Server currently seems as crowd server statue with logs of lags with high ping for no reason...
I tried Exitlag but it didn't help so much; because in the game there is an option to see ping in the game and when I use the Exitlag it didn't help so much which the ping never goes down of 100 according to in game ping indicator (even by using exitlag). However, exitlag shows that I have 43ms... so server is laggy itself as I understand. Because of it, me and my friends cannot play smoothly in the game for an action combat game at EU region.
I have some couple of questions below, so if someone might answer them will be appreciated.
With Unreal Engine 4 Update, all of these main problems are going to fix?
With one big capacity of current server, it can handle all of the new players and returning players at the same time with Unreal Engine 4 Update / Patch?
I play in low level areas now to get use to game's action combat but I didn't see any single soul in low level areas (only some 1-2-3-4 players max at the same area) so far.
How are we going to gear up and interact with other players while leveling and gearing up to attend bosses or named mobs in open world or in the dungeons while there are very less amount of active players around?
There is no way to catch or play with old players as new or returning players, so why they don't open a fresh server? I saw the marketplace prices and new players cannot afford to get anything even if you play a couple of months (I learned that there is a bidding system in this game to get the loots from dungeons too, so it is literally money talks if you have in game gold a lot, you can bid to get items as I understand). It might be seem as complaining but I don't understand the logic for not opening a fresh start server for a big update like that.
If it is possible, would you tell me how is the open world pvp, arena pvp, open world interaction with players, clans to do pve and pvp content at this game? The reason I ask these questions because I couldn't find any 2021 videos about current state of the Blade and Soul for EU region.
Most of the time in the previous years' videos on the youtube, players who are quit always have said "Blade and Soul is very p2w game with gold buyers, gold sellers or items on the marketplace with NC coins etc which EU region server is very dead with very low active population, so only one server is left in Blade and Soul EU region".
Thus, what is the current state of the Blade and Soul in EU region, and how it might be changed at 8th September patch with Unreal Engine 4 update? thank you very much.