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Astarae

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Everything posted by Astarae

  1. not disbelieving, but sometimes I hit control-f in battle by mistake and don't even know it. Really makes pvp interesting. :-(
  2. Yeah, and we can farm thousand dollar bills in a corn field. I've spent quite a bit of time on 3 different character classes at 3 different skill levels and have not seen 1 octagonal or gilded gem. I think I've gathered maybe 2 heptas in the many hours I've been there -- including in special areas. Got nothing in a panda village even though I got half the loot. Saw no special quests for bravery for premium members either. I love it when some people claim to be able to get xyz from some area or place, but when I go to see what's there ... its nothing like you claim. About the panda place, you said: Upgrade materials eh?...Like the 4 basic crystals: soul, moon, sacred and elysian. almost 3 crystals in each chest! WOW. Super fast and super easy? Half the loot wouldn't be enough to raise an item 1 level and easy? Not if you get killed 1st. Hope you are luck enough to not be in with any psychos.... No...no exaggeration here, no hyperbole -- right....Not! Nothing resembling reality either.
  3. The new launcher sucks at updating. The old one downloaded at full speed ~ 4MB/s The new one downloads and stops and downloads and stops averaging about 170KB/s. It claims I can start game and button switches to update, but text says game is ready even though it is still updating. Tried an it just hung. Tried starting again, but wouldn't restart, so quit launcher and restarted -- it claims it is updating at very slow speed, and it claims game is ready , but if I press start game, update cancels and start game goes away and it says update available. It seems it gets very confused -- claims update is available and claims it is ready and offers to start game, which only cancels progress on update. But worst of all, something that used to take 10 minutes takes over 45-60 minutes! Why is it so slow when old updater was so fast?
  4. I had about 100 orbs among my characters just so I wouldn't have to deal with mymymymychildren, and now this and it's the children whining mymymy in F8 again....oh makes me wanna ...oh nvrmind. Found the YOYL, amusingly refreshing. I can't think of anything obviously catchy for: MO, loot not reserved.
  5. You miss the point. There's a toggle on the panda area. You are supposed to be able to choose. There is an "off" switch. There are other areas where there is no toggle or on/off switch, the new 20-character free for all is 1. I tried it -- I might try it again -- there I know what I am getting into and am not going to complain about it being PvP. But panda is supposed to be by choice only -- and the switch is broken. So while most people may believe they will be safe there if they don't choose to pvp, most people will be shot to hell by a determined fully equipped pvE player. Not really, I told the PK'r, if he wanted to prove skill come back with all raven level equip or below, then show their skill. Funny, he didn't seem to like PK on those terms. Only terms people like him want are him having all the ultra equipment so he can kill everyone else. Killing everyone doesn't get the one who got you -- killing everyone is not revenge, its' a child's tantrum.
  6. Even the state reserves the right to reclaim unclaimed property. Having money in a bank doesn't mean it will stay secure in perpetuity. If there is nothing on an account for some number of years even real property can be forfeited. Do you really think names that are untouched years later would get more more protection than real property? Do you think it would even merit getting the same protection? In internet time, 3-5 years might be more like 15-25 years in RL...Think about how long most websites last -- especially if they take a 3 year hiatus. That's why in many states companies are not allowed to sell lifetime agreements or memberships (usually limited to 3 years). Had a health club membership costing hundreds of dollars, new, that they wanted to sell as a lifetime membership, but ended up having people pay a $5 renewal fee every 3 years. Compared to the $700 initial cost 2 decades ago, it was nothing, but when I moved out of that area, I let it lapse because I couldn't really use it anymore. Given that NCSoft has offices in California it wouldn't be unreasonable to assume that CA law *might* have some jurisdiction, in which case, a life-time membership could be 3 years. I'm not a lawyer, but instantly assuming that your have a reservation for all eternity might sound a bit presumptuous to some. Certainly if the name belongs to someone who is no longer around, how much will they care if the name gets reused? Even if they are around, if they haven't touched the game in 3 years, how important would that name be, and would they even know? As far as "everyone had the chance"...as soon as you say something like that -- you lost me, since I know I didn't have the chance. I didn't even know about it. Just because someone got something 'first' doesn't mean forever entitlement. Just ask Native Americans how well being first protected their property. Everyone has to live with those who come after them. So for those founders who have an issue, they can speak up, but if they have no issue and don't speak up, why should their reservation be assumed? How can you presume to speak for all of them as a class? Aren't you taking ownership of their issue without their consent and assuming they'd want it reserved when they might want it swept under the carpet? There are those who file lawsuits for the "right to be forgotten", how is it that you are fighting for some such people w/o knowing what they would want?
