Said

Members
  • Content count

    51
  • Joined

  • Last visited

About Said

Recent Profile Visitors

885 profile views
  1. Final straw

    No discount path for raven users, no refunds, no event stone for raven upgrade. And now this. Thanks for erm... bufff. Was waiting for it so much. You know what guys? Play it by yourself. If you cannot even do skillpatch without breaking anything... well gl hf. p.s. both screens unbuffed, 70 points in attack.
  2. inspired by bns academy reddit topic (There was a long text, but I've managed to shorten it). TL;DR: You have raised gear (soul) bar too high without decreasing previous gear accessibility/cost (such thing is standard practice in tons of other MMO-games), providing major advantage to top whales/and nolifers. Such design decision was very painful for majority of loyal “mid-pack” playerbase, who had pretty decent gear, but stuck with 6-10 lvl soul and were slowly progressing with it. Btw this already happened before to pets, who became another gold sink, but issue was mostly ignored by playerbase, because pets are considered defensive accessory and draw less attention. What to do: nerf cost of soul progression from lvl 1 to awakened (no refunds, except last week upgrades). Add some new slow, but reliable sources of evolution stones (or make them non-rng for 24) You could probably add non-tradable evolution stones for peaches and so on. p.s. Personally I feel like gonna leave this game for.. idk from long term to forever. And this “soul issue” is also part of it. No Julia raid won't fix it. I don’t want to see your stupid raids anymore. Got my stuff and now I am full of it. Probably will come back later to take a look at some post 55 content, probably not. After year and half of non-stop gear race, barely managing keep “near top level” (but with weak pet and soul) I feel exhausted and don't wanna play anymore. Probably there will be final post about current state of destroyer class and its pvp perspective… or not. GL HF. p.p.s sorry about bad english and so on.
  3. Hey guys, I have a new ground-breaking suggestion list. Hope CMs will take it serious and pass feedback to devs. 1. I hate default gon f idle "crooked pose". Its ugly, fix it. 2. Please change axe postition on gon f back. I dont like it too - rotate it a bit. Current axe vertical position is stupid. 3. Change textures for scarlet/red/whatever bird, savannah and other similiar looking outfits for gon F. If you want good sales for this stuff make it look similiar to jin/yun counterpart. Current "censored-style" looks is no good for gon f and noone is wearing it. Bad for sales, so think about it twice.
  4. KR test server skill changes

    Good riddance. Better late than never. This "necessary class" obsession gone too far.
  5. Des bracelet

