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devildawg

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Posts posted by devildawg

  1. my gf and i recently decided to stop playing for now but not really quit, unless we like this other game better that comes out next month. 

     

    We both have around 620-640AP so the 'need' to upgrade our gear isn't very high for us. So in that aspect we asked ourselves "why do we even login for?". We have about 3-4 hours we could potentially play during the week. If we logged in and play we get a bit of gold and stack up on more mats for gear, yay?

     

    Our number one reason is the daily challenges. We are sick of doing the blue dungeons, tomb of the exiles, blackram narrows, or NARYU LAB, etc, just to get the daily challenge reward, which still isn't even that good imo. Some ppl may like the easy crap but i'd much rather do 4 purples dungeons and none of what I listed to complete a daily challenge. 

     

    Our second reason is SSP. We are in the Iksanun server which was more populated by Crimson before the merge, but still had a lot of Cerulean on the other side. The reds would typically leave Cerulean alone (most of the time) when doing ssp. Both factions even spoke in Discord to assign each faction a channel so we dont mess with each other. With the server merge its impossible to do ssp now as a red since it's filled with Ceruleans and everyone is switching to Cerulean which makes ssp unplayable and incredibly unbalance. 

     

    *note* Please do not comment on what we should or should not change because it doesn't matter, i'm simply stating my reason to quit to the OP. 

  2. On 7/12/2016 at 0:12 AM, Choco Wack said:

     In bosses where they dont jump/move, i think sins will be on  top. But if you will consider all bosses including the ones that jump, move around, any skill which melees cant do damage, FM will have more damage.

    yep, we've already established this :P 

     

    Realistically, as long as the party has the mechanics down, classes don't matter. (unless ur doin 4man)

  3. On 7/8/2016 at 1:40 PM, KzE said:

    I prefer FMs in party over sins. FM is more foolproof.

     

     

    With that logic you could say you prefer ranged over melee. 

     

    As a SIN myself, I am always the last one to die in parties. It comes down to the player, not the class. 

  4. 1 hour ago, ChimChim said:

    I'm pushing 18~19k dps on my FM and thats without baleful :p Are sustaning that form of dps?

    Yea, Have you seen a SIN in action on our server? Like I said I main both classes... And they are very similar DPS wise. 

  5. 24 minutes ago, ChimChim said:

    on korea sins are by far the highest dps, well its not by far. FM's arent that far behind imo. They are pretty equal.

    Im not sure on wind summoners after the nerf.

     

    On eu there is no question that FM's out dps sins. There are meters like ACT, its not accurate but it gives you an idea.

    The only time sins MAY come close to an FM is IF the sin can stick on the target without having to worry about anything else. Sins cant maintain 100% uptime on a boss tho due to being melee.

     

     

    IMO they are the equal due to real life situations. I main a SIN and FM pretty much, The FM definitely does more damage than my SIN in mandate or fighting widows in BSH for example because these bosses move a lot. But for bosses like the drill guy in Nexus or winter mane (even very large bosses) my SIN will do more dmg than my FM. 

     

    If you wanted to do ONLY a single class dps comparison, then that would be testing against the non-moving targets in mushins tower for training, i bet more people would give a SIN the victory. Also b/c fighting spirit is a part of a SINs rotation, where FM doesn't have a buff like that. 

  6. Just now, XianRen said:

    Well, the community is at fault for not taking advantage of all options available to them.  That said, the battle point rewards should definitely be much higher.

    Not everyone likes to PVP, so they shouldn't be forced to do it. They are adding more options to get items for the PVP players, they should do the same for PVE players. 

  7. 2 hours ago, Grimoir said:

    its the communitys own fault that the price is this high.

    Plus everyone is rushing upgrades because the nebula stones are no longer usable in 2 weeks.

    That ins't really the point. All the other items are grind-able but moonstones are blocked a bit by RNG from SSP keys. I spent 1.5 hours in SSP on 2 characters last night and I got 2 moonstones. The channels were crowded so its hard to even get drops for the keys.

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