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Dipndaz

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  1. The issue for me wasn't that I had to do some work to improve my character. I actually enjoy seeing my guy grow in power the more I play him. My issue is that I felt EXTREMELY limited on the content I was able to engage in until I started unlocking more of the call to arms lock boxes. I got as far as stage 4 but from what I understand the event ends today so I won't be able to finish it, which feels pretty bad. I just want to reiterate that I am a fresh level 60 so there was a lot of stuff I didn't understand as far as gearing up was concerned. The materials required for upgrading gear along with all of the various vendors is pretty daunting for a new player, so I spent some time watching video guides to help steer me in the right direction. That in itself I didn't mind because of the enjoyment I got from playing the game was reason enough for me to invest more time in to learning more about it. I like having clear goals to work towards for my character and making progress towards that end.
  2. Wow, that was very well thought out, you hit the nail right on the head. Even with all the artificial barriers for new players like myself I will still try to engage in what content I can, but eventually as you say I'll eventually get tired of being confined to experiencing so little of the end game content that I'll lose interest, and it seems with the current design philosophy, this will be a reoccurring problem for any new players. Not a good approach fo r the sustainability of any mmo. I'm not sure, I would have to check. Haven't logged on for a bit.
  3. I do currently have a free trial account in FF14, and I do try to play it from time to time, but it's so similar to wow in many ways that it's hard to stay mentally engaged. This is why I found Blade and Soul so interesting. The combat, and the way you move around in the world felt very refreshing compared to other mmos like wow, and was a big draw for me.
  4. I guess Blade and Soul was never meant to be for casual players, it's a shame because of how well crafted the world is, story and art wise. I'll enjoy of it what I can and just move on afterwards. Probably jump back in to wow before long, plenty of stuff for casual players like myself to do.
  5. This is coming from someone really new to every thing. I just recently finished the main story quest for the first time which I really enjoyed. The current event giving out the gear has really helped me in seeing the story to the end with no trouble. That was all great! But now, as I'm attempting to dabble in end game content (for me anyway) like trying to do dailies I'm starting to see some roadblocks. For example, Cold Storage is a dungeon listed under the daily's quest. So I think ok I'll try to run that. So I check the dungeon guide and see the recommended gear and start to get a little dissuaded, because the gear it calls for is unrealistic for a new player like me to get within the call to arms event time frame. Even so I join the dungeon finder to try to get a group to it, and one of two things is happening, either I'm getting kicked from groups that I join, or when I try to form a group myself nobody joins it. I'm not entirely sure what the solution is here, except that perhaps ease up on the requirements for a daily for solo players like me, who are mostly geared through the events and story content. I really enjoy the Blade and Soul world and want to continue to engage in it, I just wish the barrier to entry wasn't so high for casual players like myself.
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