pingal1ty

Members
  • Content count

    292
  • Joined

  • Last visited

About pingal1ty

Recent Profile Visitors

1,085 profile views
  1. Ninja Nerf

    Imperial mark drop rate is very bad, awk engine you can drop 5 in 12 runs and feels progress.
  2. Ninja Nerf

    @Cyan awakened engine drop from IF and EL is not common now, I was dropping before patch 2-3 in few runs now it drops never, its not RNG been testing for long so seems the only way now we get obsidian gems is through making triangles with solar energy, that's too slow, can you guys do something about it? Literally engines were dropping like candy before (witih a limit tho, after many runs seems your char was capped and no more psyches and engines) but at least could do 1-2 heptas a day or so, now I can make a triangle every 2 days come on this is killing the fun.
  3. Constructive Feedback about class

    Exactly, you kinda nailed it.
  4. Constructive Feedback about class

    And why don't you reroll BD or DES? Must be fun right? XD Also idk in what world you living, most raids don't really want either bd or des, so yes there is hate, its just ppl don't go into the forum to write please delete bd and des they are useless but that's what a lot of ppl think about those classes so I really would give em something unique that definitelly makes players want to have them close by.
  5. HIVE QUEENS BARB!!!

    DO YOU HAVE SOME SOCIAL SKILLS TO MAKE A FRIEND ONLINE AND JOIN A GUILD? ALSO I RECOMMEND YOU TO MAKE RAVEN9 THEN GO ARANSU3, BETTER THAN R7->A1. CAPS ARE INTENDED TO ANSWER YOU, HAVE A GOOD DAY SIR
  6. Constructive Feedback about class

    ok but now imagine we doing new dungeon or raid that is being released recently and you want bw bb ac td hongmoon block and ice. Tell me why would you chose bd over bm or DES over FM, they just don't fit, can't you see it? I mean you can call your daily purple train announcement in F8 and pickup 5 blade dancers or destroyers with you and it will work but let's be honest here, why would you do that if you can have everything to buff you and the whole party? Don't know if you can't see my point or you're just trying arguing for arguing because bored.
  7. Constructive Feedback about class

    In F8 most likely that Destroyer will not play in your party if you are not like him, that's the very first thing to notice here, the 2nd one is people with more or less your same gear will join your party and if you have to choose having 5 players without any buffs to the party or having buffs the answer is obvious, we see it everyday, even ppl with less gear get in the party because they bring BB or BW, but the classes without buffs are relegated to be overgeared and carry the team with damage otherwise you don't really want to have them.
  8. Constructive Feedback about class

    Well that's a very empty answer pointing a stream from a HM31 Destroyer with 500k gold, guess everyone is a Gamer like that and anybody wants to play with, just so you know XD.
  9. Constructive Feedback about class

    Not about viability the thread, more about needs. What do you need BD and DES for in a party? What's the place for a Summoner or FM nowadays? Look parties in F8 and look what classes people tend to play and you'll find the right answer I guess.
  10. Constructive Feedback about class

