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Lyn Thunderfox

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Everything posted by Lyn Thunderfox

  1. Have you already seen a pyromaniac firefighter ? That's exactly what it is right now.
  2. Raid accs kinda works differently, since we skip a raid everytime to release a new tier (aka. ring/ear - neck/badge - ring/ear - etc.), so being "late" in terms of raid accs isn't really an issue. What they should do is make TT more accessible which isn't really the case right now unless you have a clan or something. (pubs does 1-2 and even then, I'm not sure with those recent enrage timer changes ?) Game pushes you onto TT-tier dungeons whereas in fact, it seems they expect you to clear TT with Cosmic or something, we all know it's kind of a joke. For a starter re-do the few "adjustements" concerning every "accessories" like soul, heart or talisman. (pet as well, but I don't think the last two matters that much for PvE) Going True Cosmic is still 7k+ gold, and count gold income with only a main char + one alt for most of new players. (veterans seems to always forgot the fact newer accounts don't have 10 slots like they spend for over the years and "newbies" have to spend 400g x 7 to get that much alts, if F9 will ever get fixed that is.) Game is badly scaled at the moment. Lower lvls doesn't know anything about the game because the content is bad and unneccessarily nerfed at this lvl, no wonder why everyone wants the gear to play the top content where the game actually matters.
  3. Raids as well are about "sellraids" or people that don't want to learn anything so there's literally no interest of doing them. Besides MSP gives you everything VT/TT can give you, aside from the accessories so why bother when you can get the best increase from TT via. completing MSP which is literally VT-tier in terms of boss hp. However, VT neck is actually pretty meh if Elevation is maxed/awakened. TT accs aren't that much of a dps increase either, it's an increase but I don't think, after all the TT nerfs etc, is worth being sold for 1.5k+ gold. I don't pvp on Blade and Soul so I skipped the damage part when I read their last patch. And the dungeon modes doesn't really change anything : TSM will still be a joke, same for DST, BC.. maybe the only hope would be Warped Citadel at this point and still.. probably going to get nerfed at some point too ^^ Beginner mode comes in far too late, normal mode shouldn't have been butchered to begin with. I mean, people struggle in normal mode already so... s: And with the dps mentality, it's not enjoyable either and it's the same as normal mode : cleared with over the top gear because players doesn't feel like they actually enjoy the game for what it really is.
  4. I'm not gonna write this post because "I'm quttin' bai XDDD" but I still think before I totally quit, that I should give out my review to maybe help or make people see clearly about this game or not. Where to begin ? I've been playing this game for 2 years, and don't get me wrong it has been a nice adventure tho I somehow feel like for a game that I used to like, I feel like jumping off too soon somehow, my average time staying in a game/mmo being 3 years, this one has been quick enough sadly.. Ironically, from all the games I've played, I'm still putting Blande and Soul on the silver pedestal, no one can even beat what I've gone through that mmotps called s4 League, this one was really the best game I've ever played online from a Korean developer. (excluding cash shop or otherwise I could say every game is trash eh) Now, as to why I'm quitting it's very simple : overall, I feel like the game is shoving tons of s- down my throat. There is no "its p2w", neither anything like "grind reeee" nor "gaem 2 herd" because it's definitely not but the stress I've been getting lately is really not healthy and it's time for a stop. First reason of such stress is the gameplay, that I felt has gone down since the awakening patch. I've said multiple times through other posts that my main class was Shadow Warlock. Now, I have to admit that it got a good boost in dps, however the quality of the gameplay is even worse than when this class was still a meme. Now ping is even more relevant than ever for this class and it's definitely not fun anymore, especially when even average ping cripples out your Helix count so badly when it shouldn't be the case. (my normal ms is ~45, this is insane such things happens..) I can forget even rerolling to another class, I have fun with Summoner but going through all of what I've gone through back then is just really demotivating at this point, no matter how many reductions we'll get or we've got. Another point being specialisation... not being very specialised at all. I've had more stuff to specialise back then than from now to be honest. I could chose my cc and when to make a certain skill being an airborne.. now it's just so.. blank, and