    Dragon for pre SS/BT gear, tiger for SS/BT gear.
  6. C'mon guys stop this hypocrisy. We all know that most RLs will shit their pants, but wil make sure raid have enough wls, sins, bd/bms, healers and stuff. And destros in raid are like... ok, we have 1-2 850+ totally whaled axe-guys with true souls, we can take them... probably.
  7. The "best" thing is that destro grab/restrain isnt actually useful in dungeons anymore (most cases). Some classes like FMs, WLs and other have SO FREAKING POWERFUL awakened skills that they completely outshine their "restrain dps" skill. For destro dps number are - X= normal dps, x2 = awaken skill dps, x3= restrain skill dps, x4=restrain+awaken critdmg buff (rough numbers). BUT IT DOESNT WORK FOR OTHER CLASSES like fms. THEY JUST HIT AWAKEN DRAGONS**** and completely outdps anything. So, say goodbye to grab/restrain, it isnt useful anymore. All you need is Wl and their stupid buff. Great balance by lame koreans, as always.
  8. Hey, Valiant. When I made my destroyers issues topic they were about pve mostly. Yet, some issues are common for pvp. 1. Chi management - terrible design, bad regen, no real chi regen skills etc, etc, already discussed. 2. No real iFrames or "oh shi.." button. C is the only reliable iframe that can be used. Everything else is trash. Q aka red spin - ppl can just kill u while you are in. They can ran away and wait for out of chi (see p1.) Its even NOT REAL IFRAME FOR PVE due its LAME TICK MECH. Yeti can freeeze u THROUG Q. Your butt get burned in foundry when collecting flowers THROUGH Q, etc, etc. Def tab can be knocked down, grabbed etc, Parry tab can be just shooted through by ❤ ❤ ❤ ❤ warlocks ( I really hate this dumb totally OP piece of korean design) 3 aka emberstomp can be grabbed, aired, pulled, etc. Shield can be broken etc. Our SS is the worst afaik. And the most amusing part is that even while performing my ❤ ❤ ❤ ❤ air combo I manage to get grabbed by damn little cancers. While almost every other class has tons of "Push X for COMPLETELY resist for Y sec (and keep pewpewing sometimes) destro have to run around with totally outdated defensive maneuvers with weak points. Ppl say - hey, destro spin to win. At least destro can run out of chi while spinning, while bms, kfms, wls, sins, etc can spam their def abilities indefinitely, cause they DONT HAVE COST, some even have extra chi regen. So who is really SPAM TO WIN here??? And we re back to p.1 aka chi management, btw. 3. Sometimes I feel like EVERY OTHER CLASS had been designed while keeping in mind thought "how to counter destro". Almost every class has extra options to escape grab (and start building counterattack). I am not even talking about wise use of 2 button. Tons of movements which lock our gapclosers/stuns aka 1 and 2. Really? Even melee classes had damn "block approach skills". Other defensive weaknesses already are described in p2, so there is no need to repeat. 4. Burst aka Fury dependency. There is almost no chance for destro to win normally, Yes, every class tries to build its attack connected to no-tab, cc moment, but destro is the only one who had to catch opponent into no-tab, cc and have his burst ready for killing. And fail is something went wrong. Sometimes I wish Fury was completely removed and turned into some passive ability, which increases overall destro damage and give some wrath procs per minute (For pve). It drives me mad that all tactics is build about some copy-pasted skill from WoW (I mean Recklessness Warrior skill), and class is hostage of ❤ ❤ ❤ ❤ skill. Whoo we cant buff destro cause its too bursty, it has FURY. If we buff deftwo it will start killing ppl in pvp cause it has FUWY... You know what? Remove it completely, I don't want it. Blade cancer can deal same damage during stunlock without popping any FURY. And btw in WoW its counterpart had been redesigned several times, while in BnS we keep using same old poop. Summary: nothing new, destro is outdated, low QOL, lame class hated by Korean devs. Period.
  9. BD is actually mix of BM and destro. Its the first class that was added after game was released. Class that should never exist imo in the first place. Class that was absurdly buffed only because it has low popularity. And now thanks to "wise" korean balance it makes destro totally unnecessary.
  10. Thank you for your kind words. Problem is... i already suggested creating party buff version of emberstomp. There was BIG topic more than half-year ago where I described most of destro class problems and it was there at suggestions list. Now I can say that it was completely ignored by the devs or local CMs who were supposed to send some feedback to the devs. That is why now I came with party red buff attempt. Didnt want to repeat myself.
  11. Aaaaaand here we go again. Lets take a look at this nice guide by bnsacademy. ---------------------- http://www.bns.academy/skybreak-spire/ Suggested raid composition: 4 warlocks, one for each party 3 tanks (bm or kfm) 4 blue buffs, one for each party (assassin or kfm) 4+ party iframes one for each party (assassin, summoner, force master, blade master, blade dancer) note: avoid putting multiple iframes that share a global cooldown in the same party (e.g. blade master and blade dancer) 4+ healers one for each party (summoner, soul fighter) ---------------------------- assassin - check blade dancer - check blade master - check kung fu masters - check force master - check soul fighter - check summoner - check warlocks - check destroyer (???) - not even mentioned aka big middle finger to all of you axe-guys. There is literally NOTHING destroyer can bring to the raid except his low dps. Unless destro is twice better geared than any other raid member, there absolutely is no point of taking them into group. The only possible role for destro is "filler-dps", but it cant be even "filler-dps" since it has LOWEST DPS, so ANY OTHER CLASS would do better. So I am here again to say BIG "THANK YOU" to all NC soft/west employers. Problem was noticed at march, nearly year ago at Asian servers and several month later at NA/EU. There was plenty of feedback pointing you towards class problems and what? What has been done? Literally nothing, except some minor tweaks, some dark build *fixes* and almost whole year of non-stop buffing of damn blade dancers. Like they really need that buffs. Now we have 2 classes - one with low dps and totally useless at raid and another with good dps, useful raid utility (aka party iframes) and better QOL at everything they can do like cc, survivability, grabs, mobility. Seriously does it look balanced to you??? Blade dancer completely outshine destroyer in EVERY ❤ ❤ ❤ ❤ aspect of gameplay. So my final suggestion are: 1. Rename class to "Weak and useless zero utility wet noodle striker" 2. Change class weapon to broom to make ppl stop questioning about big axe and low damage. 3. Destroyer should be male lynns only. If the class is unwanted and weak it should look unwanted and weak. (c) Worst dest NA 4. Give destroyers party version of "red buff" aka fury. Give destroyers their exclusive utility. Yes, its like blue buff, but red. Of course it should be a bit weaker than solo version. Destroyers MUST HAVE some exclusive useful utility for party and raids.
  12. ** DESTROYER NEEDS DPS BUFF ASAP **