    KFM is a bursty class that also has good sustain, with the 3rd spec is pretty good in everything, plus have blue buff and can tank, so basically you want to have it if no BB and no tank in party, is like a warden but for BB
  11. Well its going to be a somewhat long post so enjoy the reading. I have been playing the western version of this game since it was in beta during 2015 and I somewhat followed what has been going on since then, so in order to make my argument more solid and understandable it is necessary first point how class progression has been in this game. Will start with beta period and level 45, obviously, during this period Summoner was crowding the arena ranks for several seaons, most of the 1st to 10th rank in Arena was Summoners, the strenght of the Summoner was not only a lot of iframes and escape mechanisms, but also his cat partner, which can tank pve objectives aswell and the sunflower AOE damage being insane, so having some Summoner in your friendlist was crucial, you could do anything, dungeons, faction pvp, tag matches, anything was possible, and mostly easy to play with. So we played the beta game, a lot of Summoner ... then game was announced to be released for the 16th January 2016 and along that they announced devs planned to give Assasins a blue buff because (this is the devs statement, not mine, have it mind) "no one would play with Assassin in party as they're a solo class and can't offer anything to the group". This move made the game look like this in DPS tier damage : Summoner, Assasin, FM, KFM. Basically the buff classes plus the Assassin that been always best (or almost) sustained dps class in the game plus FM which was during level 45 comparable to what today is Gunner, a burst class. So a bit later they released Warlock, and with that people started to get more and more picky to do content with other players, it was basically mandatory to have a warlock in your party or no decent player would join you, the best composition was having 2 warlocks (one for SB and one for TD), a BM to tank a KFM to blue buff an SIN to dps and a FM to burst. With that combination you had all buffs plus hongmoon block and ICE, so no reason to play with other classes than those. At this point and after some nerfs to the bullied classes, SF was released, a shift in the B&S meta that took place a while ago made Summoner irrelevant at this point since they weren't using cat taunt anymore and the new clase was eclipsing by far summoner as the SF can tank without a cat, can resurrect whole party with a press of a button and instantly, plus it was the new thing in the game so everybody was excited about it and just killed the Summoner basically. Time passed and Gunner was released, so the slot in the party for the FM was replaced by the Gunner, higher burst and alphacall so basically you can burst down the enemy in 30 seconds, what equals to Soulburn twice. Then the warden came into play and eclipsed warlocks, they were basically relegated to use TD, and today is even worse because Shadow warlocks don't want to TD so honestly if I have to chose I go warden definitelly over a warlock because they can tank, they insta soulburn and they're harder to kill and have less mobility restrictions, so all in all warden is better And now we reach the point where Archer is released and comes to eclipse Gunner, in the actual meta bosses are shielded to prevent bursting them down and archer has somewhat decent burst and a huge sustain making it at the moment one of the top dps classes in the game if not the best. So there's 2 classes I haven't talked yet in the post and I'm sure almost nobody did miss them, those are the Blade Dancers and the Destroyers, while old classes get eclipsed by the new ones, BD and DES been eclipsed since level 45, they were classes only good at PVP, for the rest they're not really wanted, you get hmblock from a blade master and on the current state of the game with 3rd spec out blame masters do have better sustain and better burst plus they are natively tanks while blade dancer isn't, on the other hand Destroyer is eclipsed by FM because higher burst damage and good sustain, plus more mobility and a ranged class is always less problematic to play than melee, So why would you play with BD and DES? The answer is the Grab, BD and DES were designed to be supportive dps class, and with the grab they can enhance whole party damage, problem is the developers failed to make it shine because while you grab you lose your own dps and also your team mates lose the targeting, which is not much of a problem on ranged classes but for melee it is really hard to find the hitbox, its not a new issue, its there since level 45 and they partially fixed it and got better but its far from being perfect. So what do I propose is a Grab rework, keep it like it is for the PvP as it is a core part of the class mechanics, however in PvE make every boss and mob to have a different reaction to grab, my proposal is that acts like marking system, wherever the mob/boss is under crowd control give us the ability to debuff the boss with our grab but without grabbing it at all and making the whole party gain a damage buff that is equivalent to BW or BB so this way you kill 2 birds with a single stone, players finally will want to colaborate with CC because they get dps increase by doing so and at the same time you're giving BD and DES something that other players want to have from them, making them a popular choice to play with, instead of the most discarded classes for any raid or dungeon content.
  12. Another whale exclusive event only

    They said on stream 4 bilion health. Maybe I heard it wrong but still even if its 40 bilion, with so many players around the boss will mostlikely die in seconds and its impossible to deal 10% of the damage, even if you are the most whale in the server I guess.
  13. weekly skins droprate nonexistent?

    In ET it drops every week for a different class, just like it happens with VT @ Asura or @ SK, he's somewhat right I think, my friend waiting 1 year to get ravenfall from RK.
  14. 7 days premium

    Agree
  15. Really? 8 hour and a half of maintenance?

    Many say you are undercover NC employee, can you answer how do you know what they are doing while maintenance?