empty. Deleting a few skills there and there when I had actually fun using such specs for variety and "challenge". (I remember carrying people in NF at Rocnar using airborne WL xd) Second reason, I'm pretty much done with gearing. It's not about being "p2w" like 70% of the players likes to complain about, but there's just too much at this point to even have fun enjoying what should be around the game : open world and dungeon variety. I was fine upgrading and felt like I was still on par with people back then because we didn't used to have so many items. Get your Raven weapon, BT accs, get that soul on good stage, bracelet and here, you're good to go. Now if you want to not feel useless in terms of dps/contribution, you better get everything for sure : heart, gloves, psyches psyches psyches, let alone gilded idfk how many sides gems.. (square was such a stupid boost in reality, it's pretty sad). Telling me talisman is a "pvp item" when you get Mystic and boss AP boost at higher talisman upgrades.. unless I've missed something and we use mystic and boss AP in battlegrounds.. ^^ Definitely feels like a let down. And why is this a problem ? Because the quality of the game doesn't improve in the meantime. The dungeons are a joke, even Brood Chamber which is supposed to be highest tier is a pretty big disappointment. TSM is already nerfed to oblivion, to the point people just solo to farm heptagonal Garnets... ET has been a disappointment for most of endgame players too, let alone finding a TT raid which is pretty much irrelevant as you can just spam MSP 1-6 now to get your whole TT ss + farm gold to get your weapon mat for Grand Celestial. Another problem : what do I gain by getting all this gear ? It's to join content that is not really challenging after all, so why do I bother farming and waste time on a game I can't have fun anymore ? People gonna say "but if that's so, why don't you just do lower content then ? xd" That IS the problem, endgame is already a joke, what do you think happened to the lower content ? It's being inexistant and even more boring to clear because you simply can't fail anymore at this point. It's also a dps mentality because of the nerfs so no one ends up really playing the game as how it should be played. I've check the recent KR changes and nothing : gear gear gear, get older gear for free but get another new one on top of it. It's a circle loop. Pretty sad as I was looking forward getting at least True Cosmic next week but, do I even have a reason to be happy about it ? Everything's been reduced, what I was aiming for will stay at the same distance as it used to be anyway. When I'll get awakened tiger 1, the tier of players I'm aiming for are going to get the new max soul most likely. It is simply a loop. Pet gems.. "ancient legendary".. soul shield psyches (really ?).. and so on, even more to add in even less time than before. Right, they'll get another new raid soon, according to that new storyline that has been released with Archer. Was looking for Archer as well but I heard the burst is even more ridiculous than Gunslinger, just imagine now. (like Warden wasn't stupid enough) Extra reasons for quitting : - community is not really enjoyable anymore. - at this point, it's a dungeon crawler. - activities aren't charming at all. Fishing seems like a really big bother promoting pretty much nothing. So, to end this, Blade and Soul isn't a bad game at all but it doesn't go toward a direction that feels comfortable for me AT ALL. These are the reasons why I will simply end up quitting, and actually I felt pretty disgusted and burned out from the game that I'm not gonna bother to even finish current event, sadly. What am I gonna play now ? None of anyone's concern, besides I'd rather not talk about other games in NC West's forums as it's not the same company. I'll just give a hint and say that I ended up taking the same boat as Liinxy. (on a much lower class that is the player class of course hehe, I'm no CM/GM) Hopefully everyone still have fun and enjoy the game, storyline isn't bad and the art of this game is still pretty damn good but I have no choice now than passing the rest. Cheers o/
  5. I have no words, 5 oils for True Cosmic and people still complain. But it's alright, 0 cents spend on this game + 2-3h of play /day, yet I'll have Awakened Tiger 1 at patch day.
  6. It's not that bad if you want to complete the achievement guild thing, wish there would be the outfits as well because I don't see myself removing full on maxed SoulWardens + Forgekeepers just to max the 4 last guilds for outfits.
  7. This soul reduction is pretty insane I might say, strugglin to get oils just to learn that the amount of oils I own will let me upgrade up to Tiger 4 is a really pleasant thing to hear. Looking forward that update ! Also fun fact : I have, once again, used to propose an idea on one of my thread such as making only 5 Hongmoon stages, and guess what happens.
