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  1. If that's the case. Then that's like cutting someone and then coming back and stabbing them with something rusty just to let the pain set in and give a reminder that they're not there to be nice.
  2. So, it's been a two weeks. You mentioned an announcement to help the "pains" later this week, on the 14th. We have heard nothing. If you were referring to the event, then it has no helped. It helps very new players slightly. However it isn't permanent. It also doesn't increase gold income in the actual game. The market isn't changing, the only things that are dropping in price are due to trove. Once trove is over they'll jump back up and there still has been no resolution to the gold income to keep up with the market. when you can do pretty much every dungeon and only make (up to) 100g/day wit
  3. Daily dash and HM store is about all it's from.. Trove probably gives it as well, but I can't see it being worth to farm trove for it.
  4. Only reason I feel they won't is because for some classes, EL ring is BiS. Or damn near close to it. Gloves are still BiS, and they're all BIS for PvP. So from a PvE perspective, there isn't much reason not to make it 10 at this point. From a PvP perspective, it just makes it more accessible, which I think they should do, but some might see it differently.
  5. Those places barely drop anything anymore. Very few materials, useless weapons, and outdated accessories you use just to break through starter legendary jewelry.
  6. Isn't this kind of your fault for not stopping and preparing ahead of time? I never have these issues on my BD, if I die it's because I do something stupid that I know I shouldn't have. As for the rest of the topic, I whole heartedly agree. Ever done koldrak with simple mode on? It kills me everytime. For wind bd, until new bracelet is out (even when it is out, majority of the player base will not have it for possibly months.) X is both lightning and wind's skill for bracelet proc, as tiger is weaker on wind beyond MSP8. This being said, it ruins our rotation and not only that. It
  7. Would be nice. While they're at it it'd be nice if they added at least a 100 run achieve for SST bracelet. Kind of hopeful on that one though. Overall I'd just prefer them re-adding dragon boxes.
  8. never knew waiting before entering removed that. That's good to know.
  9. They mentioned Celestial basin for getting void fragments, you don't need a lot of them. you get enough to get you to stage 3 from story and I believe stage 6+ it's better to just get the weapon from the respective dungeons (or buy them from CB merchant for fairly cheap.) instead of using void fragments. Aside from upgrading soul, you really do not need that many. sea glass seems fairly useless, Most classes won't have a use for them and the ones that do need fairly few. I recall my friend mentioning everyone will need 40~ or so for something later on. I feel it shouldn't be added to Daily
  10. I agree with making it 100% chance, but imo PTS shouldn't drop below 200-250g, As we already covered it's used in nearly every item when you start getting into the mid-game range, It's quite costly, but as things progress I feel the elements/jewels, or even the required materials should be the problem. However, the only thing that's proven to the be the issue is just the RNG of getting a PTS or shelling out 400-440g+ for each PTS. This wouldn't be as much of an issue if someone that can do nearly every dungeon didn't make less than 100g/day off dailies. just for the PTS alone, nothing else. it
  11. The stat actually seems quite useful, unfortunately I know of no way to increase it. I feel like it's also worth noting that there seem to be more stats planned on the future based on SandStorm Temple's soul shield. BnsTree doesn't seem to show it, but on release it said something like... "charm resistance". Could be referring to a new stat we may get or it was just an error at the time of release.
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