@Hime
With the release of UE4 the use of QoL Addons & Mods to optimise the game have become obsolete. Sure these programs brought a lot of QoL (Faster box opening, ability to rebind keys etc.) to the game but with it also came a lot of XML & Cheats that gave players an unfair advantage.
A very clear example of this is the ChallengeMode Leaderboard in Thornwind caverns. It became a cheat gallore where people used anti-gravity, speedhack and jump XML to top the leaderboards and get rankings they normally couldn't achieve.
Another example is people selling Thornwind Cavern Dungeons runs for gold because they would SOLO them, they would simply "Jump" with an XML that made you jump so high you jumped over the "Wipe" mechanic that was supossed to instantkill anyone if they failed mechanics. With this gaining an enormous influx of gold faster then any "fair" playing player could ever obtain.
For these reasons & more reasons I didn't even mention I support the implementation of an Anticheat + Heartbeat that will make it harder for players to cheat.