  8. >get 65F >die next round >maxed box acquired gg ez
  9. I mean, it's just repeating the last event again : people that can clear this will have no use for the rewards so you don't really know who they really aim to with these accs. Either end VT gear still have BTs and doesn't meet 1.7m, or it's players that already has TT gear which includes the accs that can clear it anyway.
  10. Even still it's actually a simple placeholder for a few of the concerned classes. Shadow WL is better off with ET necklace until they get to very end gear, which they'd profit more from Prophecy at that point. Only classes using it at endgame are Blade Dancer, Destroyer and Assassin. To not help, aside from Blade Dancer, the other 2 remaining classes were performing poorly in the solo turtle parsing (the kind of one that we just got last event) which let you wonder that they might even be better off with Prophecy as well instead of ET. (tho Destro is 10% on cleaves and 8% on galeforces, while Sin is 5% on heart stabs/lightning rods/death from below)
  11. Should have been asked before, now I guess it's a bit too late but if we can get a confirmation or something : will the Dark/Light weapon chest from the Grand Harvest Square & Northreach wheel of fate npc grant a Dawnforged/Riftwalk weapon stage 1 or will these chests be deleted from the game too along Baleful/Seraph/Galaxy ?
  12. Will the Liberty tokens be tradeable at least ? Or will we even be able to swap between pink badges at least ? (f.e. I have Liberty for trying the Distortion spec on WL but I'm unhappy with it and wish to swap to Songbird for the Scourge WL.) I understand not being able to exchange legendary soul badges as it'd make pink badges obsolete since you could just exchange current one for the new one but hopefully we can trade pink badges between each other or liberty tokens.
  13. Also another problem is : when you farmed Outlaw Island and CoS, most of the gear you got by drop was for PvP breakthrough, so in the end 3/4 of the playerbase probably just salvaged them for coins. However with Mao, not only you simply need the Mao gloves for Skyreach gloves breakthrough, you also... actually need another one of those for yet another breakthrough xd. (for the same item btw) The fact you have to keep 2 of them + you have one less chance than CoS as there are only 2 bosses before Mao makes it way harder to get tokens from. Now you can also plan to not get the gloves yet and salvage any Mao you drop.
  14. I mean yeah, Prophecy shouldn't be BiS anymore. And to be honest, for having farm a "lot" Circle of Sundering on both my chars to swap/upgrade their bracelets, it feels tedious enough. Problem is, again, RNG. You're talking about grinding/farming but the rng ruins it again. I'd rather have an increase of tokens required to get my items but having a fragment of those dropping at every boss I do. Sometimes yeah, I can get everything from them but then you also get nothing, and then when it's like that for X times in a row, there is a psychologic impact aka. you wonder why you even farm this certain item when someone else could simply get it faster than you for no actual reasons. I'd rather have a slightly faster-or-longer way to get items at the moment but a way that is not telling me that I haven't done the dungeon for "nothing".
  15. It's the reason why it sucks, you have a new raid necklace that should be better than PvE since it's from the raid path but yet Prophecy is still BiS for like 85% of the classes. Think BD/DES could use ET necklace, one Sin spec as well iirc and that's it. Why is that a problem ? There's no incentive to even do the raid aside from weapon mat, badge and soul shield but it's trivial at some point. Besides most of the new items are just slightly more modifiers so ? (the weapon should shine tho) (Shadow WL too actually, but it's like pre-max gear. The moment your gear is more or less ultra maxed, Prophecy is far better)
  16. What I mean is upgrading King Gloves to stage 10 by wasting so many gold for jewels is only a big loss on the long term. And as I said previously about the gloves differences is that making Awakened Starstone gloves is not only absolutely much cheaper but they're also on par/slightly lacking in dps compared to King gloves. (worst case being like 5k dps afaik, depend on the class I think but I'm not sure about this) If you wish to do like Hanuku and get the set bonus, then King gloves at stage 1 (or stage 3 if you're really picky about it) is more than enough. So yeah my point all along about the gloves is that the dps/power increase is not significant at all.
