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  1. For tags at the times are **COMPLETELY** horrible. Since the patch I´ve played tags 2 times. Today we tried again only to then figure out Sunday is not a tag day. Ok then alt+f4 doing something else, because we forgot the day matters. I played tags before sometimes multiple times a week. I have been very active for a long time. Now it´s declining. And with that patch the decline just taking up paste rapidly. At the very least make tags be open every day. And change the times in the games GUI from UTC to local time when displayed in the client. When I initially read
  2. Well do some focus management then, don´t expect to spam a skill that costs 3 focus and not do anything that gets you focus to kill people with. One basic combo would just be spinal tab > x > bombard > x bombard > lmb > lmb > knockup > aerial > groudweb > 1 dash > 4 stun > bombard > 4 poison > lmb > f > tab > lmb > bombard > lmb > f > lmb > c stun > bombard > lmb > f > bombard > 2 > lightning stride Or one of the true cancer things is when you stun someone with lmb and still have your
  3. What about the out-of-combat bug that gets you banned from tournaments? ;)
  4. Cybermobbing the bad players. Welcome to "competitive" Blade and Soul!
  5. Do what Anny said. Running games with the integrated gpu does not really directly impact cpu usage, but your chip gets hotter, might overheat and clock lower than even those 2.6GHZ base and that does somewhat effect cpu usage too then. Some googeling would suggest you have a GTX 960M and a 4k display. Don´t play at 4k, it probably does not work that well with 960M. Try to go down to 1080p. I don´t really get why manufacturers of "gaming laptops" put 4k displays on so many things these days. It would be *MUCH* more happy with a 1080 or 1440p screen that can do 120hz+ ins
  6. "Obliterated by countless premades" is more like if only a single player from actual high ranks ques with/in bronces-silvers he single-handedly 1v3´s every team, pretty much. The only thing that´s REALLY wrong is that when you que with people much lower ranked then you are you´re not gonna loose much rating if you loose against an actual high ranked (entire) team and you´re gonna gain plenty of rating when winning against any team. Freelo and it´s not exactly fun for the high ranked team either. About the alts... well you can´t take that away. And i feel like it´s mostly stupid to complai
  7. Gunner is insanely sin favored. 99% sure it´s the easiest matchup for sins, period. Just a bit hard to say for certain as gunner is a new class and nobody really plays them well, yet or maybe ever. But they really can´t do a whole lot of anything to you. They have their tab buff, witch gives them 2 seconds of immnity and x amount of shotgun monition that does redicolous damage and pierces both block and projectile defence. However, that skill has 1 minutes 30 seconds cooldown, just like warlocks timewarp and warlocks timewarp is infinitely better. You can c iframe or q 1 projectile or party de
  8. Wallbang is *ONLY* relevant in high tier arena, because low tier teams (FMS) are to bad to use it well enough. I´ve played several games against chloroform and ryuki some day, with bowlcut and someone else. When i got into a wallbang combo bowcut didn´t even bother to save me as he did try to do so once and all that happened was him dying with me in sin blue buff wallbang combo without anyone of us being able to use our tab escapes. It´s not easy to pull it off, sure... otherwise im sure mr rank 1 fm would have done it every single game, but it´s retarded that it´s even possible at all. You ha
  9. The servers that are used for updating are most likely not the same as the once for blade and soul. Usually, they are gonna at least have one update server for all the game they are hosting maybe more. So it should not be impacting game performance. The only thing that is, is when there is a BIG update is the giant masses of players compared to 'normal days' playing the game at the same time. However, i think they have actually migrated blade and soul to new server. Im not entierly certain, but we could not even manage to play a single tag match the other day. Not because the game
  10. No they don´t bypass the excape skill. Every good aircombo that you almost or cannot tab has 45 seconds cd and they don´t kill you outright in 1v1 and in 3v3 someone helps you and you´re fine. FMs have wallbang (witch is far worse), des too but des wallbang is only really relevant in 3s, but KR destros also use it in 1v1 as well, just EU does not seem to ever do that. Not like they need to against sins... I remember the games against ryuki and chloro where bowlcut didn´t even save me anymore when i was in a wallbang combo, because all that would have happened is him dying with me with all of o
  11. Honestly, i refuse to believe 6v6 is an acceptable alternative for 'actual' pvp players. Its really has more to do with pve than with actual pvp imo. 1v1 ques never where THAT bad unless youre very high ranked, youre probably just being 'unLUKI'. But i did not play that much this season either, so not sure.
  12. All great points from a 100% pve perspective. Rewards are fine as a pvp player. You get to sell the soulstones to get hm skills on alts faster (since buying the pve skill books sometimes is faster than grinding zen beans). You can also buy some weapon for the skin as long as its not too expensive, if it is... just wait until it is outdated gear (like seraph now) and you can get it too. And people who actually enjoy pve and pvp at least get something for playing pvp every week to upgrade gear. Also you get hm coins from season rewards you can buy skins with. A quite sign
  13. Or they just buff their f block and 2 charge in draw stance instead. They could make the 2 charge at least undeflectable, or even just making it an iframe, so they can get up close with it mostly unpunished to then use q/e, or at least make it so your 2 does not end your ss iframe like penta slash. Maybe even make it pierce defence so people cant woodblock or seed shroud it. Ande fblock in draw stance is really odd to proc, because you have to flicker first most of the time when the block would be useful and u dont want to do that when your flicker stun is active and then it
  14. Iframe has 45 sek cd and in a lot of matchups it does not do a whole lot of anything. I play it against warlocks, bd, des and currently gunner as i dont want to accidently get pvet by their tab cause i just press random buttons in that 99:1 matchup (easiest matchup im pretty sure), but i might switch to c stun once they learn how to actually play. Still, dont see them winning against sins ever in their current state. Against summs im playing c stun (now) a lot too, because with bombard you can actually deal tons of damage and then you can go offensive when they play with range protection vail.
  15. As pvp player it might also ocasionally nice to be able to transfer a char, though only hm skills and max lvl really matter rest is meh. Imo would be cool if we could sacrifice a max hm skill char for a lvl 50 char voucher + skills and be able to transfer that voucher to na. Though, i think that wont happen anytime soon, especially the transfer part. I know if i would suddenly go to na and be able to play the game. Id probably instantly cash shop insta 50 and hm skills for like 65€ without giving it much thought. The other thing would be AMAZING too though. Not only to
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