The changes made to loot are pure deppresive, if you think about , you used to do cathedral cliffs for at least 5-15 frags on normal in ue3 and the dynamic quest which gave 3 compared to ue4 where you have to do normal for 2 chests which gives you 4 frags?
How are we supposed to get so many shimmering scales when you get just 1 frag from support chest?
You haven't even fixed the issue where ppl who hacked got so many scales?
Where's the fair-play? Where's the balance?
Why I have to grind my whole life to max the uzume accesories?