    To get this stuff you need to get in raid. To get in raid you need good dps. To get good dps you need this stuff... Korean gamedev balance in 2017.
  13. http://imgur.com/a/mKuPi More than half-year into nothing. Seriously I am starting to suspect that Korean devs balance game about friends and family requests, not from statistical numbers. There is NO logical explanation for all sins buff throughout all 2016. Except mb someone in game balance department have little son playing sin and he still cant be good enough (its Just my theory, not slander attempt). Same for warlock, Another class I'd hapily see nerfed into oblivion, because after all its still OP as *****, and getting even more buffs next patch. Someone there have wife/waifu playing wl? Now about little this little dancers. They already have been overbuffed, but no.... We need more and more. Some devs little sister is playing cute lynn and she needs buffs? How adorable. Not. Where is destro dps normalization? Class has broken core. It needs damn rework, not some lame fixes through items. Chi-management issues? Nah, noone cares. QOL changes like double cc (like bd), comfortable grab (like bd), real survivability (like bd), useful utility (like bd hm block), some more passive dot damage (like nearly every class) to be less anicancel dependent? Nah, we d better buff lynns, they are cute. Screw this.
  14. MSP Raids becoming less and less...

    I said it before and gonna repeat it again. MSP is very, very, very unrewarding. With current number of plants obtained and/or required for 1 flower its horrible grindfest. Even getting 1-5 without rng blessing is HARD. Getting 6-8 is insane. Getting more 1-8 shields for good rolls and fusing is beyond insane from the perspective of wasted time. So, yes, Normal players will leave it in time, Most will get 1-5 and leave it, because wasting hours every day during week just to get one more SS is too much. Especially since there are tons of other more rewarding content.
  15. I have several thoughts about new patch and event, and I'd like to share it. General impression now is 3/10. Some outfits are nice, holiday decorations and music are sweet, but general impression is pretty sad. Also Dokdans voice is terrible. I don't remember if this character always was like this, but his Khanda Vihar questline made my ears bleed. I've never complained about audio before, it was ok for me, but now it was really something. Also are you planning to add audio to Mushins tower? It is one of most popular players hub, but is has silent NPCs. TL:DR: -Number of snowflakes required is insane. -merchant spawn rate and rewards are bad. -MSP is totally unrewarding -New soul was supposed to be good, but turned into utter.... -New leg weapon cost is good. 1. Event. Snowflakes. As an average player I want outfit and heptagonal gem. Yes, I understand that event is supposed to take some of my time or donate/use some HM coins, but 200 flakes for gem only? With standard drop of 5 flakes per day its 40(!) days of daily challenge and event dungeon. Ok, minus some bonus drop it will be approximately 30 days. You know what? After getting this stupid gem ONE MONTH later I doubt I'll say "Thank youNC west for 4 more AP." I think it will be "Finally got this gem. Okay, whatever." Oh, wait that's not all. I also wanted to get "free" dress too. Hey its 90 more snowflakes and I am unsure if I could get 290 with one toon, so I have to do event dungeon with my alt to make sure I will get this dress. Thanks, I guess. [sarcasm] That's definitely bring some festive spirit.[/sarcasm] I know there possibly will be some bundles (like get 10 flakes and some useless stuff for 400 coins lol), maybe even some Xmas giveaways, but now its looks like grindfest. Don't miss a day or you're screwed. Merhcant. Ok, not we come to the guy everyone been waiting for. And it turned into total disappointment for me. 20+ used cs/mandate resets. Several dozens of different dungeon runs and I've have encountered 5 merchants. 