  7. Current clan limits are way too low for clans to be functional as clans should be. Right now, it seems, ignoring the fact that there should be room for people's "alternate mains" or "alts", a clan can't really be big enough to support high-end RAIDS with both a static and a progressive group and mid-level RAIDS with both, and lower end/entry groups sufficiently large to move into mid-level and still have a low-end group. At the least, with no backups, I'm counting 24 @ high, 24@medium, 24@low + 24@entry = 96, already, well over the current limit of 70. Even with those minimums, in real life, need extra slots/people to fill in when people are gone or late due to emergencies or traffic. But right now, I don't know of any clans who do TT who have anyone below VT gear invited, let alone *mentored*. Current clan system is nothing more than a way to organize RAIDS for like leveled/equipped people -- which is rather derogatory to the idea of a clan-as extended family. Usually clans with TT groups operate more like a gang with a boss. Clan leaders often assume a dictatorship role because of a need for unfriendly discipline for TT dungeons -- its not a friendly environment and is very competitive with deals made in private to exclude people who based on popularity and/or best ability in memorizing proper moves. Rather than train or move people from the clan up, it seems it is often easier to pull in outsiders to fill roles because there is no training being given for those @ lower level in the clan. Heaven forbid you should miss a raid or two or have any interruptions to take you out of the game -- coming back only to find yourself ousted from the clan because you don't fit in anywhere and they need the space. Then on top of not having enough room to allow for filling out different roles, people often have multiple characters. I've been working on exploring different classes and mostly play 1-2 classes that are different from my 1st class. Then a new clan dictator says 'mains only', well , what's my main? Is it my highest lvl char @ HM21? or the one I play the most @ HM17? I'm not in one clan anymore because they wanted my HM21 but didn't have room for them in any RAID, when I said I wanted my HM17 in , they blew a gasket and said I was out -- even though my HM17 was my current 'main' (what does that mean, char you are plain most? or the most over the past week or month or day?)... While some of these problems wouldn't have been solved by a larger clan size, many could have been either solved, or not been an issue if clan size had been larger and if there were more opportunities. In one clan I was in they only could do 1 raid at VT, cause they were limited to 1 raid/week and no one could shepherd a 2nd raid. I said fine, I want a progressive TT group -- since no one was doing that -- so talked leader into that, only to have that group taken over by VT group who wanted to get into TT, so there just wasn't room for anyone else in the TT group and no one to fill out a 2nd TT group because those in the first couldn't go again in the same week. Of course that problem could be ameliorated by allowing someone's participation in a group that had a majority of different players, which would still be a good addition besides increasing the clan size limits. For holding all the things I speak of and given how constrained clans have been at 70 to focus on more than 1 level or group , it seems about 3-4x the size of current clans might be right. I might suggest raising that limit to about 210 and adding a rank of 'captain' below leader to allow for appointing those who were capable of leading a raid group (would not be limited to active raid leaders, but would be a reflection of those who had ability to step into such a role). Anyway....for clans to be functional, especially in regards to bringing up new players in the ranks, the clans need to be much larger. Please! and thanks.
  8. So where do I buy such gear -- with 100% immunity from damage and 500% reflect damage to boot. Don't bother with the weap, won't need it.
  9. In panda village, there is a setting to allow Pvp, which, it says, will also allow you to be damaged by others. Ok, that makes sense. I wanted to look around and see what was there, never been there before, and see lots of 'xxx' died messages, and then see a player with orange text, Bonsai, with all top-ranked celestial equipment come over and kill me in about 2-3 shots -- all without me ever turning on PvP. Um. If I don't turn on PvP -- I shouldn't be getting shot. Seems like some have discovered a way to cheat or at the very least, a game bug. And don't tell me it's meant to be that way, cuz the toggle clearly states that I will be susceptible to damage if I turn on PvP with the clear intent that it is a switch to opt-in to PvP.
  10. The performance problem happens ALL THE TIME -- it only results in complete hangs during peak battle times. Unchecking context or tracking boxes makes no difference -- tracking I've had disabled for almost a year or more. Context make no difference, AND worse -- isn't relevant outside of battle. I.e. it doesn't explain the general slowdown that keeps causing the sound to break. when simply hovering over an item and sound breaks while something is looked up or fetched. It gets MUCH worse when you have people in a party, though being in a crowd of people also causes more lag -- but not like when they are all in a party with you. Was in moon refuge killing spiders. Got invited into group doing it as a group to share kills -- as soon as I got in the group -- same graphics, same # of people on screen and same area -- performance dropped by 2-5x (from ~20+ FPS to 2-5 FPS). Ping went from ~ 150ms to over 250ms. That was solely based on people in group -- and points solely at the server I was on being overloaded. I used to think everyone in a party would be on same server, but now, I don't know. Something else I've never seen before -- #users on server @ > 4000. Never have seen it that high -- usually no more than in 2000's, maybe once over 3000, while response time is better in off hours when user counts are usually below 2000, the problem doesn't go away completely. More than once have noticed severe block in NS, final boss and have lost game at least once there. A spike in CS, 1st boss, hit 37 seconds. Going through portal (door?) between Granite Titan (in NS) and the large augerite -- pauses me for over a minute -- twice after coming through that gate, I find the rest of the party already waiting with @ Agoni -- though 1 party had just started on him -- I barely caught up with them in time for the last boss.
  11. Was in a party doing Desolate tomb. We did ok till the final boss. when it said he was about to launch an attack, I was suppose to press space, but ... that was the end.... didn't come back for over 30s. I left and tried to get back in , but no luck. I can tell the game is broken -- just trying to look up things like clicking on an item to look at the upgrade path breaks the sound. Almost anything that requires processing breaks the sound/music with gaps. That's unplayable. This so suck, I finally get access to game back but this type of performance is still unplayable. I know it isn't my machine since it doesn't happen with any other game. Also, I'm see larger than normal numbers on at the same time....usually 2-3k users is max, but seeing over 4k users. Maybe the game can't handle larger numbers of users very well? Maybe they need to spread users out more among more machines? It feels like the servers are overloaded.
  12. If you are a new player, how would you have more than one character to do them on? If you do have alts, how many have hit level 55 (or is it 60 now?) to have access to the Daily Challenge? If you only start with 1 character, how would you get interested enough in the game (lack of moonstones) to ever progress to having more than 1 character? Why do so many people bring up solutions to things that aren't applicable or possible to most people? If anything it only seems to emphasize the steep curves ahead and the gap between lower level or new players and more experienced ones.
