goals, less usually means picking whoevers around.

3) Open world PVP and inter faction gameplay where more people usually means reasonably balanced factions leading to good OWPVP gameplay, smaller servers may not be as balanced.

4) Socialising ... i mean need i say more ... it is called a MMORPG and its not really multiplayer if all you keep seeing is your shadow and that stalker dude thats been following you around for the last 3 levels :D

 

Then again there are a lot of players who seem to thrive in low population servers .. so i guess it comes down to whether you like hanging around in bamboo village and dancing the evening away with your buddies or not. :lol:

Edited by Nitefire

Share this post


Link to post
Share on other sites
Bezerko   

There will be a difference between a populated server and an empty one as listed by other posts.  But keep in mind, that crowded open world areas may not be quite as bad as described here.  I didn't see anyone mention that you can simply move to a lower population channel if an area is overcrowded.  There is an advantage to a more populated server in terms of being able to take down the open world bosses though.

Share this post


Link to post
Share on other sites
Brogg   

There will be a difference between a populated server and an empty one as listed by other posts.  But keep in mind, that crowded open world areas may not be quite as bad as described here.  I didn't see anyone mention that you can simply move to a lower population channel if an area is overcrowded.  There is an advantage to a more populated server in terms of being able to take down the open world bosses thou

+1 this.  Overcrowding and PvP zergs are alleviated by changing channels, and at the same time when you want a group to take down a world boss it's available.

Share this post


Link to post
Share on other sites

After playing mmo's for year's there is one thing that seems to hold true. If you like the game but don't like your server you can always transfer. And I am sure BnS will be no different especially if they want to make money. So I know I will be more likely to go with less populated server for getting my leveling and crafting up to max. I can enjoy less lag with great graphics as I explore a great game. If the less populated server doesn't grow over time then I will simply transfer to another server once I reach that point in my gaming experience were I want to mingle with more people and enjoy the clan/guild experience as I do enjoy end game group pvp raids and such.. 

Share this post


Link to post
Share on other sites

I have yet to see someone try to sell something via chats since the zone chats are seperated via locations and the faction chats are just for your faction. Now it may affect open world stuff such as the ogres/wyrm in misty, or hell island (which from the video i saw looked sooo fun), however if you are in an active clan those two things shouldnt have that much of an effect. Sadly, that makes me rethink if I want to go to a populated server with semi active clans, or a less populated server with a very active clan. 

Share this post


Link to post
Share on other sites

If you dont care about the community pick low-population server. They barely do quesst kill world boss even talking to each other. On the other hand, larger population server are dungeon friendly, less mobs to kill, competing for world boss Orge and Blackwyrm but you can always find someone for party and item trade. Either way NCSOFT will make server able to transfer so it going to be rough for the first couple months. But I think you should choice wisely which server you want to spend hours to play.

Share this post


Link to post
Share on other sites
Ethria   

I will agree with all the reasons above. I always picked the less populated servers, mostly to avoid lag and elitists/pricks but this time I chose to go for the most populated one. For me, the most importand reasons are 

a ) Clans. From my experience, you must be really lucky to find a good clan (guild) that fits you. 'Cause lets be honest, from the 100 guilds out there, only few won't suck and even fewer will succed the way you like/wish/hope. Now imagine on a low populated server, that instead of 100 guilds you'll have only 20 (Numbers are hypothetical). Having more options is always an advantage. For you!

b ) Open world pvp aka factions. I'm not really a huge fan of OWPVP, but If I want to participate, I want actually to have people to play with/against. 

c ) Da people! In low populated servers, people tend to create cliques more than what they should.. And if you're not the super awesome super social person or/and a bit of a douche, If I may say so, you probably won't be included on their cliques. With whatever that means for you and your char. Is there anything worst than login everyday or after an X amount of time and see the same people/cliques over and over again?

 

After playing mmo's for year's there is one thing that seems to hold true. If you like the game but don't like your server you can always transfer. And I am sure BnS will be no different especially if they want to make money. So I know I will be more likely to go with less populated server for getting my leveling and crafting up to max. I can enjoy less lag with great graphics as I explore a great game. If the less populated server doesn't grow over time then I will simply transfer to another server once I reach that point in my gaming experience were I want to mingle with more people and enjoy the clan/guild experience as I do enjoy end game group pvp raids and such.. 

 

That would be the Ideal. Worst case scenario, is that we won't have that option, like Archeage and you will be stucked on a sucky server with sucky people and you'll get tired of the game very soon. Could be just 0.0001 chance, but its up to you if you want to take the risk. 

Edited by Ethria

Share this post


Link to post
Share on other sites
AttacKat   

So, the question is... does the amount of players in a server affect gameplay?

IMHO, none or whatsoever. Dungeons/market are cross servers, so it isn't like server A will have a better market condition over server B.

 

Clans? You have a max limit of 80 players. None-issue.

 

 

Yeah right... two words: open world!

 

Other then zerg fest, I haven't seen anyone play it.

Edited by AttacKat

Share this post


Link to post
Share on other sites
l2x0   

going to a populated server is actually important there will be many items u want to buy at AH  while underpopulated server its hard to find the item u want since no one is selling it beside why he would go to the cross-server dungeon that takes load to get in +waiting for players +going inside(not the dungeon)+after that the loading for the dungeon :v while in populated server u just go to the dungeon u like and search for a party to go in the dungeon and also you will find many guilds and gain friend to play with much easier it will effect your game play by getting better :3

Share this post


Link to post
Share on other sites
VRock   

well at cbt i went lowest pop server EU and was really boring. faction chat silent, no one in the map is like single player game >,>

The plus is you can make faction quests easy! 
but i think is a bit boring.

----------------

Also people forget but you need go to one dungeon to get the weapon upgrade and that dungeon is not at CROSS SERVER LOBBY!  at least at cbt wasn't there

is the frog dungeon.

Edited by VRock

Share this post


Link to post
Share on other sites
Samyaza   

well at cbt i went lowest pop server EU and was really boring. faction chat silent, no one in the map is like single player game >,>

The plus is you can make faction quests easy! 

but i think is a bit boring.

----------------

Also people forget but you need go to one dungeon to get the weapon upgrade and that dungeon is not at CROSS SERVER LOBBY!  at least at cbt wasn't there

is the frog dungeon.

 

You really sure frog dungeon wasn't there? I mean many dungeons were there, but had different names - translation errors.

Edited by Samyaza

Share this post


Link to post
Share on other sites
Ryze   

If you have master founder pack, stick with mushin it wont fell you, you will have enough resources since we gets more channels. 

If you dont have master founder pack, and dont mind to queue about 30-45 mins, stick with mushin, it will worse the waiting. 

If you dont have master pack and play time is limited, go to any other server beside the top 3 mushin, pohwaran, and jiwan. 

 

------------------------------------------------------------------- They call this Divider---------------------------------------------------------------------

 

High population server will have more CHANNELS, it means almost same resource to player ratios. Channels has population limits too... which means it wont be that crowd as you think. 

In some map on Mushin during CBT we had over 15 active channels, disregard it was listed all the way to 38. 

 

More channels means more blackwyrms and orges, faster to get to highend tiers. 

Higher chance to encounter with vets guild that will guide you through the next 3-4 major patches (with at least 3 new map contents and dungeons)

 

as an example of playing with vets, F8 or pub group will takes about 15 mins for each top 4 dungeons with a higher chance to team wipe, while vets group will finish all 4 dungeons in 25 mins or less. 

(well... i only tried twice to group with pubs... it's way too slow... )

Edited by Ryze

Share this post


Link to post
Share on other sites
Sign in to follow this