1v1/3v3:
Blade master: Aerial third spec and untargatable for other specs.
Destroyer: Shield which cannot be destroyed and heals him. Emberstomb.
Summoner: grab through block
Force Master: Wallbang, Freeze without pressing a button.
Kung Fu Master: Maybe his 8 sec godmode skill which replaces bb ? i dont know think he is pretty balanced.
Assasin: Resist etc. without using any kind of skill cause his base stats are sometimes like 90% evade i think its their charge.
Blade dancer: The skills which does like 67K if crits,
Warlock: Sorry this class is just trash no threat to anyone.
Soul fighter: Ressetting his skills after everytime he uses focus chi only 15 seconds thou but still.
Gunner: maybe a bit less dmg but this class is fine in my oppinion i even think it should get the 5% heal back from its shield.
Warden: Cooldown of Blade ward is way to low and pierce through stuns dont work on him if he blocks even if he is not using blade ward.
Zen Archer: To much iframe. Once i saw an archer which was really 98% of the time in iframe while doing insane ammount of dmg. Can shoot through range protection why ? gunner got nerved cause he could do that back then why did they give archer this knowing that was the reason gunner was so op back then ?
6v6:
Since i dont see them changing something in the system itselfe and remove the gear i want aerial dmg to be decreased by alot so you dont die by getting into one aerial which is usually not tabbable !
Blade Master third spec: Can move dosent have any kind of animation which shows he is using his shield currently atleast give him some kind of animation !
Destroyer: Shield which cannot be broken can be used infinite times dosent have any cd since it resets for every hit you attack on it !
Summoner: is ok if they decrease the aerial dmg.
Force Master: Freeze without attacking u, 24/7 ice up so he cannot die, aoe skill which does nearly one shot, Frost tornado which cannot be countered and destroys nearly every kind of defence in this game.
Kung fu master: His Pull on his tremor is sometimes like 30 Meter thats probably desync but that needs to be fixed.
Assasin: Stealth needs to be more visable or else you cannot fight back.
Blade dancer: would be fixed if aerial dmg gets decreased aswell.
Warlock: Shadow got aoe skill which does way to much dmg !
Soul fighter: maybe the same as in 1v1 with skill reset ?
Gunner: would be fixed if aerial does less dmg.
Warden: same as 1v1 and 3v3 to much blade ward pls make knockback work.
Zen Archer: to much iframe.
This game is unbalanced af and since nothing happened since August 2018 there is no way NC will ever fix any of theese issue !