Stop attacking @qqqq1 lol. Any way topic get out of main focus.
Topic is about gunner preform-enc in pvp so don't mix it with pve and gems. In pve you don't need any heal on gunner as gems + auto attack regain yr heal supper fast. In pvp we have pre-set states with mean there is no gear related, talking about 1v1,3v3, not BG with is pure broken.
So in pvp 1v1 or 3v3 if you didn't play gunner don't add you 5 cents here @Snowyamur as you clear don't play pvp on daily basic.
Gunner problems:
1.Have to kit from one side to arena to another one just so got some hooks and skill cds down.
2. If some one is presistant on your back with spamable dmg you just drop dead as your 5x resist skill is down in 1sec.
3. Gunner block on skill 1 have 6sec cd and lose counter/stun with updates so its only give 1 sec resist if some one make it proc. Also KFM/BD/DES/BM have op cc skill that pull or stun you and ignore blocks.
4. Gunner main dmg is airbound if you fail to lunch some one couse lag or slow click or miss click you back to point 1.
5. Shadow and Fire Tab burst skill will kill you instead as they make you stand still or drain you chi.
6. Sky Hook its bugy some times you want to land automatic to ground and its keep you in air with let other class to air bound you.
7. RMB prime gunner dmg easy hit counter and get in to extra stun with classes that already swim in cc and cc locks.
8. Don't think ''Alpha Call'' work for other classes in 3v3.
9. Some times when you use air lift skill, skills that share some skill bar can proc instead.
10. In pvp Shadow hits harder over Fire but Shadow prime RMB have clunky animation with coses fps drop and lags with equal fail combos.
Also can't wait for archer to come out and over run / over dps / over heal gunner with arrow and bow vs gun and bullets game logics ???
Gunner had unique skill that allow him for second escape ''Alpha Call'' now BM have second escape to and don't need to use any pre skill logic of balance. LOL