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About Musakan

  1. Ooo! thanks for informing me. That's really promising to hear. I now have some hopes that i may return to this game, but not yet. I understand NCWest doesn't have much saying in this and perhaps that's why they gone for the scrolls instead of fixing the defence attributes. But frankly i cant trust for such temp fix. I'm too scared of wasting my time again, I will wait till they do some proper fixing.
  2. "The explosive damage in 6v6 is too much" I quit 2 months ago and im very glad that i did. this section is dead. they announced at the beginning of 2018 that there will be updates to balance out the pvp. There has been almost nothing. in fact i bet its even worst now than what it was with the new updatable badges. i will never forget the day that i received a 548k crit damage from a summoner with my perfect full def set. this game relies on explosive damage in 6vs6. (this was before the updatable badges come along. who knows how much damage they can make now.) The reason for 6vs6 being so messed up is because the developers didn't consider the consequences they are creating whenever they update the game. it seems as if the game revolves around only PvE. Unfortunate for me, I am not a big fan of PVE. First rule of making any MMO is - giving players a reason to take part in PVE content by integrating with pvp 6vs6 is one hit bonanza map and unfair party matchmaking, its so hard to not get frustrated and rage quit. , It feels as if NCSoft is making everything in its power so that you can never reach to the level of those players already reached to top. (cool downs on exp scrolls and reduced drops). it feels that way but i believe the real issue is that the game is loosing popularity and in order to make more money they had no choice but increase the costs so that fans of the game could spend more on the game. i dont know about others but i surely hate going against hm25s with full sets and badges, as hm14, i need atleast 2 years to get to hm25. plus the stupid unbalanced one hit damage bonanza. (camon... 548k crit hit from summoner vine weep..... btw thats with 6.4kdef on my set so assuming player has 4k piercing, that would be 30% damage reduced. so actually its 548k+ the 30% which would be somewhere around 700k. so yea useless defence attributes .) as for the one vs one,.. well guess what. even that is bad. the developers of this game weren't even bright enough to think that pvp should start right after both players finish the loading screen. This is the only MMO i seen with such a stupid bug. once your oponent is found, the match seems to start the moment the matchmaking is done. If your opponent has one of those PCIe solid hard drives, he finishes the loading screen before you and its already on the map to kick your butt. by the time you get to the map your half hp is gone. (If I was the boss, I would be having a proper word with the programmer. And I would fire that QA department who couldn't notice that bug since the game is published ... what 5 years ago?) if you still want to play, remember one thing. they time to time they have adverts to sell those gems to increase def and crit def as if they were a good thing. THEY ARE USELESS don't waste your money on them. It is a false advertisement that pisses me of so much, and surprises me NCSoft would go that low!
  3. if thats the case. they should have get rid of the def stats. whats the point to give players the false expression that having a good def is important. its clearly false advertisement to make player spend more money. the math behind these are so cloudy it makes everything a guess work.
  4. deleted the stupid game anyway. let's think for a moment. hm25 such as QQ can have 22khp extra, +90def. if he wants to. I haven't seen him getting one hit killed. only time i saw a high level getting a one-hit kill is when they are attacked if the SB from a warlock is on and a vt badge cast upon them. I am not talking about such kills. im talking about literally taking a single one hit from an enemy. destroyer for example or a gunner for example. so let's assume hm25 wants to go full attack points. that's 125points extra on attack + the bonus attack benefits you get from those. compare to an hm14 who is missing more then half of those attack bonuses. 75 attack points is not something counts as so small.. and it does contribute to one hit kills massively when combined with vt badges. the high hm players after getting 1500+ are pretty much common as I have witnessed. I am missing potential 30 attack points. that 30 attack points from my observation is a game changer. here is the annoying part...we all know the defence attribute can be reduced with piercing. right now i have 6.7k def that = 44.5% damage reduction. the top level players usually go for a 4.6k piercing. that reduces my 6.7k def by 37%. so my def stats is actually equal to roughly 4.25k after that piercing deduction. that is = 30% less damage. what pisses me off is that if i get a one fking hit with 30% of damage deduction, whts the fking point on having a fking def stats then? these are my observation after a 600+ battleground game btw.
  5. whats worst is that if you crash after you die.. when you log in, u cant get back to the party because you have to respawn first.. by then your auto out from the party. Another perfect shitty programming from the bns dev team.
  6. So we have this new scrolls that has a 24 hour cool downs. For us who just started the game and didnt had the chance tospend much time as them in a huge disadvantage. completely unfair. Already existing players are in hm17+ ranges. in a battleground those players are on such high level its turns out a complete disadvantage top opposing team. My question is why in the world introduce 24hour cooldown on those exp scrolls? do you guys want to keep those players whos already hm17+ untouchable? on a private note, with the new update this mounth i am about to quit this game. already spent more the £600 on it but fk it.. i get one hit kills with a 6.4k defence . not to mention time spent on farming the full pvpset only thing is missing is the vt badge but in 6vs6 thanks to those high hm lvl players i still get a one fking hit. to make things worst they made it so that we have to spend 2 years of farming to get to their level. I have already complained about pvp balance previously but it seems like there is nothing gona be happening to change this unbalance. I give month,, one month later if i dont fking hear a thing about the fixes. I'm out. i dont want to support a game who doesn't give a about their players and its complaints. arena form is full of such complains and yet complete silence from bns team. well fking done! gaming company of the fking year!
  7. Khanda Vihar issue

