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Eckogen

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Everything posted by Eckogen

  1. A guide outlining the talents, skill point allocation, and equipment you should have to make good use of the Iron Claw specialization.
  2. It's also painful how some 3 Star crits have outfits with other valuable picks. /hurts
  3. It was figured out. BnSBuddy VFX mod causes conflicts with the Dasari Fishing Grounds. You need to disable it.
  4. Did you finish the Hooked on Fishing quest?
  5. An overview on how the new fishing system works.
  6. Here are my results with 100 keys. RNG is RNG so results may vary.
  7. A guide on Doctor Gyojak (second boss) in Scarlet Conservatory, AKA ET.
  8. Are you on Yura? Feel free to join my public Discord. There's some people who run MSP regularly on there and no requirement either. It's a nice and helpful community. https://discord.gg/dBs5mdv
  9. A video guide on the first boss in Scarlet Conservatory. Also known as "ET".
  10. ToM is locked to once to per day. If you forgot, then unfortunately, you lose out on the daily reward. You can try sending a ticket.
  11. A video guide on how to properly drive the AOEs for the first boss in Brood Chamber.
  12. 3 things needed to clear the more difficult event portion: 1. TT gear (varies and depends on #2 and #3). 2. Good ping (mid double digits or lowers). 3. Class knowledge (optimal skill rotations).
  13. I think I prefer these Trove like boxes over the traditional RNG boxes. No benefits of Trove, but for every 10 you get 1 free box. I tried 100 boxes and felt my RNG was much better with these than previous boxes; however, RNG is RNG so maybe I got lucky this time. Gambling is promoted in any game that offers loot boxes. It's an unfortunate thing that has become the norm and won't go away for a good while. You can see my results below:
  14. Submit a ticket to support. They cannot assist you on forums. 1. https://www.bladeandsoul.com/en/ Click on Support Login Submit a Ticket Fill in the fields and and describe your problem and you're good to go
  15. Here are my results from 100 Sparking Starcaller Chests....In the name of science.
  16. This is the TLDR list of the nerfs for VT and TT. https://media.discordapp.net/attachments/459989602921611265/565007531722670080/image0.png What's your thoughts on this matter? Personally, I don't agree with mechanical nerfs. What was the point in coding all that just to undo parts/all of it and potentially introduce new bugs? Sure, it helps out the community gear up for the next content, but long term it doesn't teach people the complex mechanics. For instance, groups that clear TT after the nerfs will be hitting an omega wtf mechanics wall when they attempt ET. From a walk in the park to full on mechanics; groups will have a hard time adjusting. Basically, nerfing = brain dead content. Nerfing health makes more sense. It's much easier to apply without changing much coding + mechanics are intact. Keep content interesting. Don't dull it. #BringBackMechs
  17. Hey, as a returning player you will most likely have more questions as you progress in the game. I don't play Destroyer, so I can't give advice on that. Feel free to join my public community Discord. We help out all types of players. https://discord.gg/dBs5mdv
  18. Aside from any major QoL suggestions that may never happen or is a huge undertaking; here are some "minor" QoL much needed changes. 1. Remove loading portals within dungeons. We already loaded the dungeon, and now we have to load other parts of it? The work around - is to walk backwards into the portal to avoid load screens. 2. Remove loading screens upon pressing 4 to revive. For example, if someone is dead in Mushin's Tower and they press 4. They are forced to load the zone again for some unnecessary reason. 3. Received Items - multiple items from system rewards need to be received all at once. For example, retrieving 30+ HM xp charms from the 6 hour login reward makes them receive 1 at a time, spamming 30+ lines of text in my chat and actions are locked until complete. 4. Increase the amount of mailing item slots from 3 to at least 6. 5. Reward boxes in quantities of 2 or more cannot be opened while moving. Try it yourself. When opening a single stack chest reward while moving, it's fine. But once you try opening 2 or more while moving it says "unable to socket"? Not sure how opening multiple boxes = attempt at socketing, and why the system prevents us from opening multiple boxes when one is fine (during movement, non-combat). 6. Option to open multiple boxes all at once instead of one at a time. I know BnS Buddy has this feature. 7. A history tab added to Guild functions. Permanent historical information such as: X joined, X left, X donated, X crafted, X got guild item, etc allows transparency and makes it easier for leaders to manage their guilds. 8. Death in 6v6s + DC'ing cancels the prompt to rejoin the match (provided you didn't take too long to get back into the game and the match is still active). Sure, someone could ress you, but this shouldn't be required to circumvent the issue. 9. When you DC and attempt to log back in it says "account already logged in" even though your friends can confirm you are offline and your character is gone. The message makes the game close, forcing users to relaunch the game, again. What are some other QoL you would like to see?
  19. The earliest opening of Shackled Isles is 12:00 server time, which is around 9pm in Poland I believe. Sure, they could do an earlier time, but a good chunk of the community isn't active till evening 5-6pm EST. A good possibility queues would be dead early in the day. A majority of people have school or work day shifts.
  20. It's all about doing main story line quests only to get to level 60 ASAP. No changes in optimization till later some time this year with the introduction of UE4. If you need help with the game, you may join my public server. https://discord.gg/dBs5mdv
  21. For the most part - yes, it is friendly to new players. Lots of upgrade costs reductions, and added things to help new players. If you have questions you can join my public Discord: https://discord.gg/dBs5mdv
  22. How your talents and skill point allocation should look for Wind KFM (PvE):
  23. Hello everyone, The journey in Blade & Soul has been wonderful. From my days as a Hongmoon student, slaving over a hot stove and making meals for Master Hong, to finally exceeding the Master himself; my journey here must come to an end. I been playing since CBT and the support from the community has kept me here since (the action combat system in this game is also satisfying as hell). From a fresh YouTube channel to how much it has grown over the past 3 years; I thank each and one of you for following and supporting me. Where will my next adventure take me? That, I'm not sure myself. Perhaps I will join the mighty heroes of Azeroth. For the Horde? Farewell, ~ Eckogen APRIL FOOL'S I appreciate all the love and support though!
  24. A general guide and play through of an entire match of Shacked Isles. This limited time pvp event is gear equalized. Hopefully, it makes a permanent come back.
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