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  1. long client loading time...?

    I couldn't find a similar post when I looked, but its a lot to look through dozens of pages of threads. Does anyone have problems with a horrendous loading time for the client when you first open it? It takes my computer like 5 minutes or more when I try to launch the game through the launcher. Is that normal? Is there a way to fix it? My computer isn't super high end, but its by no means a potato...
  2. Act 10 Chapter 1 Dwindling Light

    I don't think I could have said this any better. I want to slap the shiz out of the writer(s) for HALF of what I watched unfold. This isn't a roleplay, its a failplay. I'm only still playing because I like the system and the fantasy martial arts styled combat. I'm still trying to figure out how, when almost everyone that played this game could start seeing a pattern easily. The mc KNEW they were walking into a trap, WAS TOLD it was a trap and not to trust ANYONE, KNEW that the enemies could brainwash people, and still ran headlong like a dunce that would make dumb and dumberer look like geniuses. The story can bite me. I'm just glad I came here late and was fast tracked through most of the game, that way I wouldn't have to feel like I spent months or years grinding out something that led ultimately to disappointment. It's like a tacky Chinese military/family tragedy drama. Do they accept volunteers to re-write the story? Can I help edit the translations to at least make the bad screen play make sense? I Will have my work cut out for me, but I think with a few re-edits I MIGHT be able to put a believable story together without requiring the scenes or story-line to change. Step one, take away ALL of MC's "power-ups" so he doesn't get his hopes up. Step 2, make MC an ACTUAL idiot that was thrown into a hopeless situation because nobody else was dumb enough to take responsibility. A struggling idiot in this story makes so much more sense than a fail "master."
  3. Orb of Ascension and Blossom Orb Available for 0 Hongmoon Coin

    Interesting, thanks.