Enemy Silence

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About Enemy Silence

  1. 1. Add more ways to complete the daily and weekly challenges! This includes: - get (insert amount) of captures! (objectives) - get (insert amount) of kills - get (insert amount) of deflections (stopped others from capturing/mid capture) - get (insert amount) of overall damage on enemy opponents! - survive (insert amount) of near death encounters! - get (insert amount) of kill assists! (opponent CC'd/grappled by you, gets killed by another player) - get (insert amount) of Battle Points! - play (insert amount) of matches! (the no afk will enable this to work as intended) - get the standard 1or 3 wins! Completing any of the above objectives will reward a clear in the daily or weeklies! It will also take the focus away from fear of whales and allow everyone to participate in 6v6 at their own pace while incentivizing supportive play. You're welcome NCsoft, now make it happen.
  2. Why nerf Fire KFM?

    So apparently KFM's "glory badge" allowed for instant comet strike after tremor move 1 and 3. This "issue" is how KFM does their damage in 6v6 and ncsoft taking it away makes the fire element next to useless. You allow Warlock to have untabbable combos and let classes like destroyer do tons of instant damage in a convenient way yet KFM gets the attention? I know we're not dealing with the world's best development team but i find it amazing how ncsoft can ignore the broken "issue" with Force Master's game plan of infinite stalling yet focus on the only viable kill tactic fire KFM has. What exactly does NCSOFT want KFM's to do? Ignore everyone else's one shot potential and play a fair game of pvp by forcing the opponent to blow all of their tabs? We go a whole two season's with crappy useless subjugator bracelet and the moment we finally get our time to shine, it's taken away do to balance reasons. I wouldn't have an argument if other classes we're so severely balanced like KFM is. Stop nerfing an already low tier class while allowing ranged classes to face roll everyone. Wind element is already dominant in arena, and those of us who don't like being toyed with by assassin, force master, warlock and gunner prefer to play battleground instead using fire element. Now all the KFM's are talking about going wind element as if that element wasn't dominant enough. I understand this may have "not been intended" but it should stay as you're literally nerfing any viable fire element build. It was all we had and now it's gone with nothing to replace it other than a buff to flurry which helps like 0.2% of the KFM's that enjoy arena. My suggestion is to buff tremor move 2, to have the same pull as move 1 and 3. To balance this move 2 doesn't get the 30% increase to damage like move 1 and 3. I feel that's a fair trade off. Please send this to the guy working on balancing because it's obvious he either doesn't play the game, or mains a ranged class.
  3. I know i rarely give "positive" feedback. That's mostly because it's hard to see the positives when you're drowning in negatives but this stood out. THANK YOU to whoever decided to return the legendary jewels/elements back to the menu. Thank you for listening and providing us with 3 ways to obtain these much needed materials away from trove.
  4. Because it's broken by design and there is no logical or rational defense for it to exist in a player versus player environment. It's not competitive, it's not fair, there is no counter, there is no answer. It requires no effort, no skill, no talent, no condition. It's only prerequisite is range which is much too far for how powerful it is and there is no downside to using it. It wastes time, it forces tab, it's cool down is WAY too quick and overall it's broken. Any other game worth it's salt in pvp would not allow phantom grip (or assassin stealth) without giving it severe restrictions. The overall design behind the move, has no place in an online competitive scene and can't be taken seriously if left alone. This game overall has proven it has no clue how to properly arrange a pvp experience and thus allow moves like this to exist. In a balanced competitive game, there are downsides or ways to avoid terrible situations, no matter which class/character you pick. Phantom grip may not deal damage, but it's utility is far beyond the scope of feasible competition. Losing control of your character, to a move that can't be seen, can't be guessed, can't be avoided is unacceptable. It wreaks of poor game design and terrible battle/combat directing. If you must keep the move in the game, then design a prerequisite for this move to become available. The aggressor must Stun or Daze in order to phantom grip their opponent. This is a step in the right direction but not enough. While the opponent is phantom grip'd the aggressor cannot move and cool down are also frozen. It's better to just remove it from pvp and keep broken gameplay elements like that, in the PVE experience. I'm not responding to debate, there is no logical argument that can be made for a move with no downside in pvp.
  5. Please bring back this option
  6. Trash class oscar goes to Force master

