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LIONBM

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  1. look at the rest of gear, it makes sense then
  2. agreed, @darthBaal your clearly not happy with the game. I've seen you on multiple topics just complaining constantly, find a new game and whether you return to B&S in the future is up too you.
  3. Negatives for this update: I previously would open with flying sparrow (LMB during windwalk) - Q - E - F - RMB - LMB - SS - 3 (OLD FVP SPECCED FOR KNOCKUP) - RMB - LMB. This allows me to potentially bait a tab escape whilst still able to follow up without tabbing, we actually had threat potential after we hit flying sparrow. We were able to chunk down HP and sustain our damage throughout the match My new opener is the one Ming Cai famously used during his most watched pro match which involves using 2 HIGH CD abilities, using these 2 almost guarantees a TAB however we lose our hongmoon pull (now just basic Z) and lightning draw. 2 30-40 second long cooldown moves. My variation goes as follows. Z - 4 - Q - E - SS - 2 - E - F - RMB - LMB - (improvise on opponents decisions) As you can see, lots of cooldowns in a very short time. Before this we would have more of a threat after flying sparrow because we could use FVP in order to continue the threat we pose in a situation that could happen anytime in a game. Positives for this update: now BM's must play more defensive, in order to deal a decent amount of damage in a game, we cant just hop into the arena hoping that we hit a CC everything needs to be more precise and BM's actually need to think, this is the only argument I have supporting it. It increases the skill gap for BM's but does so in a very weird way, its not a mechanics skill gap its more of a "you've been nerfed hard as ❤ ❤ ❤ ❤ so good luck winning as many games" kind of nerf. Personally I don't mind the update, its not something that's a ridiculous impact onto BM it still allows us to 1 combo and in PVP if your a good enough player you should have no problem putting yourself into a one combo situation when you play BM. Overall I do see why people think this nerf is a good thing, especially the players who don't play BM. If someone hasn't played BM they cant make a judgement on this class. Due to this nerf I'm gonna further my point saying that if you lose to a BM your basically just saying you cant adapt, a BM player cant adapt as well as other classes because our 3 cc removals, right now in BM's current situation I don't see a need for the class unless your playing tag team or PVE. Once again its an update focusing on the PVE and teamwork aspects rather than opening their eyes to the 1v1 solo players.
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