    you can only do this quests once a week. so perhaps you already done it and have to wait for wednesday to reset or use a reset which i dont suggest
  8. 6v6 arena

    after today im really considering to charge back.. i spent money and time and finally got a decent pvp gear so that i could join and enjoy a good game. But ... no. that never happens. if you wana have a slightest fun, you have to max everything,. Here is whats happening to me. I managed to get up to 1496 point on a 6v6 . the moment i reached there, things changed. I am getting matched with hm20+ chars with full sets and full gears for the last 10 rounds. For a hm13 with a decent set. (skypear ring stage 3, subjugator bracelet stage 6, skypear earring, and destroyer belt and Kings glove. Have 3 pieces of VT soul shield. OVerall have a decent def of 5500 and crit def of 3100. Also have the ultimate pet auro stage 1, and cosmic soul 2. In terms of soul badge i have, skyrift mystic badge and magnum soul badge. literally only thing I'm missing is vt badges and pvp belt. And here i am getting one hit .. yea one hit by hm20+ players. this is a blatant bull crap. A month ago they said they fixed the 6v6s matchmaking. no, they haven't.... if you are at 1470+ points you will end up with a bunch of high lvl whales with 0 chance of a killing one.. this game is a complete robbery and false advertisement. i really want to be on one of the rooms with the dev and let him play the 6v6s .with a normal set everytime he loses a match due to a messed up party matchmaking, he should get one nice slap till he fixes his stupid code. Here is the guess of how this stupid code of party matching works. std::Vector<Party> PartyA std::vector<Party> PartyB int partyATotalRank = 0; int partyBTotalRank rank = 0; bool isMatched = false; while (!isMatched) { player = SearchPlayer(); partyATotalRank = GetTotalPartyRank(partyA); partyBTotalRank = GetTotalPartyRank(partyB); if(partyBTotalRank < partyATotalRank) { PartyA.pushback(player) } else { PartyB.pushback(player) } if(partyA.size() == partyB.size()) isMatched = true; } } that's it. that's all it does from my observation. it doesn't check what the partA and party B has in terms of sets. it doesn't care about HM levels, player levels. it doesn't even matches based on ranking. the game should be smart enough to remove a player and find a better-suited one during waiting for player search if there is no balanced ranking. i m pretty sure even that is note done properly as demonstrated above. the laziest piece of crappy code someone can write in an MMORPG. I hope you read this bns operators and do us a huge favour link this page to your devs will ya.. and many other pages that similar to this. as a fellow developer, i can't help but feel disgusted the way the code is written for party matchmaking.
  9. whats with the stupid time limit on dungeons.

    natsumi i don't think you understand the post. I know cor kind of hijacked the original reason why this post even started. I'm long past Naksun. heck this entire thread has so little to do with naksun. my ap is now 1022.
  10. whats with the stupid time limit on dungeons.

