It reports two errors. a .NET Runtime error, and then just one Application error. The .Net one confuses me greatly if its trying to say its out of date since I just tried downloading the lastest .NET thing and it said its all there up to date.
Application: NCLauncher2.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.IO.EndOfStreamException
at ProtoBuf.ProtoReader.Ensure(Int32, Boolean)
at ProtoBuf.ProtoReader.ReadString()
at DynamicClass.proto_28(System.Object, ProtoBuf.ProtoReader)
at ProtoBuf.Serializers.CompiledSerializer.ProtoBuf.Serializers.IProtoSerializer.Read(System.Object, ProtoBuf.ProtoReader)
at ProtoBuf.Meta.RuntimeTypeModel.Deserialize(Int32, System.Object, ProtoBuf.ProtoReader)
at ProtoBuf.Meta.TypeModel.DeserializeCore(ProtoBuf.ProtoReader, System.Type, System.Object, Boolean)
at ProtoBuf.Meta.TypeModel.Deserialize(System.IO.Stream, System.Object, System.Type, ProtoBuf.SerializationContext)
at ProtoBuf.Serializer.Deserialize[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.IO.Stream)
at GameUpdateService.US4GameInfoStream.Deserialize(Byte[], Int32)
at GameUpdateService.US4GameInfoStream.SocketSendReceive(Byte[])
at GameUpdateService.US4GameInfoStream.GetGameInfoLanguageRequest(System.String)
at GameUpdateService.US4GameInfoStream+<ProcessRequestService>d__33.MoveNext()
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__6_1(System.Object)
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(System.Object)
at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
And that was in the log thingy of why it failed... tho its saying the framework is 4.0 looks like when I have 4.8 installed. Is it possible the launcher is outdated itself?
And this was the application error
Faulting application name: NCLauncher2.exe, version: 2.2.0.620, time stamp: 0x5fae2ce6
Faulting module name: KERNELBASE.dll, version: 10.0.18362.1139, time stamp: 0x6a8e6b97
Exception code: 0xe0434352
Fault offset: 0x00114662
Faulting process id: 0x40c0
Faulting application start time: 0x01d6c6a8e24f608a
Faulting application path: D:\Games\NC Launcher 2\NCLauncher2.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: ca40e510-b73e-4135-bf03-8979673d2ee6
Faulting package full name: