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Mingtzu

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  1. I played B&S from launch till a little after Lock launch. I just came back a couple of weeks ago and leveled a Gunslinger to max and an Archer to 59, waiting for trove to finish so I can get an extra spin on daily dash with 7 day premium. I have a KFM I use to love but found out his skills got divided or removed so going to play him last but I had a Lock around 36 I just started to level again. I'm in Shadow/Scourge spec and find that he is squishy and not dealing that much damage. His pet does not have any aggro holding skills or if it does it does not use them so it is rather useless imo. I remember Lock being more powerful, not as squishy and way more fun then it is now. I'm thinking of deleting him and losing my year 1 costume in the process which will end up being 2 costumes, other was Alice, I will have lost and probably turn me off to this game yet again. Did they nerf or do some other stupid thing to Lock that makes him feel underwhelming to me? I can't figure out wtf is going on. Any info you can shed on this would be very much appreciated.
  2. I would find your B&S folder and search for whichever formats your 3d printer uses. I am not sure you'll find them though because I could never find an .ini file to alter because UE3 games never run smoothly unless I alter their .ini files. Worked for Marvel Heroes and Tera. Could try this website for file formats https://www.goprint3d.co.uk/blog/file-formats-used-3d-printing/
  3. Thank you two for responding. I didn't know KFM had 3 specs so I guess after I level my Lock I will delve into KFM and try to unlock Iron Claw. I figured out that I should go with Flying Kick since it is the closest thing to what I use to play and then go from there. Too bad grapple is gone because I remember doing exactly like Eimi said groups use to do and that is I would restrain the enemy and milk it while the group would just pound them. I miss that. Just hope it's as fun as it use to be. Thanks again to you two, much appreciated.
  4. I just came back a couple weeks ago but am thinking of leaving again. The current state of the game is far worse imo then what it was from launch through Warlock patch which is around the time I left. - Streamlined the game (worst idea in any game) - Removed low level upgrading (another terrible idea and the one that bugs me the most) - Removed content (another bad idea even if it is not important stuff. NEVER remove content!) - Gold making decline (if normal players can't make enough to cover repairs and upgrades it's a bust) I've never liked the stamps needed to mail clothing (lost the Alice outfit because of that). Never liked the coppers you make for vendoring items. Never liked that items and upgrades cost more then you can make unless you grinded and so not alt friendly (I love alts). I'm tired of Korean games streamlining, removing content and removing low level fun to turn great games into crappy endgame garbage like fishing, crafting, and gold farming. I for one refuse to support Korean game makers anymore till I see some kind of change.
  5. I just returned a couple of weeks ago and keep hearing about the gold nerf. I don't have much experience with gold making since I never had a max toon back in 2016, highest was a level 40 or 41 KFM. But I do know that upgrade costs have always been more then a normal player could make and is one of the turn offs for me. They need to adjust prices so that vendored items give more then just coppers, dailies give enough to cover repairs and upgrades and other items don't out price what you make. I also prefer the old way of upgrading items and not whatever the legendaries require now. I liked taking crap weapons and feeding them into my current weapon. I liked being able to upgrade at low levels also. I miss that with a passion. Getting tired of Korean games streamlining their games so as to remove low level fun and turning it into an endgame only game. I am one of those players that love alts, love leveling, love experiencing crafting and upgrading at low levels. I don't farm gold which seems to be what you need to do in order to advance anywhere in endgame. I leveled my Gunslinger to max, got HM 13 and stopped after the story and orange quest got to raid/endgame. Then I leveled my Archer to 59 and am waiting for end of event so I can hit max and get 7 days premium with an extra daily dash because I don't like trove. Now I'm leveling my Warlock but not liking how he plays and I remember him being fun at launch so not sure what changed now. Probably gutted his skills and divided them between specs or something. All I know is that as a returning player it seems like a mountain to climb if you play alts and want good gear on them. I think I would have to dedicate ALL my game time to one toon just to have decent gear and forget about gearing alts. That's not how I play so not sure how long I'll keep playing B&S before I just get annoyed and leave again. Launch B&S > Current B&S
  6. I just returned a couple weeks ago, didn't know there was a new class so got a bonus there, and come to find out that the game has changed since I played years ago. I loved the KFM and played him quite well back in 2016 but now he has two specs and it looks like neither spec has all the skills he use to have plus some have been removed. It appears that Dragon Fist doesn't have triple kick, cyclone kick or iron shoulder which the original spec had and it has a bunch of new skills. Flying Kick has those skills but it's missing hellfire kick. And both don't have stomp, grapple, swift strike or shin kick. I was wondering which spec is closest to original? And why did they remove stomp, grapple, swift strike and shin kick? It appears that flying kick is closest to the original from what I can tell with only hellfire kick missing plus the four removed. The removed skills could be there and I didn't notice but I didn't see them and am wondering why they were removed. Thanks for any info you can give me.
  7. I just returned and found out that if you do the story (yellow) quest they will give you the basic gear, and costumes, to get you started. There are 2 blue quests called "The dead refuse to die" and 'Know thy enemy" that also give good rewards. Then do the orange quests like stated above. I hear guilds help because they cut the costs of upgrading or something like that. Get into one of the professions also because I heard that also helps with upgrading. Get your log in rewards and daily dashes for upgrade materials. Do events like mentioned above. Do the daily and weekly challenges. As a player that has just returned and got my first max level toon it looks like it will take a long, long, long time to get really good gear for even one of my toons. And I love alts so it will probably never happen for me. But as long as you put in the time you can do it but it's going to take just that . . . . .time.
  8. I just returned about two weeks ago and noticed a lot of stuff has changed. Even the training for some classes was messed up with the level 1 training for Lock requiring a level 30 skill. Or the gunslinger one that required you to get 3 stacks and then use a certain skill but it would only ever let you get 2 stacks and never 3 so you couldn't complete it. I think when they streamlined the game they didn't clean house and remove things like these and so now returning players are running into it. I say report it and hopefully they can either change the quest to a solo version or remove it.
  9. One of the few bright spots for B&S imo. Always loved that they gave out a free slot with each new class. +1 B&S for free slots with new classes.
  10. Personally, I am tired of Korean game makers. They start out with these awesome games and then over time gut and streamline them into crap. -They make it so you don't have to do anything at low levels and you level up insanely quick. -They turn group dungeons into "easy" mode solo dungeons. -They remove upgrading items at low levels. -They remove half their quests because of the sped up leveling. -They don't give one flying fu@% about NA gamers. They basically turn a game that was once awesome into an entirely new crappy game. They speed up leveling so you can skip most of the original content, which is normally one of the things I enjoyed. They remove the low level group dungeons and turn them into solo dungeons and then new players don't get in the group practice they'll need until max level which is stupid imo. I also think they turn them into solo dungeons because when a game is dying it is hard to get groups to do low level dungeons. They remove upgrading low level gear because the speed leveling makes it almost pointless but I enjoy upgrading from level 1 all the way to max so removing it bugs me. They remove a portion of old side quest because the speed leveling makes them not needed. I like the occasional side quest because they normally add a little something to the same crap every alt is going to go through. And they don't ever seem to listen/cater to NA player wants. I understand their market is probably mostly eastern players but to totally disregard NA players has bugged me for a long time. Right now I have given up on Korean game makers. I won't play any of the future games nor support them. Until I see some changes to keep great games great and also some concessions for NA players I am not supporting nor playing any future Korean games. Tera and Blade and Soul are heading my list of great games gone bad. To each their own.
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