    do you realise that the KFM skills are reduced compared to the old days right? Let me show you what I mean by your elitist characteristics by this quote. " any char fresh out of story char can beat him easily in less then 2min. If you cant you are just bad" if this is not elitism I don't know what it is! in what part of that sentence you're actually helping? I never said that I am a great player. I am not ashamed to admit that. I failed to kill Naksun in time with my KFM but I know the mechs thanks to videos here and there. sure! was i missing some items. yes for example i still dont have my soul and mystic badges yet but but why would that be matter? if i can withstand his attacks, if i can avoid his attacks I should be atleast not get penalised because I couldn't kill him due to my DPS being low . do you get that? In the end naksun cleared once i had a 850ap. although still dont have the badges, im now suffering with the same issue on Bomani! i cant kill him under 3 min. know his mech, know how to avoid his attacks and yet, cant kill him. do you know how other games do this.. if you don't have the set, you simply just die it means that you are not ready! PS: I still want to see that video of yours though whenever you can . "KFM with a fresh out of story set" at least you could help us the noobs that way instead of just calling us bad. and u also do know that the ap is not the only thing that determines your attack i m guessing)
  11. whats with the stupid time limit on dungeons.

    the time limit.. do you even bother reading? I am sorry that my noob stat is no match to your elitism. I salute you from the bottom of the noob crew while looking at you with admire. -.- . You can now go and show your super elitism on another post perhaps. I strongly suggest that they should get rid of the time limit on solo dungeons. its a simple fking request and it adds nothing to solo missions. if you still gonna crap around with your elitism there is nothing I can say to you. All that matters to me, I'm not gonna spend more then what i spend on this game just so that i get to beat Bomani in under 3 min. instead, i let you and the whales to keep the servers up and running.
  12. whats with the stupid time limit on dungeons.

    i told this to many of you who somehow thinks themselves as being an elite! record a video as a KFM with that what you so-called "Fresh out of the story" set and share it with the rest of community. i haven't met a single KFM who haven't struggled with Naksun at low AP. and this btw what I meant by not testing the game properly for every class. Thanks for the advice of if you don't like to gear up comment. it's clear you just posting for the sake of posting. This post wasn't about lvling up the gear it was mainly about the silly time limits that don't work for every class.
  13. I am getting really annoyed with the Enrage timeouts in the dungeons. this may be one way of trying to force people to spend money but I'm starting to fed up with it. I have already spent a decent amount of cash on this game and yet I cannot take down Bomani from Outlaw. I am certainly not a great master but i can get him down to 10% without losing health and yet! i loose every time because of a stupid time out limit of 3 min. I dont know which one of your game developers came with this idea but This is a ridiculous! if I knew the game was going to force me to get a super duper sets in order to enjoy it, I would not spend a single money at all. ok I get it ! it's understandable you may want to use this in a party dungeons. but camon.. when you doing a single dungeon ,it really does get annoying. when you against Naksun in Mushin tower, failing the clear the floor just because your soloing and running out of time is no fun! When you fighting against Bomani, you are just a couple of hits close to winning the fight and yet the time just runs out on you! its no fun. I bet every penny, not one single tester of you took the decency and tested these bosses correctly for all the classes. I have yet to see a KFM who can take down the Naksun in Mushins tower with a set that is less then 850ap without running out of time. Instead of forcing us to upgrade our AP and DPS just so we can clear a dungeon, why not let us enjoy the game since we tried so hard to learn the mechanics of it? I really fed up with this forced way of grabbing money. If I am already feeling like that i dont know whats gona happen in the top dungeons. no wonder people are screaming for 1.1k + ap on faction chats. One thing for sure now though on my end, I am not going to spend a single penny on this till all this becomes more balanced. Dont even get me started with Whirlwind and Beluga.. what sort of balancing did you guys fixed in the 2nd year anniversary patch i just wonder? to me it looks no different then what it was. still ending up with Hm8 with a lowest set facing an opponents whom are hm16,17+ with full sets. How hard is to balance a match? i can send you the math and the code if you guys dont know how..but im sure you do,, this is just another way of getting that sweet dollar. i already spend £200 on this game, and im getting nothing out of it unless i spend another 10.. no... 100 times of what I am spending. im tired of it and I am out! I am not gona spend entire year just to face the same cr....p after a year .
  14. No login rewards???

    yea there better be a login rewards like what we had before. this was the main reasons I bothered buying a premium.. there is no other way we can get enough exp to catch up to those players who already reached hm 18+