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About GrimQueen

  1. 3rd spec Scythe Warlock

    Well, they showed us once a vid with 3rd specs of sum and wl but NC usually changes those anyway. To get a Scythe as a legit weapon would be impossible. We have razor. The end of story. They won't make a special weapon just so u can play 3rd wl spec, let's be real. Another thing if it would be one of our skills, that makes our razor look like giant ass scythe. But if we are talkin about Scythe, then it means it would made our wl more melee... at least on paper. We are thinking about sth like BM 3rd spec suddenly being able to use long range attacks. I guess u were thinking about sth similar? Warlock ranged class with a few skills on melee? Otherwise, it would be just for show. For now we saw that they are thinking about creating a giant ass Thrall that can use Dragoncall. The only issue with this is that it means the higher damage would have to be compensated by making pure wl pepega without summoning Thrall. Well, unless we think about "Awakening" our Thrall only during sb...However, many things might change until then. I just hope this class will finally get some love although i highly doubt it.
  2. Warlocks are worthless.

    XD it's not a bug sweetie. Once whether sb or sf is on, a universal cd starts and lasts for 1 minute. For example there are wl, ward and some class with ac. Once warden hits sf, no matter how much you want it, even if the sf effect is over, you can't hit sb. Why? There is an icon with golden wings that shows universal cd in group for sf AND sb. If you want to use sb while cd is not over, the effect won't take place. The end. Same happens if the roles are reversed. The only way you can hit sb after sf ends, is if someone uses alpha call that resets the skill. But all in all, you have to look out for that cd. There is simply no other way for you to hit sb and for it having no other effect than going straight into cd time. Ah old days, old days. Still idk how you played the wl tho. The positioning is and always will be crucial for this class. The main thing u did before the tank engaged a fight was summoning the Thrall. This way even tho cd for summoning was long, you could fasten the next sb. But at the same time Thrall was much more useful back in the days, as it had more skills that u could choose from. When I wanted to use sb in mid battle I always used sanctum and bastion and stood there not caring about the world because I could XD I play distortion because of the mobility it gives. I cry seeing the new dragoncall animation tho. These look more like eels than dragons like before XD
  3. Warlocks are worthless.

    And here I thought I am the only one having DPS issues XD I mean, I have high ping most of the days that certainly doesn't help while playing wl and I highly prefer distortion/ice spec because of the mobility and overall fun I have with it, so my DPS output is even lower. From what I tried, scourge deals a bit more dmg. I still prefer distortion tho. I am still without the newest badge from ToI and my gear is from up to stage 5 chest from the previous event, so I still have ways to improve. Although i average 300-700 k per second as it depends if I manage to step into every annoying mech. But yeah, my max dps is same as yours and it indeed is underwhelming knowing that on my alt, that didn't even finish the main story, i already can parse to 300k. And before someone tells me about rotation, I am truly doing everything right. There isn't much room for errors in wl combo. The only thing i despise is macro usage in games, so it is that i prefer manual skill input than using macro for 4t. I learned to click at similar pace to macro with different keybinds (no one wants to get a carpal tunnel), so the difference shows usually when I am tired. I am actually kinda ok-ish with wardens having similar skill. We can still use TD after all, although for Scourge spec it is not recommended because they loose some DPS. BUT. I am wholeheartedly against people saying that Warden has Soulburn. Wardens have Soulflare. The end. While mainly similar, the difference lies in details, where SB gives 100% focus recovery on use and SF gives 20% health recovery. And it saddens me when people say that they want SB but what they actually seek for is warden with SF. It especially shows within parties with low DPS where warden with badges will be always preferred than wl with same gear. The difference in dps output is quite... eye-opening? I know that it does look similar and that we give same blackwing effect but c'mon. At least some actually write "ward sb" which is much clearer as to what they seek for. Wl is truly not up to par on early stages but is quite nice to play with at higher gear. Still not as satisfactionary with DPS but still... At least that is my opinion, as I don't have to pay that much attention to upholding Focus as the right combo sustains itself. But how one plays their wl, which badges and what talents they use depends on one's personal preference. Maybe it would be nice if using SF didn't give universal cd on SB usage. I am pretty sure som wl that have warden in a party pray not to click SB a milisecond after SF. The hilarity ensues when there are 2 wl (one ice with TD and one scourge with empowered helix) and one warden and noone uses SB or SF. Just sit back, grab popcorn and wait for flaming both wl, wait for it. There is a chance the one complaining will be warden. Then be ready that at next boss, after wl will want to SB, SF will happen before wl clicks 1. But welp that might be just my rotten luck. The only saving grace (although i still get a little bit depressed seeing their DPS when I am happy that had 1 mln and they just jump in and say they have 3 mln with same gear) are my clan members who seem actually happy to have someone they know using wl. because sb. and there are no wardens who can play in the clan. so yeah. Alright, that's actually sounds depressing. I will see myself out.
  4. Missions

    I dropped playing in ANY game once I started studying and now that I am willing to go back into this game because it looked and felt good to me, you're telling me that the secondary missions are a big "no" now? What the... But... Why? It takes away the depth of the lore o.O On the other hand... I mean, yeah, I have met many people who had a tunnel vision and aimed only for the Endgame, this is why I always had trouble with finding anyone willing to go into lower lvl dungeons on my way up. And when I DID find someone, they were way too happy to mindlessly spam skills. I once got through the almost whole dungeon (I mained Warlock before I made a break) before I finally fell at the main BOSS. When I entered with someone (Force Master), they died on the first batch of monsters. I literally had to tell them to slow [moderated] down and listen to my commands. And when he finally listened, we breezed through the dungeon before we knew it. Anyway, the point is, people blindly rush in. With such a mentality... there is no need for secondary missions... After all, they make you slow down. And I lament on this. PS. Sorry for any mistakes, English is not my first language