It's a bad event. No game can avoid having a bad event.
They have to think up a new event every month so if you think they or any other company in the entire world is going to think up a perfect event every single month back to back to back you're either out of your mind or you're a super genius who knows all the secrets and should go apply to NC yourself so you can cook up every event we get.
NC can only do so much. People hate playing with newbies, they hate teaching anyone anything, they hate each other and then sit there and yell at NC about why their games should be more popular and what NC can do to fix that. No, loudmouths, you need to stop being barbaric first. They could lead in a million new players and 70% of those players would quit once they get a taste of how they'll be treated and that's a fact. They'll try to 6v6 and get told they should F off. Try to do a dungeon and get called names for messing up. Come on. They'll get lost for 3 seconds and get killed/locked out by a fire wall because someones time was too precious to wait, come on.
My annoyance with the fake confusion around here aside, I think another important thing to consider is that NA/EU never made as much as KR was expecting them to.
The problem isn't the games population, because the population is average. The problem is the lack of paying customers. and not problem in the sense of "they're poor!!!" but problem in the sense of, KR is a profit hungry beast and if they're not getting the millions they feel they deserve, they'll continue to punish and then eventually yoink the game away from West because it's profits just arent satisfying enough to them.
I think a big hint to this was the Golden Lotus event where they expected our playerbase to come up with $400,000 for some event. They posted it confidently as if they thought we'd reach that without even trying within a few days. But that's not what happened. It was a struggle and for the most part turned out to be an outright embarrassment.
It was here: https://esports.bladeandsoul.com/en/the-lotus
And here:
Here was a forum post about it:
I think even in NA/EU's best days, KR wasn't happy with the profits. I don't think we've ever satisfied them.
And right now is probably a pretty low point too. But this, they cannot be mad at players about. Players are the ones without a doubt that scare away new players-that much is true. Newbies dont know what white orbs were, newbies dont know or care about the things that pss all of you off. So if someone joins and quits, either they got bored of the story or one of you told them off while they were trying to learn. BUT. When it comes to the profits of BnS, this is not the playerbases fault. This is NC's.
It's NC's fault because they arent providing things and services that make most of us want to spend. They arent encouraging it.
They try to use guilt and force tactics, but instead it turns people away.
The secret to making a person part with their money is to make them happy. Give them something they want in exchange for that money. It can't be gear. That turns too many off. It can't be trove, that's gambling and again turns too many off. It was supposed to be through selling cosmetics, but they hide behind RNG for that. "Well RNG makes them more" it costs them more in the end. They've been shooting themselves in the foot for a solid 3 years now. Sit down and think about what you like to buy and what makes you buy again. If they're at all in any type of panic about income then they need to actually think about what they're doing and try something new. Another reason newbies could be quitting is they join they game and they see they can't even buy 90% of the costumes out there. What are you doing that for? Who cares if some costumes are rare or not, you could have that income of people buying costumes as soon as they join right off the bat but instead you cling on to this weirdo 'everything has to be rare' concept which just irritates people. You're withholding looking like dumdums when that could be a steady flow of income all the time. I dont know, I could very well be wrong but if I'm right then I said what I said.