  13. This is not a bug I can chase or narrow down. But since the new ascending patch, if I bring up B&S and leave it up, I've seen 1-2 hangs per day if I leave BnS going -- even if my character is sitting in the lobby. Noticed 1 time, with BnS up and minimized, a climbing CPU usage XIGNCODE. I figured I better kill both the game and xigncode as I didn't know what it was doing. First I tried a rt-click on the game to bring up option to close the process (this isn't a 'kill', but simply a request for it to exit). Nothing. It ignored me. Tried again -- same. Figured if it was ignoring shutdown, it wasn't good. So figured I should kill it. Brought up another tool, but before I could scroll down to the BnS group, system hung. BTW, when I say hang, I mean nothing is moving on screen and kbd+mouse are dead: cursor won't move, and Caps-Lock won't toggle the Caps light and Ctl-Alt-Del won't clear the screen nor offer to let you reboot or shutdown the system. Only option is to power-cycle the system. Have had this happen with game minimized but also up and running normally, like standing around in a public area (near wind-walk destination). I decide to go lie down for a few minutes, but end up falling asleep -- come back and character still standing around w/others on the screen, but no motion -- all is dead. This was how BnS was when I first started playing with the symptom being reduced after the first time the game was patched during a downtime and going away entirely after the 2nd patch+downtime. Hopefully, it won't last much longer. Running on Win7SP1 x 64bit x 96GB RAM w/6134 CPU @ 3.2GHz w/8 cores (threading turned off). I know its not really possible to figure out the cause, at this point, but figured I should post something to provide data and the notice that there was a problem w/newest patch. It does tend to hinder playing BnS, as I start to equate BnS with having to power-cycle.
  14. 8 battles that you won, eh? How many battles overall did you play to get 8 battles? How long did 8 battles take? especially if it was 6v6? What level are you, what equipment do you have and how long has it taken to develop your character and self to the point that you can win 8 battles? Was that 8 in a day, a week, or since you started playing? I.e. how long would it take you to do it again? So how many levels in equipment and how many pieces of equipment will those 170 stones last? I'm just going to assume that you are not a beginning player. That begs the question -- how can a player get to your level and your equipment so they can get 8 wins? That says nothing about their skill level or their ping time... Remember that for you to get those 8 wins -- some other player has to be willing to get 8 losses. So how do you persuade them to "give" you 8 battles so that you can get a decent reward? How about sources outside of pvp? Given that getting to a point where you can win 8 battles in a day is going to take some equipment and practice, What about non PvP sources?
  15. So full of ignorance. No, everyone doesn't acknowledge that. Only the ones that got more. Today did weekly and daily on my HM21 gunner. Didn't get over ~300 the entire time -- but I'm also fighting the 60-90 second wait to go through a section gateway. Yeah, 60-90. In NS, by the time I got through the gate after the titan, the rest of the group was already through with the Giant Nary Augerite and waiting at Agoni they already started and finished Agoni before I made it to the top of the wall-walk room. I did make it in time to start with them on final boss, but still not able to get more than about 2-4 FPS. That's nothing to do with practice, now is it? Oh practice cures slow response time? The kind that only came after the new patch? Might wanna check the bug-report section. I'm not the only one to detail this lovely new feature. Nope...I'm not going to lock myself out of things to suit you. If someone says YOYL, or like I just saw "YO-anybody's loot, I'm afk" those are invitations to orb holders. I'm assuming your post your recruit message talking about yourself. "my MY MY Orb, MY Loot! Me! Me ME! I tend to stay away from those, I don't want the hassle. Nope, I was really only talking only about CS in my note with HM = Hong Moon level, but I used HM when I meant CS in various places, since there aren't really 2 bosses in HvnMndt. Some of my characters have tried, but like I was saying, 