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HeroicKnightt

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  1. I think there are 2 things that really need enhancements: 1) Making sterling scale something that drops in demonsbane challeneges for example and shrouded ajanara 2) Change back from rng to be normal evolve as usual before as it seems not fair, usually rng made many ppl quit or less likely to play the game as it is non-sense to evolve paying too much gold and mat for weeks grinding then lose them in a matter of seconds, either increase gold rewards like every event can have good gold rewards beside other rewards or decrease costs or remove rng generally in everything Also other things that really annoys that the boxes drop from bosses in demonsbane challeneges in stg 5+ can give many rewards but usually it's the insignias, so, is this a real rng? or it's programmed more likely to give useless rewards?? like rng in dropping the gear and rng in evolving, ...etc as to give bad results most probably Finally, shrouded ajanara is a nightmare for players who have 60 ms or more ping, can it at least have some window for failure in normal mode? like doing big dmg if failed one part and if failed both parts is wipe? also for the daily coins of shrouded, could it be rewarded with every dynamic quest? same for chaos supply chain?
  2. Hi guys, it seems like BnS is turning way more to be pay2win, for example sterling scale can't be obtained unless we buy from hongmoon store, also for new dungeon, it's very difficult with bad drop rate compared to csc, moreover the events are so useless, am i the only one like that here?
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