BTW to all the new players and the people who dont really get why so many players seem oppososed to the idea of RNG boxes, the reddit has a thread that explains it very well. I will quote them so hopefully more get aware how scary RNG boxes are for F2P games and how they can ruin the game.
DO NOT BUY THESE BOXES
A while ago TERA's publishers flat out said that they kept adding more and more RNG boxes to their store -because- everyone bought loads of them. They were super successful. People spending 300 euros to get ONE costume due to the low chance. If people splash out on these boxes to try and get that RNG outfit, NCSoft will think it's okay and will release LOTS MORE OUTFITS IN RNG BOXES ONLY.
This shit has to stop. This is the fastest way to drive me away from this game, if they start locking cool stuff behind RNG. I urge every player to vote with your wallet and DO NOT BUY THIS. You do not need that specific coat anyway.
Mostly a slippery slope mentality. Today, it's a single costume. If it proves wildly successful, it'll be a costume each month. Then it'll be 4-5 costumes of a certain theme each month, then it's throwbacks to ones you might have missed. All possible to get via a gamble, locked to single character no trading.
In half a year's time, they've stopped adding quest reward costumes, and you can't even get a costume you might like out of the store for $15 (and everyone complaining about that cost now would be begging to have it back.) You instead have to buy a bunch of boxes at 5/10/whatever a pop in the hopes that you get what you want, which might be from a 1-5% chance.
I went through this with Dota. The last compendium I bought I spent about 80 dollars trying to get the rare outfit for the hero I liked, and didn't. At that point, I decided I was done with supporting random chests in that game, because someone arbitrarily decided that the hero I happen to like most should be the hardest one to get. So long as they provide the buy it for a nominal price instead of gambling option it's fine, but locking it to purely random chance is infuriating.
And for most players that have played a F2P game that added RNG boxxes you probaly experienced the same, how every new content tends to get locked behind boxxes with a super low %, cause even if only 1% buys them (Probaly the ones who are addicted to gambling or has easy tendensies to be so) will spend more money than the 99%. Ive seen this shit to many times. A few examles
It always starts the same way and always end with ruining the game for most of the playerbase (not from the companies veiw, cause again the 1% is spending more money on boxes, than the 99% others do on anything else)
Link to reddit thread: https://www.reddit.com/r/bladeandsoul/comments/44131b/so_what_happened_to_no_rng_boxes/