4/6 people in the party bailed because 1 HM20 bailed cuz they likely didn't see my message No dynamic feathers here. Did daily & weekly and didn't get 1, so where was I suppose to get dynamic feathers? Considering I'm the orb holder, that doesn't make much sense. As soon as you tell me where, I might find them. But having gotten any dynamically yet..only ones I've seen are 2 in bidding after 2 bosses in CS and probably their is 2 after the boss in HvnM. But at least 4 if not 6 of those are claimed by the their orb, their loot crowd, or 6/6 are claimed if you believe in giving the competing orb holders the goods on the first CS boss. Not sure about your figures. Certainly the 2 gem powders you are using to get a hepta every six days is bull, since there is no source of gem powder outside of trove, ATM. 1 hepta every six days = 18 days for 1 oct, => 54 days for 1 guilded triangle => 162 days for 1 guilded square x 8 slots == only 1296 days, or 3.5 years to do that for 1 character. Don't even try to justify that as reasonable. It's not. Since I've been around the days required to fill out your slots on a weap have gone from up by a factor of 12.. that's 12x in slightly under 1.5 years. By the time you get to 3.5 years, the number of days to fill up your slots will have gone up by 27.6X. Again, don't even bother trying to convince anyone that buying into that is anything but a sham. As I pointed out, before this update I was *always* a source of orbs. Even now I have about 12-13 of them if I pool my characters. So who's gonna have no boss? While I let others take part in the loot, I won't let you if I know who you are, cuz you are all about My my me me. I LFP holding my own orb half the time -- depends on their message. Once or twice have recruited. I like the one who was YOEL -- your orb everyone's loot, as that's usually similar to how I recruit when I have. I saw the same on the greater number of parties advertising YOYL or just iooking for part members via recruiting. People fill up MOML cause they have few other choices to get reputation points. Most of the ones that fill those groups that I've seen drop out after boss 1 in CS -- why should they help someone who insists on keeping all the loot? Is that why the moml's are dwindling and being replaced by yoyl or other? Not entire objective, as I drank the koolaid for a while, and realized that many didn't want to play those games and most didn't -- that and got good enough to solo them. Maybe still can on my oldest character, but the rage timers make that harder on lower-level characters now. Sorry for my misuse of abbreviations...I admit to writing that after being up all night (not being able to sleep at times is a large drag).
  16. You aren't using anything like BnS Buddy are you? There were some issues where the server list wasn't being set by the new launcher so you had to manually select what servers you were trying to login to, that and has this only been since the last interruption? If you didn't get a chance, you need to make sure the game verifies your local content and overwrites any previous files. If for any reason you don't get those new patches, you can experience problems like what you are having. Then, again, I've seen the exact same symptoms caused by some excessive and random delays on one's connection -- like if anything like MS might be looking to see what updates you need or downloading them (something that Win10 does often and supposedly can't be easily stopped), it can cause variances in speed over your line that the game "malware", xigncode, might interpret as someone trying to hack the game by inserting random delays, so it might trigger similar symptoms. Unfortunately, they also do their best to make sure you can't monitor your system while gaming to protect yourself against problems, cuz they want to be able to do "whatever" when you are connected. Sometimes I wonder if they are computing bitcoins in our background cpu time -- unlikely, but not impossible -- and extra difficult to trace/trackdown since they try to kill off anything that monitors what they do. (FWIW, the level of paranoia in this paragraph exceeds recommended levels, but that doesn't mean 'they' (or someone) still might not be out to "get you" ). There is something interesting in the fact that MS starts up an extra, anonymous malware scanner whenever you start a xigncode3 protected game...
