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  1. BNSBuddy already found a workaround. Hackers will be back in no time. Time to remove the .xml from the players... Reddit Post
  2. Will of Iron Patch bug Destroyer PvE Weapon

    Ofc.. Im using Storm Dragon Axe Stage 8 and neither this item nor the counterpart that usualy gives damage increase show these effects in the weapon text. The next weapon Tier (dont remember the name atm) in the upgrade preview window, has these effects tho. Im not sure and cannot check it atm if the lower Tier (Riftwalk/Dawnforge) has the correct effects. But Storm Dragon has no effects for 3rd Spec Destro
  3. Hey, the 3rd Spec Destroyer PvE Weapon does not show any effect (cooldown reduction -30% or damage increase 10% like the other specs).
  4. Mushin Tower floor 1/5-8 So Annoying

    would be nice if it was like Tower of Infinity.. just beat the boss and it rushes upwards to the next one itself
  5. I hate 'easy' dungeon

    I bet if they introduced the same model as korea, with easy/normal/hardmode . most players would do easymode, because it takes way less time and you are still able to complete the DC even if you dont get almost no gold and mats from the dungeon itself. Even most players who are crying about the game becoming to easy would rather do easymode then. The game is about progression and not about hard content and mechanics anymore. It has been like this since the first trove where whales became able to solo almost any content anyway. Easy/Normal/Hard would make everyone happy, but I bet it would be the same as korea.. people who want to clear fast do easy, and people who really want a challenge do hardmode.. no one wants to do normal mode (our easymode takes the same, if not longer than the old normal mode, because of the added hardmode mechanics with removed wipe damage)
  6. I hate 'easy' dungeon

    You have to see the point of view from a new player too tho. Thats why the korean modes model is perfect with easy/normal/hardmode. New players should do easymode to learn mechs or burst it since it has very low hp. Normal Mode is pretty much the same as we had before and hardmode is the same as easymode but with wipes instead of damage and highest hp. New Players should be able to clear the daily challenge too and not be left out since the requirements are way to high to find a party. Thats what easymode is ment for, to give everyone a chance to make progress in the game. Sadly most players are only thinking about their own and not about others, and thus are against these changes. If a game is new players friendly, more players will join it! It gives no disadvantage to higher geared players , but they are simply denying new players their progression EDIT: @Cyan I watched the stream from Twitch and you said that there will be no more HP reduction and "other" stats that we dont see got reduced to make it easier. This simply isnt true, it didnt got easier or faster in any way, but still we got the reduced rewards ... An actual HP reduction would be nice, or at least give us the old rewards back. On the Storm of Arrows stream you guys said it will be SIGNIFICANTLY easier and faster than before!
  7. Everyone who plays the game for a bit knew 100% that NCsoft is gonna change that soon (my prediction was 1-2 months). They always do it that way, like most companies do, to get some money fast. If people cannot wait a few weeks to get it cheaper, its their own fault. It was always like this and it will always be like this
  8. When are we finally getting "Easymode"

    It isnt easier than before either tho, even tho they are calling it easymode now instead of normal mode. And it should be easymode -> Normalmode -> hardmode. Most time a random LFP has a higher geared player inside, but I had a party the other day with an story geared alt of mine, that wasnt able to clear Cold Storage before enrage hit. Also a game shouldnt ask you to go on youtube to watch player made guides for dungeons, a game should actually teach you the mechanics/system mechanics or have an ingame wiki like the korean version of this game. (they wanted to do this about 2 years ago, but they never finished it, the button for it was already ingame at some point, but removed later) The game was already really easy in normal mode before they introduced easymode, so im fine with easymode, but what I really want, is to save some time playing which would only be possible with the promised hp reduction. If they wont reduce the hp, they really need to increase the rewards again or reduce the upgrade costs for ALL items by quite a bit
  9. Hidden patch notes

    ToI got Venture tokens removed for lower ranks.. lower dungeon daily chests had venture tokens removed (even tho they have a droprate of like 0.5%) .. and now even the daily dash has them removed from the premium field.. its like almost impossible to get them now
  10. New Daily Dash

    great.. I've got a great Idea for you.. if you want to reduce the flow of the venture tokens, just give every premium member 100 hm coins daily as a login bonus
  11. When are we finally getting "Easymode"

    Its not about the stuff being braindead (even tho the older dungeons should be), its about the time you could save with an actual "easymode", atm it takes the same time to complete the dungeons than before (with less rewards now), because the hp wasnt nerfed like they promised! And on the top of that the easy quests got removed from DC like basin toi and solo dungeons. So it takes longer now to complete the DC than it took us before. Thats why I want the modes from Korea, for people with less time an actual easymode with nerfed hp to solo it with almost no reward at the end, an normal mode with old rewards, and a hardmode with increased rewards. I dont understand the people who are against saving some time? just because you have more time to play the game than a person who can only play an hour or two? thats just silly. With the patch hitting today, it shows me that NCsoft is a liar, they promised it on stream that everything will be faster to clear and they are delivering NOTHING but a worse experience than before their Archer update. And they are communicating not at all about this manner!
  12. When are we finally getting "Easymode"

    thats exactly my point, it got way harder for new players that join the game now. KR's dungeon model is perfect.
  13. When are we finally getting "Easymode"

    I didnt said that easymode isnt easy. Im saying its still harder than the old normal mode (for new players) while giving less rewards. They have hardmode mechs in easymode and the same hp as the old normal mode.. I dont see anything easy here .. the only thing they changed is the removed wipe mechs from most bosses, but doesnt change the fact that it is faster to clear now, it takes the same time and for new players even more time now because of the hardmode mechs in easymode with high damage. If it would be only because of me I wouldnt care because I can solo them easily but it was a slap in the face for newer players.. thats not how NCSoft is gonna make new players join the game! I can only agree on @Ryunosuke Takahashi last sentence.. we should just have gotten the same as Korea.. easy/normal/hard .. Its working great in Korea and most ppl do easymode there to complete the DC fast or they do hardmode because of the better rewards. I dont these people that are against an HP nerf.. just because they have more time to play they are against it? I would love to finish my dailys faster.. whats so bad in saving some time? If you want a challenge .. do hardmode. If ppl stop complaining in the forums they wont change anything.. they still need to fix DST 1st boss and HH's second boss in easymode too! They did nothing since 2 weeks, but cleaning up the mess. If we just would have gotten the KR modes, everything would be fine
  14. Moon Refuge is absolutely terrible.

    if they stick with moon refuge, they should at least make the quest auto accept and auto hand-in just like basin was.. even tho its always the same quest, its really stupid to always open the questletter and accept it over and over again. Also they need to add more relevant rewards to the npc.. VT soulshield is outdated, the npc should sell TT soulshields .. you can get a full TT soulshield in 1 weekend in MSP.. it should also be farmable solo in MR but it should take longer than MSP
  15. The promised HP nerfs on stream did not arrive yet.. any words from the devs about this? At the moment the dungeons/daily challenge takes longer than it took us back before the Archer update..