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Solareus

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  1. Well, it was a great story to play through. It had all of the right levers pulled. Endgame is probably the worst in online gaming. Treadmilling the same dungeons for a month was horrible, and to think that new players are going to do that for a year, never gonna happen. The endgame is from a bygone era when farming for something gained micro steps in advancement. Seriously expect new players with all of the other options on f2p to grind dailies for 1/1000th of a percent of a needed items for 2+ attack... The irony of it all is I knew all this before diving back in and thought it would be different feeling, but not being able to do any content without a group or raid is a complete 90 degree vertical F!@# YOU to new players. The only option is to buy items to increase players ability to advance. I had all of items from the event. Box 12 open, good 10k gold of materials and it is now deleted because none of it makes a lick of difference in advancement. In closing, I hope the new Chinese regulations cripples NcSoft so badly they close down. Not only has NcSoft been one of the worst publishers, they prey on peoples addiction of advance in such a microscopic level it should be against the law. You may say why are they an awful publisher? Well they allow ArenaNET to pull my guild wars 1 with all expansion from my NcSoft account and I now can't ge that back. I supported this publisher a lot, playing lineage 2 for years on subscription and I have no shame in wishing there company the worst possible financial cycles in years to come. Thanks, but no thanks. Solareus Perma ban who cares.
  2. I've played a great deal of mmos in my time and one of my favorite parts is landscape design in particular, trees. For a long time Vanguard SOH held my "Best Tree" tage. Vanguard Elven city was one of the best design and textured regions in all of mmo. Playing through the Blade and Soul story I was absolutely awe struck with the "Elder Oak". I'm officially naming the "Elder Oak" as the best designed and textured tree in all of mmos ! //content.invisioncic.com/w306168/emoticons/5.png Thank you tall who worked so hard to bring this amazing UE4 update too the game ! //content.invisioncic.com/w306168/emoticons/4.png
  3. What's your stats ? Widget is a generic term to describe the currency for progression. A new player isn't going to always take the time to search for answers like myself or professional mmorpg players. My post was strictly from a new players perspective. Last night after almost a month playing, ":there's a compound system , ok, what does that need..." Thank kind of "what does that or this need to advance" questioning can become overwhelming for new players. Thank you for your input !
  4. Greetings, The game looks really nice and adjusting a few graphical setting it was running around 50-60fps. The main story was a joy to play through with some real tear jerker moments. The combination of drama and music was well done and well executed. Now to the critique : Blasting people up to level 60 was good in theory but really just excelled people walking away from the game faster. The current state of "bartering" is one of the most horrid systems I've seen since Age of Conan PVP gear or Lord of the Rings Mines of Moria token system. Token or "widget" systems depend on fundamental attribute and that is population. From what i could see, it was about 900-1500 returning players. 1/4 of that was gone when I reached Jadestone village. New player population around 750. That was cut in half in the third week or right now. 350-600(at most) retained players finishing the event. Lets call the pool 450, divided by time zones and work schedules, 40-100 new retained players figuring out the end game. So players like myself looking at the "widget" system. Looking at how many items the player has so far and how man items they will need to progress. They have 4 widgets(a)s. The player can get 1-4 widget(a)s on daily. The player needs 20 widget(a)'s Thats 15-18 days depending on the rolls. The player now need to go into "Dungeon Finder" which isn't a finder at all as it doesn't randomly pick people and place them in a dungeons. Dungeon Finder really needs redone. Crap no one really wants a low level unity score player, kicked from group. 30 minutes have passed, the player still needs 20 widget(a), on dailies that the player can't groups for. That is just one "widget" out of 50 or more widget needed to progress. There's no disgrace in admitting it is time to stream line all of the widgets into a a few dozen, many titles have already done so too accommodate there retained player base. Bottom line, "time is not a skill". Dungeon Finder, is one of the worst across the mmo genre. It takes so much time up to hours to get group; The Dungeon Finder becomes a gated wall amongst itself. I'm a huge NcSoft fan, Lineage 2 was so much fun.. until widget became the treadmill. Spending months in the Catocombs was fun back in the day, but not in this new climate of mmorpg's. Thank you for this amazing facelift to a great story driven mmorpg ! Solareus.
  5. Turn off grass completely, I'm 60 fps everywhere now.
  6. Grass and foilage are very poorly optimized. Looking into the issue there's several methods to fix it sadly the fix can't be issued through an ini command. in the town (48fps): https://imgur.com/BR3lJI6 on the path (45fps) : https://imgur.com/5t2VvdR in the grass (17fps) : https://imgur.com/aPQqvuc Other problems can be tthe usage of TemperolAA . I've turned off in game AA and forced supersampling in my driver control panel which boost 10-15 fps near grass and foliage. One of many videos on the issue : https://www.youtube.com/watch?v=BlMyL8J7HPo
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