5ss, 1 ornament, 5 ss, moonstone, 10 moonstones. So my merchant impression is pretty... bad. Yes, most encountered merchants are from times when I used cs/mandate resets, but it looks like his spawn rate is like 20-30% for these dungeons. Some ppl may say "Hey its pretty decent drop". Nope. Today I am out of cs/mandate resets and my merchant profit is 0. I know merchant gonna last till to January 18. Its just an opinion, but i'd prefer see him for shorter time with better chances. 2. General content. There was a long post about some class issues, and stuff like ppl need wls, sins, sfs, cats, tanks, strong dps or anything else for new dungeon. Anything except *classname*. Lets just skip this part. Because as 730+ ap player I had no chance to get into new dungeon, so I cant tell anything good or bad about it. Some ppl say that forging orbs droprate is awful, but I dont care. Let them suffer too. Thank you NC west. And thank you for all your feedback you've send about *classname* to koreans. Cause judging from Korean PTS they either don't get it or don't care. Thank you all once again. MSP. I still don't have 1-5 legendary soulshields. I've skipped several days of raiding, but I am still nowhere near it. Really curious what Korean mastermind decided to make 20 plants per flower for NA/EU. We had like 3 weeks of raid? And if you lucky you get 1 flower per raid (with quests). What a "brilliant" game desing. I was doing 1-2, sometimes 1-3 raids per day, only got ONE minor leg SS box and still nowhere near getting 5 soulshields. So rewarding... And I am not even talking about getting all 8 ss, getting good/crit rolls or fusing this staff, cause amount of time required goes into oblivion. THIS IS STUPID. ITS GRINDY, DUMB AND UNREWARDING. 20 plants my *cricket*. That is my MSP impression. New Soul. Well, looks like you've tried to do good thing, but it turned into complete poop. From my point of view now we have like: 5% whales or ultra-hardcore players with MAXIMUM LVL SOUL OF SLAY ANYTHING, 90% other players with lvl 1 soul, 5% weird guys with all other lvls. If that is the distribution you wanted, ok, but personally I think its *cricket*. Looks like there is no average "player" in this game. We have whales/nolifers who can max soul and all other players who cant or don't waste money on it. Because as average/above average player getting even lvl 6 soul is insane. 25 evolved stones per oil. Rly? You may have one from grand harvest, after cleaning all channels. Or not. BBBB drops 1-3 guaranteed. Great. Now beastbog channel if full in 10 seconds after announcement. Gj, lol. I understand that content like beastbog or plogs need some popularity, but definitely not like this. Problem is there is no reliable source of evolved stones. You should decrease number of evolved stones per oil, while little increasing number of oils required for max stages. Imo. OR If you like number 25 so much you should add some guaranteed evolved stone drop from all 24 content bosses, including Twisted Grimhorn and Zaiwie ruins (or from some other content). And bring these 24's back to daily challenge. Oh, btw I hate latest daily challenge rotation. Tons of long dungeons, asura every second day and other stuff. This is the first time I feel sick almost every day when I see daily challenge list. I have no problems with pvp tasks, its good that we have to choose among 6 tasks, but general list is awful imho. Honorary ornaments. Another "Bottleneck" resource. 10 for every oil. Dozens for every leg stage or evolving leg accessory. So tired, I don't want to comment it. Lets just say that adding it as material for soul bring its "bottlenecking" to new lvl. Sweet. Rebalancing mats required for legendary weapons (all stages). Good job. Really. I like new resource distribution, its more balanced and less taxing for new players. Too bad you did it a little bit too late (especially considering NA/EU localization is moving in FF mode), but you did it anyway. SUMMARY: grind and/or paywall. Or both. Do daily challenge, do event dungeon, grind msp, do tomb/citadel, pray for leg accessory, hope for better times. Tons of unrewarding content, hours of unrewarding time. I never was "give me all immediately" type of player, I've played a lot of MMOs before, I like challenge and understand that rewards require some time, but now its total disappointment. You may think its just whinewall, but next time when you ask yourself where all playerbase go, think about it once again.