A) Some quality of life stuff.
Please put the dps meter back in easy mode! It's a simple thing that is often used. It is already in hard mode dungeons and raids, so why not easy mode dungeons?
Please consider giving us a normal mode. Players need something in between easy and hard, something between no-work dps and soul-crushing wipes. We need something for practice and also something with better drops! Easy mode drops are notoriously bad, with legendary drops not even showing up for some people in 150+ runs. If you won't place normal mode in the game for us, consider increasing those drop rates, please. It would be much more enjoyable with the hope of legendary drops in all dungeons!
Speaking of dungeons, please make hard mode dungeons more rewarding. Consider adding special achievements for doing hard mode mechanics, or special drops that matter a lot, or events around hard mode runs. The community as it is does not run hard mode, and it sadly is left by the wayside, except for dedicated guilds. If the casual player wanted to run hard mode, there would not be a single party for them. So please, make hard mode dungeons more rewarding!
B) Crafting changes.
Right now, crafting has undergone a rework, but unsuccessfully. Players view it as unrewarding, frustrating, and meaningless. To help fix this, here are some suggestions:
NO RNG! That was one of the biggest things in the western market that we asked for as different than the eastern market. We were happier with higher weapon costs instead of rng for weapon increases. So the same for crafting! Feel free to increase costs slightly for Premium Transformation Stones, Sacred Vials, and Pet Packs, but NO RNG! Let this be a guaranteed thing people can work for, not tossing coins to the wind!
Allow all items in the crafting menu to be crafted with bound materials. Transformation stones, Gilded Hongmoon diamonds, all of it. Those will be untradable, of course, but it allows people to farm for these necessary items, which is already hard enough.
C) Polls for new events.
Don't just push through KR changes, ask us! Put in polls for events and patches like you used to (long ago when you asked us if we wanted wings, pets, or housing). Or as above, allow a panel of players to help you make those decisions. Allow us to have a voice, please!
Speaking of events, please help fix the current hunter's refuge! Allow for multiple instances of 300 people. This encourages players and competition without limiting it only to the people with the fastest computers. Consider equalized gear, like shackled isles! This would make it much more fair and make it so we would not have to switch between pvp and pve gear, etc.
D) Other miscellaneous changes.
Please consider decreasing the TOI trial arena stage 10 hp. This is currently over 3x what it used to be, and the fight is already difficult enough with the AI abilities.
As an avid shadow sin player, it would be much better and more fair to have our bracelet activated by time bomb also, not poison bomb. Please consider switching this for our quality of life! Speaking of which, since all bosses can see through stealth, and aoes are everywhere in raids, please consider adding a small damage buffer, for example 10%hp, to the shadow sin's stealth. It does not actually prevent damage, but what it does is prevent the shadow sin from being knocked out of stealth every 2 seconds and allows for more consistent dps. When the buffer is gone they can be knocked out of stealth, or with a super powerful aoe the same will happen, but they won't be constantly knocked out of stealth for small attacks and DoTs. Please consider this!
Also, it would be so cool to have a cosmetic "aura" like when you are using your talisman, only with customizable colors and types. Please consider putting this in.
E) PvP changes.
A lot could be said here, and there are many differing opinions. Simply put, my main suggestions are this:
Make equalized 6v6. Not only do I think that would be a much better ESport to watch than BR, with more team play and complexity, but then all the players could enjoy and not just the high-tier pvpers. This would be amazing if you made it!
Halve or significantly lower damage of 1-shot abilities in arena. Especially ones that can be activated quickly and without difficulty. There should not be the ability to 1-shot in equalized arena! A single blow should never do more than 20-25% hp, and a single combo never more than 50%. Please encourage skill and combos and reflex and timing in equalized pvp!
That is the short version of my thoughts. Please community, comment your thoughts as well! Do you agree? Do you have better ideas? Post your ideas and comment! But as always, remain civil and respectable--you are more likely to be listened to.
Thanks all--peace.