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StrawHat

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  1. Please re-read the posts. You're clouding the issue.
  2. There are many that I've personally been on. I'm not some 12 year old who is new to mmorpg with a daddy's piggy bank yanking the money. So many rpg games have failed after c.b and beta for being too greedy. They were told what to expect, but the devs wouldn't listen. Nearly all the veterans would leave and only some log in to check for changes. Decreasing size of new comers with troubles in forming party would add to the misery. I'm not saying this is the case for B&S at all. But these and few more are signs for a game about to meet its end. Go visit Cabal2 forum right now to see another going down the same path. They both have the same crafting system. Read reviews of B&S on this or other forums/youtube by CN members, and they are already bored because everything to them is rightly repetitive; there is no sense of gratification. All we have is exploration to rely upon, because crafting is a quick dead end; open world pvp according to vets. isn't really populated; arena gets very boring once you reach gold/plat. What I'm saying is it's ridiculous for the developers to go out of their way to charge for certain things. This does not have to be a premium issue at all, if the outfits could be salvaged. All outfits, are just hogging up space, leaving very little room to breath. This on top of no shared bank account nor mail service is cleverly designed to beat the whale, and they are. I'm not aware if this is already implemented, but only if we could salvage outfits to gain materials to craft guild/unique outfits. Now that would be something to look forward to. This game has a lot of perks. It's very fair in many ways. Premium service doesn't give an edge in pvp, unless they add those gems. It certainly makes life a lot easier. But things got a bit silly in their discussion meeting. I guess they booked the meeting room for far too long, and had nothing else to talk about so decided to find ways to abuse the player base. A successful company develops new content to charge for, rather than find existing content to restrict upon for charges.
  3. Lol what? Many games, like Aion, were pay 2 play for years, I guess that's the fault of free 2 play players too for what happened later. Maybe you could provide us with some statistics to back up your statement.
  4. Can the original poster PLEASE just edit their original post to include information these whalers constantly nagging about, like the fact that you CANNOT salvage nor sell nor drop the outfits. For God's sake, do people even read before crying all over the place and these tools do nothing but cloud the issue.
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