  17. They have a point... I play predominantly PvE, since even with good gear I have no chance against higher (or even same) lvl players -- its pointless. That said though, I started with gunner and noticed that almost every update was some nerf for gunners -- even though other classes got nerfed, they didn't get nerfed each time -- when gunners did for several updates in a row until I realized that any hope I had of my gunner being useful in a party was greatly shrinking and I still hadn't progressed much since my gunner got access to do VT runs. TT?: promises promises, but never happening -- something comes up where they change rules for group or game starts throwing me out/crashing/going down to 4FPS & over 250 ping (regardless of turning graphics to minimal), to even losing access entirely for months at a time (so when I get back, no group wants a relative newb as the progressive groups are long past where you were when you last played. One thing true both before last patch and still, the network ping time stays fairly constant, but in battles, the more hot the action the slower things get -- since there is still a maximum of 1 server/group or party and probably, like everyone else, attempting to cram in more users/server to increase the bottom line. Anyway, anything that might have been cool about gunners has been eroded over time and now, though, thankfully rare, one more often sees "no gunners need apply" -- not just in dungeon runs, but also clans! I was never able to one shot someone on PvP, though I was often hit by over 100k damage in 1 hit -- and not-infrequently for 300k - 400k damage cumulative in <1 second. I'm pretty sure I've never been able to match such damage on my gunner -- w/pvp gear or w/o up through full VT equip where available. And TT? Never got access. Too bad this game doesn't have a difficulty setting or some way to compensate for 'record' and / or ping times (by compensate, thinking along lines of a 'handicap' in golf, not compensation as in money). I mean think about it -- a battle system where high-kill ratio players get added 'lag' (or lowered damage), and vice versa -- then everyone would tend to float near the middle and battles could actually be challenging (and fun) for both sides.
  18. The guilded square I saw had higher stats than the guilded triangles.
  19. Interesting, I've only seen one person over 700K and they were over a mill. But everyone else has been under 500K. Before the patch I used to be able to do barely over a mill, but haven't hit over 600K since the patch, but with either aransu6 or aransu9 on 2 different characters, neither is doing "well over 600K". As for MOML - dunno, but its dying fast since most people don't have orbs, but the orbs aren't really worth that much. Moml is fast becoming YOYL which isn't the same, cuz the only reason I entered the group was I have several orbs and only enter groups where I can use my orb. Then I let others loot as they wish, since hogging everything doesn't feel fair. I was in a group of mostly under HM18's (I was HM18), and one HM20. Someone recruited for CS, and just before going from the common area before you enter the dungeon, the HM20 asked if anyone had an orb, I said I did, if it mattered, and entered. 60+ seconds later, I arrived inside and that person had left. The others had disposed of the pre-boss floating mechs and were heading inside. Then 2 more left, someone wrote after them "cowards" and fighting had already started before I could get down and grab revitalizers from the dragon-orb dispensers. What the heck, I started into the first and pulled aggro immediately even though I could bare stay above 100K DPS (on (was on a SF). But there was a prob... I was only doing barely over 200K with the game lags (since the update), and the other two were doing under 50K. Another left, and it was down to two. I could hold my own against the first boss, as tank, but I didn't have the DPS to take him down and adding another 20-30K on top of that wasn't likely to help, but the two of us tried until the developer-cheat (rage-timer, autokill) hit. Fortunately since neither of us had finished the first boss, I was still able to enter another group where someone was seeking orb holders, but still told others in 2nd loot auction to bid if they wanted to, as I certainly couldn't have done it without them. Another instance on my FM who's never exceeded 600k (also HM18(19 this morning)) -- I was waiting in F8, looking at parties when one popped up HM: YOYL, I said to self (having multiple orbs on hand -- as was always the case before the update, and, at least now, is as well), "well I can get behind that", and joined. Group was in a hurry and I barely made it to boss#1, again no time for dragon-res charms (since that's disabled if combat has started), but after combat I said I had orb, but wanted to hit the merchant first. I did, when got to boss 2, someone else had popped in an orb, and group started as I was still standing on top (i.e. I died again). When action happened, I bid on a feather and someone sent a '?' to the party -- I said I had my orb too and was gonna use it, they said they didn't care, so I said , ok, I don't care either. On 2nd feather, they stopped bidding and got pissed because I'd bid a well and said they'd see me on reddit. So multiple things are different from earlier incarnation of HM: 1) Boss is non-trivial to solo vs. old-HM, people just said to solo it if you didn't want to deal myorb,yourorb, anybody's loot stuff (which I've been doing for over a year). 