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Darumy

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Everything posted by Darumy

  1. Thisss. The entire storyline is based around you wandering around because you essentially lost your home. Of course that doesn't mean you can't find a new one logically speaking but taking into account the experience you're supposed to have, it's probably not going to happen. Regardless if you care about the story or not. I don't think people who say there will never be player housing are wrong, coming from someone whose followed this game for ages and played on other versions h-heh (i never thought it would release west after a few years woops) For me personally, the storyline thing and the fact that the game is so loyal to hyung-tae's art style (in both setting and character concepts) is why I'd never want player housing. It messes with that. Every place is designed as a part of the story you're playing. The second reason is what everybody other than this post is saying, the game isn't very suited for it. I love the concept of player housing and used to be the type to throw the idea at every MMO (along with open pvp) but it's very hard to execute properly and even harder when you're dealing with a mega-linear action game. This game is very fast paced for an MMO man. You cross areas very quickly in every term of the word. Technically speaking, Team Bloodlust already had a ton of issues trying to make this game playable on average PCs and I honestly wonder what a housing area with customizable features would do to that aha
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