Ok for a game known for it's pvp. your game pretty much failed in the west big time. For a game with a lot of potential it's a shame that the same complaints went unheard cos you simple refused to listen to reason and more importantly what you competitors are doing.
so since you refuse to listen to reason I'm going to compare 2 of your classes to their counter parts in the west
Assassin compared to the rogue in Wow and the ninja in Final fantasy XIV
Note both WoW and FFXIV have made it to over 10million players while having a paid subscription model
Has multiple ways to enter stealth both in combat and out of combat. Multiple times
Can stay in stealth for extended periods of time
Can stay in stealth while attacking
Has higher defensive stats in stealth
Rogue in Wow
Can enter stealth out of combat and cannot use the same move once in combat
Has a vanish which allows him regain stealth once in combat but that move in a about a 2min cool down. So for practical purposes in an average pvp match will only be able to use it once
Cannot attack in stealth
moves slower in stealth
has very few moves that can be used in stealth and once a move is made comes out of stealth
Ninja in FFXIV
Can only enter stealth in pvp once a meter gauge has been filled meaning cannot enter stealth at the start of the match
stealth only lasts 15 secs
cannot attack in stealth
moves slower in stealth
has one move that can be used in stealth and once move is made has to wait for meter again to re enter stealth the move itself also has it's own cool down regardless of meter
meter used to enter stealth is shared with other special moves .
Has a pet that has high defence, Grapples, and extended block and high damage
summoner has stealth
summoner can swap places with pet if you manage to catch the summoner reseting the game to catch him
summoner can also do alot of damage
pet has a lot of stuns
summoner has a lot of stuns
warlock in Wow
has multiple pets
each pet has one specialisation either defence or offence. Where they are strong in one they are extremely weak in the other
warlock has no stealth
warlock cannot swap places with pet. Meaning the meta is to catch the warlock and then finish them off. you are rewarded for being able to catch the warock
Summoner in FFXIV
Has 3 different pets
one for offence, one for defence and one for buffs
as with wow if each pet is strong in his role and is very weak in the others
summoner has no stealth
summoner cannot swap places with pet. you get the point
there I'm done. These are from both eastern and western companies. They out sell you both in Asia and the west by out 1000 to 1
yet you refuse to listen. Your game is dying and the fixes for your toxic classes are simple
prevent the assassin from easily going back into stealth at every given chance. Make assassins think about when they are going to leave stealth and force them to commit once they have struck. (i.e like real life assassins)
remove his high defence in stealth
remove his ability to constantly attack in stealth
remove his screen blinding get out of stun move (I can't understand why his opponent is punished that much for stunning him let alone punished at all)
he already has a move that let's him get back into stealth from a stun break. That is enough
bring the summoner in line with the other mmo counter parts
on a side note. I find it funny that Korean developers hesitate to bring their games to the west. Always waiting many years after demand in the west has died down.
Simple your games are designed for flash.
Black desert (The game where every class has a tonne of cCs but not one single class has a CC break)
guns the duels
the list goes on
you seem to blame the west for your failures and say it's a cultural thing. It's not. The west has many more cultures living in it than you do. The simple fact is most of your games are completely broken. They are flashy and beautiful to look at but their balance is complete trash. You develop games where once the opponent attacks and it's succuessful the defender simply loses control of his character
that's a fact. The defender isn't only not able to respond but you actually create systems where the defender will completely be disconnected from his character until he is dead
Most cultures outside Korea hate this. People like to feel they are in control of their character at all times. However you seem to develop ever more toxic ways to disconnect the player from their character
the most radioactive case being the assassin's escape where your screen will actually go White and the player himself can no longer see the game screen for an extended period of time
you might say it's a western thing
but here are a list of Japanese companies that have been extremely successful in the west
team that created sword art online
Team that created Dark Souls
They all have huge followings in the west
However you don't have a single company in Korea that has achieved this.
infact your companies have failed so much you hesitate to realease your games in the west
while your Japanese counter parts regularly has slimontanious releases in the west and infact sometimes realease in the west first
they have franchises that will be successful just cos of the name
I.e Tekken and street fighter just to name a few
you do not even have one
simple reason is this
your games are just flash....no substance.
As a side note one my other account at the launch of blade and soul in the west I did comment on how toxic the assassin was having played assassin on the RU server and I was meet by the toxic brigade who were only interested in keeping this version exactly the same as Korea's so they could go to the "World championshipS"
look at this game now
the west rejected it
I told them multiple times for there to be a world championship people have to fall in love with the game first and the game wasn't go to fly here.
Multiple people called me an idiot quoting rubbish stats and crap saying I have no idea.
you listened to them
Another Korean game failed
thing you didn't understand was
Those guys didn't care about your game. They care about being famous
Assassin was my class and I wanted it nerfed.
Cos it was obvious it was unfair and people would hate it
I too wanted to go to tournaments but had the insight to know there would be no major championships without a major following.
Those guys just wanted to be famous at all costs
they had played for ages of the Korean server and did not want anything changed as to probably ruin their chances of winning. no matter how unfair it was
you listened to them
and got another dead Korean game.
and you spent your time banning me
p.s Look at your most successful mmo ncsoft. Guild wars 2. That was not only well received in the west but has launched world wide and even in china.
do stealth classes work like they do with your Korean developers
look at another one of your games Wildstar
does the stealth class there work like this assassin
and with regard to stealth I'm talking about the mechanic of stealth itself
do they give stealth to pet classes
I mean come on.