@Hime I was just wondering why you've decided in the end to change the Hardmode dungeons for their difficulty. I totally understand Easy modes are getting nerfed because they need to be you know.. easy for all players. But the Hardmode difficulty is supposed to be a challenge which you shouldn't be able to burst, as it becomes incredibly boring over time, talking from experience. Even right now, with the current HP and boss stats, we only need to clear 2 phases with a decently geared party, and the enrage timer was still 7 minutes when the boss was cleared.
With the upcoming adjustments, I'm scared that a lot of people that like actually playing the dungeon and spend time on the bosses will become bored because the challenge is gone from Hardmode.
Hopefully this question gets an answer, looking forward to it 🙂