2) rewards from chests are not trivial -- if you want to be able to purchase stones from HM-merchant, then you need feathers, so at very least feathers are vital to that option -- everyone needs them, not just orb holders, I got a hepta-gem ticket from 2nd merchant on one of my trips through - not all of my chars are flush with guilded's, and you can't buy them in dragon-trader anymore with gem-dust (what's up w/that?!). 3) More than one person is responding to YOYL, with expectation that they will be able to bid, exclusively or not. Always giving that option to whoever gets there first gives those with low ping / fast response the rights ... nothing fair about that, which says nothing about those who need to shop at either of the two merchants after Boss#1. #3 was the final straw for me, as I'd already announced I had orb: Seeing people's messages is unreliable at the best of times, not to mention when other messages crowd messages off the screen or if you are changing dungeons (as in going through door between boss#1 & 2), but the only reason I went was because I had an orb (and they announced YOYL), and I'd gotten 0 feathers on some prior runs - and needed to start getting some feathers (wondering how anyone is going to get 70-80+ (or was it 120?) feathers for the CS outfit or other things being sold through CS merchant). But having it be whoever is fastest wins by using their orb -- that's lame. That was on top of having died on new CS multiple times when prior one had been relative easy to solo and needing (like everyone else) to get more of the stones one can get from the feathers of the first and second bosses. This HM is very different from previous one where people wanted to support treasure exclusion. So count me out of this ritual, as objective fairness doesn't enter into it.
  20. Yeah, I was gonna post this too -- the problem now is that if you want to go to cold-storage merchant, the rest of the party still may go onto part 2 without you. This becomes doubly true if the "merchant of wonder"[sic] comes along to sell you a line of mediocre goods. So what's up w/that. I thought merchant of wonder was supposed to sell high-value things you couldn't normally get in a dungeon -- not soulstones, moonstones, and option to trade 15g for a chest that gives 10g. What's so wondrous or wonderful about that? It just delays you getting through the CS merchant and possibly being left behind for boss 2. Or having someone else slip in an orb you were going to do and then get all haughty when you bid on the items.
  21. While they could solo the old boss, let them try soloing the new boss and its lowered rage timer. So when someone advertises YOYL, people honestly expect that one who provides loot gets both? That's lame. If YOYL or MOML the loot belongs to the one that provides a given battle, not the whole thing.
  22. Ok, I was confused by the text I receive when I first acquired the voucher in my inbox -- which said it could only be used from the character lobby. Then came instructions to press escape to see the voucher icon to the far left. Well, 1) its near the middle of my screen, but main point, its not in the character lobby, but the regular icon menu in the game. That's where pressing escape brings up all the icons including the voucher icon. So confusing / conflicting instructions but no bug...
  23. I had another character I wanted to lvl up to 60, and got the voucher but am having problem applying it to my character. I thought I was supposed to be in the pre-game lobby where I pick what char I want to go in on and press escape. Nothing happens. I can click on the voucher icon, but it just tells me that using it is non -refundable and then there is a confirm button. I press confirm and again -- nothing happens. I was told I should see some extra menu item appear in the lower left, but that's not happening. Is this another known bug?
  24. That's fine, but not everyone was able to be there at founder event -- but would have supported it if they were. So for them, a "Supporter's pack" can be created and sold @ same prices and conditions w/same outfit. There... not so hard -- don't have to pollute the founder-event terminology. But you can allow people the same opportunities even though they didn't get the exclusive opportunity of being at the founder event (as some were). But those who got that exclusive opportunity got to have their founder outfit for the past 2 years. No one will be able to duplicate that even if the same outfit is sold. But supporters might be able to get similar outfits, but they'll never have your first 2 years. But they can be offered similar outfit opportunities even though they were not offered those opportunities at some past specific place and time.
  25. Or just sell the founders pack again and let people pay for it? If it's too expensive then people won't buy it, but if people want to pay "big money"? on it, then why not let them? (BTW, I've no idea what it went for). As for the original topic, someone else mentioned one of my top favorites: Summer Saga:
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