Incognito

Members
  • Content count

    50
  • Joined

  • Last visited

About Incognito

Recent Profile Visitors

1,157 profile views
  1. I have no desire to start my character over again in the classic version of the game that sounds horrible. I would be surprised if anyone left who has invested time in their character would invest long term in classic bns. This isn't like classic wow which came out 15 years ago. Not to mention classic wow was to many a much better version than retail so it warrants playing it. It still is a pitfall though with no future progression. If they don't upgrade the core engine of the actual game to unreal engine 4 that would be a massive fail. They also really need to fix the optimization of the game and the servers in the west. The game has been in a consistent decline because they keep treating us like 5th class citizens. It's a Shame we don't get to enjoy the game as it was meant to be played, as it is played in the east.
  2. ue 4 release - 45lvl server -new class

    I have no desire to start my character over again in the classic version of the game that sounds horrible. If they don't upgrade the core engine of the actual game to unreal engine 4 that would be a massive fail. They also really need to fix the optimization of the game and the servers in the west. The game has been in a consistent decline because they keep treating us like 5th class citizens. It's a Shame we don't get to enjoy the game as it was meant to be played, as it is played in the east.
  3. How are you making 600-900g a day ???
  4. What does that have to do with anything. If they were smart the would monetize it after the fact and place it on the store for $$.
  5. I am so sad I missed this event. I think the armor/weapon look amazing. Why don't they want to take my money ! I would instantly buy both!.
  6. Awakened Destroyer PvP Combo Guide by Niisam

    Great video keep up the good work. I just wish I had better ping to enjoy PvP more I get so many delays makes it more annoying trying to do these combos/tech chases/ escapes etcz
  7. Cleave should hit multiple targets

    +1 I fully agree with you. Makes no sense for cleave to be single target... it’s name is “CLEAVE” ...
  8. Someone please explain....

    What does that have to do with anything? Your argument fails on all levels. They not only reduced gold/material gain from low level dungeons they also did them to the HIGH level dungeons. I now get less material/gold for doing IF up to RT then I did prior to the patch. The change is also punishing to new players and alts. It is already hard enough for new players and alts to catch up in this game which makes new players and people who want to play alts quit. This change just magnifies the problems and will result in less new players sticking to the game which hurts the overall health of the game. The game is already far less popular than it could be for how good the game actually is. It is a shame that they make these changes that have a negative impact on retaining and acquiring new players to keep the game healthy. If they are after the bottom line than they could simply modify the reward structure of premium to give people more incentive to buy it. I buy premium not only for the in-game gain but also to support the game. They should try and increase in game subscriptions then screw everyone over to simply try and increase in-game transactions. This change makes someone like myself who supports the game with real $$ to no longer want to support a company that is actively screwing me out of stupidity and sheer greed.
  9. Someone please explain....

    Why after coming back from the game after quitting 1 week before the patch... excited about all the balance changes to classes... TO ALL OF A SUDDEN coming back to a game where there is reduced gold income from dungeons and reduced material gain due to no material chests or even rng gold chests from higher dungeons anymore?? I mean in what world do these changes make any sense??? If anything we need our material and gold income INCREASED... not decreased.... This is a legit slap to the face. I mean this game is already teetering on the brink of obscurity which is a shame as its my favorite mmo I have ever played (I have played them ALL since 2002) I can easily see a negative response and the playerbase bleeding as a result of this nonsensical change. Someone really needs to explain how such a change can be warranted or justified??? All the reasons I have read so far are laughable at best and a slap to the face in reality. If you guys care about retaining your player-base and and acquiring new ones for the long term you don't spit in their faces by reducing resource generation in a game where its already nigh impossible to catch up or play alts without consistent real $$ transactions. You guys are indirectly trying to bolster in game transactions in the short term at the expense of the long term longevity of the game. This will be a losing equation for everyone and is not a long term sustainable solution.
  10. They received those patch changes back on February 21, 2018. They are now up to 4.17 which they got April 17, 2018. There are some HUGE class balancing changes within those respective patch notes. Can we expect to see any of these class balance changes in the upcoming May 2nd patch?
  11. When are we getting....

    The 2.21 KR Patch changes that they got back on February 21, 2018? The following destroyer changes were listed: Execute Focus cost decreased to 50 from 100 Increased skill speed Cleave Can be used while moving Mighty Cleave Deals damage over 8 > 4 sec Can be used while moving Stone Shield Move 1 Cooldown of Iron Plating when using Stone Shield (Move 1) increased to 30 sec Cooldown of Stone Shield (Move 1) decreased to 12 sec from 24 sec Reduces the cooldown of 24060 Stone Shield by 1 sec on block Heals the user 10 > 5% of their health over 4 sec Fury (User has 100% reduced Defense while Fury is active) < No longer has 100% reduced Defense while Fury is active. Would be nice if we got them in the upcoming may 2nd patch.
  12. Where can I improve?

    Decided to do another test. Wasn't a 100% perfect attempt as I messed up a bit at some points but I am still at the 1.025 mark. I guess the only way to maintain a 1.3-1.4 ratio is to have a 100% perfect rotation and never drop out of draw stance other then to cast blade call. I am sure ping played a part as well which kind of sucks cause that is out of my control. I will try again some time to see what I can get in a perfect run. My parses are also relatively longer so there is more room for error. I did get the ring from BT which is nice as it helps with focus regen.
  13. Where can I improve?

    Ok, thanks for the info and help. I normally have anywhere from 115-200 ping as I live in Canada. On Average I would say 130-160 ping is what I am normally at, tends to get worse during peek hours. That was my first parse attempt I will try again during that attempt there were some small lapses in my dps. Also there are times with bad RNG where I am not able to maintain draw stance due to not generating enough focus. I also have to play sub optimally sometimes and overlap fulmination buff to stay in draw stance. I was not aware of the 1.4 rmb/s target point. I will try again and see if I can get closer to that point.
  14. Where can I improve?

    The following is a link of a General Moyun Parse: https://ibb.co/fkZfwc I have Raven 6, Oath 3, Eternity 3, Divine 10, the elemental ring/neck from DT/NS. 5 lightning SS/ 3 Starblade SS. Soul stage 7, Pet stage 6. Skyrift Mystic badge. I feel like I should maybe be doing 100k+ sustained damage with my gear? Not sure if I am messing up my rotation, I only was able to do ~88k damage. (Also I have no desire to ever play fire I know it is stronger right now.)
  15. Where is ....

    Our damage is "fine", however assuming other classes have: 1) Equal Gear 2) Good ping 3) Proper rotation There are classes that have the ability to potentially do upwards of 100k more damage than us. That is a pretty significant variance on parses of 500-600k sustained damage. I also play lightning which is even worse off then fire. Lightning is lower mid tier and fire is mid tier damage. Overall they could try and reduce the variance between all classes where in some cases the difference between the top and worse class can be upwards of 200k damage (i.e., 400k vs 600k potential damage). That is a pretty HUGE variance. Ideally if all classes were within 5-10% variance that would be a lot better. As it stands now the variance can approach almost 40% in some cases. That is extremely poor balancing by any standard.