    Well at least in pvp FM flirts with the fine line between broken and overpowered. You literally can't be killed unless jumped, aerial or one shot. In arena...well phantom grip, two tabs, set play cool down rotation, impact, freeze and approach block (with camera lock), health restoration, two invincible body shield skills and great movement skills. What do you expect to be? You're basically asking to be a second warlock...good at literally everything. You ranged classes are already spoiled as hell, this is LITERALLY THE ONLY MMO that let's you have it your way like it's burger king. You don't work at anything yet get everything, as the game basically is only balanced around screwing with melee classes.
  7. Remove "Advance to start" from Daily Dash

    i'm with you but who are we kidding? ncsoft wouldn't give a damn if they we're charitable beavers. they're about as anticonsumer as the ceo of a scam artist company and about as caring as a selfish sociopath. common decency for paying customers is a foriegn language to them and expecting anything more of them is the folly of a fool's adventure.
  8. Marriage System

    All jokes aside, marriage is okay but joint skills is a hell to the no. We don't need a team of WL/GUNNER couples in 6v6. PLUS, you can't have a game with a marriage system if there is no HOUSING! Literally everyone is homeless in this game and it's dumb as hell how this is one of the few MMO's with not even a hint of housing in it.
  9. Can someone please be my friend?

    This is your 3rd post advertising this little LINE group.
  10. Tailor Shop? No longer tradable

    The system is essentially set up to where you pay twice for the same outfit. Once for the initial purchase and double for the colors. You never feel like an owner, more like a renter since you're not free to do what you want with it without going through the middle man first. So yes, it's another anti-consumer practice NCSOFT is famous for. It's pathetic and unless i hit the lottery or land on the daily dash space enough times, i'll NEVER buy a color for an outfit. I implore you all to not buy but....asking gamers to be smart with their money is about as useless as suggesting ANYTHING.....on this website. NCSOFT won't listen, gamers keep spending....sounds even.
  11. About Valentine's soul and its visual effect

    You do realize you're unwittingly asking for another loot box item right? Aura's behind a crappy rng system, will be THE ONLY WAY you get to keep your shiny. I say, kill it dead and we'll eventually get over it. YES i also have the true heart and enjoy it's aesthetic appeal but it's ncsoft and they wouldn't give us a damn if the damn saved us from a burning building.
  12. Just saying......do we really have to wait until another patch update? I won't hold my breath but seriously......it would really help.
  13. It can be proved by searching the websites and seeing the constant complaints. It can be proved by reading the chat and seeing the constant complaints. There has been numerous and active complaint threads on this very topic EVERY... SINGLE...DAY since it's release. You're being willfully ignorant but you ARE entitled to your opinion. I just wouldn't bet money on it. You also claim this some how hurts whales but benefits casuals? You're about as RIGHT as the direction LEFT. That couldn't be further from the truth and how exactly does grinding 3000 plus powders help a casual? That's one of the most masochistic, hardcore, time consuming, mind numbing, no life having activities currently available. In the time it'd take you to successfully level ONE legendary accessory, you could have leveled all 10 alts to 55 and mastered every mechanic in VT and BT. Explain anything casual about this?
  14. Cheaper Soul

    I wouldn't hold my breath on that. This game is called BLADE and SOUL. You will spend a fortune in time or money(most cases, both) to get these max.
  15. Did you get your tax return yet? Wanna beat anything(or anyone) in the game with no effort? Make a gunner and spend 2000 dollars on the next trove. If you spend it right, you can blow away anything and everything in mere seconds or less. Don't believe me? Look at ToI leaderboards! Problem solved!