  17. That's the point, it shouldn't be "a while" no matter the pace. At aransu-tier, you could complete Brood Chamber for new gloves. Alas, community is most of the time not of the same opinion.
  18. They are more or less "free" for 100 Hellion cores anyway, I'm not saying to not pick them but upgrading them is a waste of materials. The power you gain overall with those isn't worth all the jewels you'll spent. You might say that then it's the case with every other accessories, problem being the increases and bonus of other accs are far better than what King gloves offers. As I said, the gloves are the last item that gives a meaningful power increase. Waiting for Skyreach gloves is a better option especially when the amount of jewels you'll use to max them will be more or less the same as with King gloves anyway. To be fair if the jewels consumption would differs between high tier accs and "low" tier ones, that could change my judgement on those but seeing every accs usually takes the same amount of those to go through the stages, then yeah it's better off waiting for the best accs to upgrade instead of wasting time to upgrade accs that you'll drop in a matter of a month or two :v One can argue about raid accs since unrefined Celestial acc -> Celestial acc s1 is a whooping 500g + 4 Premium TS + 500 moonstone - elysian crystals, which might make it more expensive or tedious than getting the jewels.
  19. There was a video on YT about comparing Awakened SSM gloves to the King Gloves, maxed to stage 10. Both parses had the same clear time. (Force Master) It's not about being wrong, but new players might wanna keep the most materials/money possible because they're going to hit a wall pretty fast at this rate if they start to upgrade items that doesn't really matter anymore nor grant a meaningful boost in their performance. Gloves are also the item that gives the less power in terms of upgrading. People should upgrade other accessories before, Gloves being like the last item (before belt ofc).
  20. You do realise it's in general ~100 jewels to max any acc ? That's obviously a waste of gold, going directly for 2 PTS to get Starbreaker/Divinity bracelet to stage 1 is much better, especially when this bracelet is already better than maxed Tiger/Divine Dragon. Now I know NA prices are somewhat weird but in EU, one PTS is like ~300g. Add another one as the Hellion->Star/Divi breakthrough costs 2 PTS, that's ~600g. What do you get with 600g ? Enough to make your Tiger/Dragon bracelet stage what ? 4-5 ? s: Of course it requires patience, it's also not a bad thing to farm only 1-3 in Circle of Sundering. It's tedious, but much worth than wasting 2k+ g in jewels. Not gonna forget the fact I've been able to farm those 3 bosses with Raven 3~6 + BT accs s1 + Oath necklace. I will not deny that my soul was the legendary one from the event, but it's up to NC Soft to finally remove oils from Hongmoon 6->10 instead of losing time to make events for legendary souls when they could focus on something else by now. Another problem is the fact players should stop being dumb and ask less than 1.4k for Sandstorm Temple. While having story gear for these dungeons isn't really viable, by now it's easy to have your BT accs + Raven/Dawn/Rift + Tiger/Dragon s1 without even doing any 'top' tier dungeons.
  21. Except upgrading from Raven 3 is a newbie trap, same as for upgrading Tiger/Divine Dragon bracelet to max. I don't think a Raven box would be a good idea in my opinion.
  22. I suppose they will make it as "Unrefined weapon" -> Rift/Dawn/Raven. You can buy the unrefined weapon on the same npc you buy the Dark/Light boxes but it costs 5 Naryu tablets.
  23. Doesn't really matter, if we get what Russia get the 15th May (which is often the case), Baleful/Seraph path will be deleted so not like it's going to matter anymore. Technically, that means the little waste of time for Naryu tablets will also disappear so, good news anyway.
  24. In my opinion I feel like the upgrades are just not scaled correctly. I can understand using 10 oils when it's time to reach an important stage of Soul or maxing your accessories but I don't get it why some 'useless' stages still asks for that much oils. Some examples : 1- Hongmoon 6-10 still requires oils, somehow. 2- Some Soul stages increases their cost between "same tier", f.e. I need 6 oils to go awk cosmic 3 but 4 to go awk cosmic 2 when in fact, the bonus I get is the exact same. (2% mystic and +10 mystic) :v Also I wish it'd be something else than a Pristine oil as well for maxing accs.
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